-1,0,0, FALSE,FALSE,FALSE,FALSE,FALSE, 0,0L,0L,NULL
};
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
static int stereo_volume[PSND_MAX_LEFT2RIGHT+1];
static char premix_first_buffer[SND_BLOCKSIZE];
#ifdef VOXWARE
static int premix_last_buffer[SND_BLOCKSIZE];
#endif /* VOXWARE */
static unsigned char playing_buffer[SND_BLOCKSIZE];
-#endif /* MSDOS */
+#endif /* !MSDOS && !WIN32 */
/* forward declaration of internal functions */
#ifdef VOXWARE
static void SoundServer_InsertNewSound(struct SoundControl);
#endif
-#ifndef VOXWARE
+
+#if !defined(VOXWARE) && !defined(MSDOS) && !defined(WIN32)
static unsigned char linear_to_ulaw(int);
static int ulaw_to_linear(unsigned char);
#endif
+
#ifdef HPUX_AUDIO
static void HPUX_Audio_Control();
#endif
+
#ifdef MSDOS
static void SoundServer_InsertNewSound(struct SoundControl);
static void SoundServer_StopSound(int);
void SoundServer()
{
int i;
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
struct SoundControl snd_ctrl;
fd_set sound_fdset;
playlist[i] = emptySoundControl;
playing_sounds = 0;
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
stereo_volume[PSND_MAX_LEFT2RIGHT] = 0;
for(i=0;i<PSND_MAX_LEFT2RIGHT;i++)
stereo_volume[i] =
long sample_size;
static long max_sample_size = 0;
static long fragment_size = 0;
- boolean stereo;
+ /* Even if the stereo flag is used as being boolean, it must be
+ defined as an integer, else 'ioctl()' will fail! */
+ int stereo = TRUE;
+#if 0
+ int sample_rate = 8000;
+#else
+ int sample_rate = 22050;
+#endif
if (playing_sounds || (sound_device=open(sound_device_name,O_WRONLY))>=0)
{
/* 2 buffers / 512 bytes, giving 1/16 second resolution */
/* (with stereo the effective buffer size will shrink to 256) */
fragment_size = 0x00020009;
- ioctl(sound_device, SNDCTL_DSP_SETFRAGMENT, &fragment_size);
+
+ if (ioctl(sound_device, SNDCTL_DSP_SETFRAGMENT, &fragment_size) < 0)
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot set fragment size of /dev/dsp - no sounds");
+
/* try if we can use stereo sound */
- stereo = TRUE;
- ioctl(sound_device, SNDCTL_DSP_STEREO, &stereo);
+ if (ioctl(sound_device, SNDCTL_DSP_STEREO, &stereo) < 0)
+ {
+#ifdef DEBUG
+ static boolean reported = FALSE;
+
+ if (!reported)
+ {
+ Error(ERR_RETURN, "cannot get stereo sound on /dev/dsp");
+ reported = TRUE;
+ }
+#endif
+ stereo = FALSE;
+ }
+
+ if (ioctl(sound_device, SNDCTL_DSP_SPEED, &sample_rate) < 0)
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot set sample rate of /dev/dsp - no sounds");
+
/* get the real fragmentation size; this should return 512 */
- ioctl(sound_device, SNDCTL_DSP_GETBLKSIZE, &fragment_size);
+ if (ioctl(sound_device, SNDCTL_DSP_GETBLKSIZE, &fragment_size) < 0)
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot get fragment size of /dev/dsp - no sounds");
+
max_sample_size = fragment_size / (stereo ? 2 : 1);
}
#endif /* !VOXWARE */
}
-#endif /* !MSDOS */
+
+#endif /* !MSDOS && !WIN32 */
+
}
#ifdef MSDOS
}
#endif /* MSDOS */
+#ifndef WIN32
static void SoundServer_InsertNewSound(struct SoundControl snd_ctrl)
{
int i, k;
}
}
}
+#endif /* !WIN32 */
/*
void SoundServer_FadeSound(int nr)
}
*/
+#ifndef WIN32
+#ifdef MSDOS
static void SoundServer_StopSound(int nr)
{
int i;
close(sound_device);
#endif
}
+#endif /* MSDOS */
+#endif /* !WIN32 */
#ifdef HPUX_AUDIO
static void HPUX_Audio_Control()
}
#endif /* HPUX_AUDIO */
+#if !defined(VOXWARE) && !defined(MSDOS) && !defined(WIN32)
+
/* these two are stolen from "sox"... :) */
/*
return(sample);
}
+#endif /* !VOXWARE && !MSDOS && !WIN32 */
/*** THE STUFF ABOVE IS ONLY USED BY THE SOUND SERVER CHILD PROCESS ***/
/*** THE STUFF BELOW IS ONLY USED BY THE MAIN PROCESS ***/
-#ifndef MSDOS
-static unsigned long be2long(unsigned long *be) /* big-endian -> longword */
-{
- unsigned char *ptr = (unsigned char *)be;
-
- return(ptr[0]<<24 | ptr[1]<<16 | ptr[2]<<8 | ptr[3]);
-}
-
-static unsigned long le2long(unsigned long *be) /* little-endian -> longword */
-{
- unsigned char *ptr = (unsigned char *)be;
-
- return(ptr[3]<<24 | ptr[2]<<16 | ptr[1]<<8 | ptr[0]);
-}
-#endif /* !MSDOS */
+#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
+#define WAV_HEADER_SIZE 20 /* size of WAV file header */
boolean LoadSound(struct SoundInfo *snd_info)
{
char filename[256];
char *sound_ext = "wav";
+#ifndef USE_SDL_LIBRARY
#ifndef MSDOS
- struct SoundHeader_WAV *sound_header;
+ byte sound_header_buffer[WAV_HEADER_SIZE];
+ char chunk[CHUNK_ID_LEN + 1];
+ int chunk_length, dummy;
FILE *file;
int i;
+#endif
#endif
sprintf(filename, "%s/%s/%s.%s",
- options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext);
-
-#ifndef MSDOS
-
- if ((file = fopen(filename, "r")) == NULL)
- {
- Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename);
- return(FALSE);
- }
-
- if (fseek(file, 0, SEEK_END) < 0)
- {
- Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
- fclose(file);
- return(FALSE);
- }
-
- snd_info->file_len = ftell(file);
- rewind(file);
-
- snd_info->file_ptr = checked_malloc(snd_info->file_len);
-
- if (fread(snd_info->file_ptr, 1, snd_info->file_len, file) !=
- snd_info->file_len)
- {
- Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
- fclose(file);
- return(FALSE);
- }
-
- fclose(file);
-
- sound_header = (struct SoundHeader_WAV *)snd_info->file_ptr;
-
- if (strncmp(sound_header->magic_RIFF, "RIFF", 4) ||
- snd_info->file_len != le2long(&sound_header->header_size) + 8 ||
- strncmp(sound_header->magic_WAVE, "WAVE", 4) ||
- strncmp(sound_header->magic_DATA, "data", 4) ||
- snd_info->file_len != le2long(&sound_header->data_size) + 44)
- {
- Error(ERR_WARN, "'%s' is not a RIFF/WAVE file or broken - no sounds",
- filename);
- return(FALSE);
- }
-
- snd_info->data_ptr = snd_info->file_ptr + 44;
- snd_info->data_len = le2long(&sound_header->data_size);
-
- for (i=0; i<snd_info->data_len; i++)
- snd_info->data_ptr[i] = snd_info->data_ptr[i]^0x80;
+ options.ro_base_directory, SOUNDS_DIRECTORY,
+ snd_info->name, sound_ext);
-#else /* MSDOS */
+#ifdef USE_SDL_LIBRARY
- snd_info->sample_ptr = load_sample(filename);
- if (!snd_info->sample_ptr)
+ snd_info->mix_chunk = Mix_LoadWAV(filename);
+ if (snd_info->mix_chunk == NULL)
{
Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
- return(FALSE);
+ return FALSE;
}
-#endif /* MSDOS */
-
- return(TRUE);
-}
+#else /* !USE_SDL_LIBRARY */
-boolean LoadSound_8SVX(struct SoundInfo *snd_info)
-{
- char filename[256];
#ifndef MSDOS
- struct SoundHeader_8SVX *sound_header;
- FILE *file;
- char *ptr;
- char *sound_ext = "8svx";
-#else
- char *sound_ext = "wav";
-#endif
- sprintf(filename, "%s/%s/%s.%s",
- options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext);
-
-#ifndef MSDOS
- if (!(file=fopen(filename,"r")))
+ if ((file = fopen(filename, "r")) == NULL)
{
Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename);
- return(FALSE);
+ return FALSE;
}
- if (fseek(file,0,SEEK_END)<0)
+ /* read chunk "RIFF" */
+ getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_LITTLE_ENDIAN);
+ if (strcmp(chunk, "RIFF") != 0)
{
- Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
+ Error(ERR_WARN, "missing 'RIFF' chunk of sound file '%s'", filename);
fclose(file);
- return(FALSE);
+ return FALSE;
}
- snd_info->file_len = ftell(file);
- rewind(file);
-
- if (!(snd_info->file_ptr=malloc(snd_info->file_len)))
+ /* read chunk "WAVE" */
+ getFileChunk(file, chunk, &dummy, BYTE_ORDER_LITTLE_ENDIAN);
+ if (strcmp(chunk, "WAVE") != 0)
{
- Error(ERR_WARN, "out of memory (this shouldn't happen :) - no sounds");
+ Error(ERR_WARN, "missing 'WAVE' chunk of sound file '%s'", filename);
fclose(file);
- return(FALSE);
+ return FALSE;
}
- if (fread(snd_info->file_ptr,1,snd_info->file_len,file)!=snd_info->file_len)
+ /* read header information */
+ for (i=0; i<WAV_HEADER_SIZE; i++)
+ sound_header_buffer[i] = fgetc(file);
+
+ /* read chunk "data" */
+ getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_LITTLE_ENDIAN);
+ if (strcmp(chunk, "data") != 0)
{
- Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
+ Error(ERR_WARN, "missing 'data' chunk of sound file '%s'", filename);
fclose(file);
- return(FALSE);
+ return FALSE;
}
- fclose(file);
-
- sound_header = (struct SoundHeader_8SVX *)snd_info->file_ptr;
+ snd_info->data_len = chunk_length;
+ snd_info->data_ptr = checked_malloc(snd_info->data_len);
- if (strncmp(sound_header->magic_FORM,"FORM",4) ||
- snd_info->file_len != be2long(&sound_header->chunk_size)+8 ||
- strncmp(sound_header->magic_8SVX,"8SVX",4))
+ /* read sound data */
+ if (fread(snd_info->data_ptr, 1, snd_info->data_len, file) !=
+ snd_info->data_len)
{
- Error(ERR_WARN, "'%s' is not an IFF/8SVX file or broken - no sounds",
- filename);
- return(FALSE);
+ Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
+ fclose(file);
+ return FALSE;
}
- ptr = (char *)snd_info->file_ptr + 12;
+ fclose(file);
- while(ptr < (char *)(snd_info->file_ptr + snd_info->file_len))
- {
- if (!strncmp(ptr,"VHDR",4))
- {
- ptr += be2long((unsigned long *)(ptr + 4)) + 8;
- continue;
- }
- else if (!strncmp(ptr,"ANNO",4))
- {
- ptr += be2long((unsigned long *)(ptr + 4)) + 8;
- continue;
- }
- else if (!strncmp(ptr,"CHAN",4))
- {
- ptr += be2long((unsigned long *)(ptr + 4)) + 8;
- continue;
- }
- else if (!strncmp(ptr,"BODY",4))
- {
- snd_info->data_ptr = (byte *)ptr + 8;
- snd_info->data_len = be2long((unsigned long *)(ptr + 4));
- return(TRUE);
- }
- else
- {
- /* other chunk not recognized here */
- ptr += be2long((unsigned long *)(ptr + 4)) + 8;
- continue;
- }
- }
+ for (i=0; i<snd_info->data_len; i++)
+ snd_info->data_ptr[i] = snd_info->data_ptr[i] ^ 0x80;
- return(FALSE);
#else /* MSDOS */
+
snd_info->sample_ptr = load_sample(filename);
- if(!snd_info->sample_ptr)
+ if (!snd_info->sample_ptr)
{
Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
- return(FALSE);
+ return FALSE;
}
- return(TRUE);
+
#endif /* MSDOS */
+#endif /* !USE_SDL_LIBRARY */
+
+ return TRUE;
}
void PlaySound(int nr)
snd_ctrl.data_ptr = Sound[nr].data_ptr;
snd_ctrl.data_len = Sound[nr].data_len;
+#ifdef USE_SDL_LIBRARY
+
+ Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4);
+ Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4);
+
+ Mix_PlayChannel(-1, Sound[nr].mix_chunk, (loop ? -1 : 0));
+
+#else
#ifndef MSDOS
if (write(sound_pipe[1], &snd_ctrl, sizeof(snd_ctrl))<0)
{
#else
sound_handler(snd_ctrl);
#endif
+#endif
}
void FadeSound(int nr)
snd_ctrl.stop_sound = TRUE;
}
+#ifdef USE_SDL_LIBRARY
+
+ if (SSND_FADING(method))
+ {
+ Mix_FadeOutChannel(-1, 1000);
+ Mix_FadeOutMusic(1000);
+ }
+ else
+ {
+ Mix_HaltChannel(-1);
+ Mix_HaltMusic();
+ }
+
+#else
#ifndef MSDOS
if (write(sound_pipe[1], &snd_ctrl, sizeof(snd_ctrl))<0)
{
#else
sound_handler(snd_ctrl);
#endif
+#endif
}
-void FreeSounds(int max)
+void FreeSounds(int num_sounds)
{
int i;
- if (sound_status==SOUND_OFF)
+ if (sound_status == SOUND_OFF)
return;
- for(i=0;i<max;i++)
+ for(i=0; i<num_sounds; i++)
#ifndef MSDOS
- free(Sound[i].file_ptr);
+ free(Sound[i].data_ptr);
#else
destroy_sample(Sound[i].sample_ptr);
#endif