void DrawMainMenu(void);
void DrawHallOfFame(int);
+void HandleTitleScreen(int, int, int, int, int);
void HandleMainMenu(int, int, int, int, int);
void HandleChooseLevel(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
void HandleTypeName(int, Key);
void HandleGameActions(void);
-void StartGameActions(boolean, boolean, long);
-
void CreateScreenGadgets();
void FreeScreenGadgets();