#define SCROLL_PAGE (2 * SCR_FIELDY)
+int effectiveGameStatus();
+
void DrawMainMenuExt(int, boolean);
void DrawAndFadeInMainMenu(int);
void DrawMainMenu(void);
void DrawHallOfFame(int);
+void RedrawSetupScreenAfterFullscreenToggle();
+
void HandleTitleScreen(int, int, int, int, int);
void HandleMainMenu(int, int, int, int, int);
void HandleChooseLevel(int, int, int, int, int);