/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
+* (c) 1995-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#include "main.h"
-void DrawHeadline(void);
+/* (arbitrary, but unique) values for HandleChooseTree() */
+#define SCROLL_LINE (1 * SCR_FIELDY)
+#define SCROLL_PAGE (2 * SCR_FIELDY)
-void DrawMainMenu(void);
-void HandleMainMenu(int, int, int, int, int);
-void DrawHelpScreenElAction(int);
-void DrawHelpScreenElText(int);
-void DrawHelpScreenMusicText(int);
-void DrawHelpScreenCreditsText(void);
-void DrawHelpScreen(void);
-void HandleHelpScreen(int);
+int effectiveGameStatus();
-void HandleTypeName(int, Key);
+void DrawMainMenuExt(int, boolean);
+void DrawAndFadeInMainMenu(int);
+void DrawMainMenu(void);
+void DrawHallOfFame(int);
-void DrawChooseLevel(void);
-void HandleChooseLevel(int, int, int, int, int);
+void RedrawSetupScreenAfterFullscreenToggle();
-void DrawHallOfFame(int);
+void HandleTitleScreen(int, int, int, int, int);
+void HandleMainMenu(int, int, int, int, int);
+void HandleChooseLevel(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
-
-void DrawSetupScreen(void);
+void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
-
+void HandleTypeName(int, Key);
void HandleGameActions(void);
void CreateScreenGadgets();
void FreeScreenGadgets();
-void MapChooseTreeGadgets(TreeInfo *);
-void UnmapChooseTreeGadgets();
#endif /* SCREENS_H */