-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* screens.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// screens.h
+// ============================================================================
#ifndef SCREENS_H
#define SCREENS_H
#define SCROLL_PAGE (2 * SCR_FIELDY)
-void DrawMainMenuExt(int, int);
+int effectiveGameStatus();
+
+void DrawMainMenuExt(int, boolean);
+void DrawAndFadeInMainMenu(int);
void DrawMainMenu(void);
void DrawHallOfFame(int);
+void RedrawSetupScreenAfterFullscreenToggle();
+
void HandleTitleScreen(int, int, int, int, int);
void HandleMainMenu(int, int, int, int, int);
-void HandleChooseLevel(int, int, int, int, int);
+void HandleChooseLevelSet(int, int, int, int, int);
+void HandleChooseLevelNr(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);