#include "main.h"
-/* (randomly chosen) values for HandleChooseTree() */
+/* (arbitrary, but unique) values for HandleChooseTree() */
#define SCROLL_LINE (1 * SCR_FIELDY)
#define SCROLL_PAGE (2 * SCR_FIELDY)
-void DrawHeadline(void);
-
void DrawMainMenu(void);
-void HandleMainMenu(int, int, int, int, int);
-
-void DrawHelpScreenElAction(int);
-void DrawHelpScreenElText(int);
-void DrawHelpScreenMusicText(int);
-void DrawHelpScreenCreditsText(void);
-void DrawHelpScreen(void);
-void HandleHelpScreen(int);
-
-void HandleTypeName(int, Key);
+void DrawHallOfFame(int);
-void DrawChooseLevel(void);
+void HandleMainMenu(int, int, int, int, int);
void HandleChooseLevel(int, int, int, int, int);
-
-void DrawHallOfFame(int);
void HandleHallOfFame(int, int, int, int, int);
-
-void DrawSetupScreen(void);
+void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
-
+void HandleTypeName(int, Key);
void HandleGameActions(void);
void CreateScreenGadgets();
void FreeScreenGadgets();
-void MapChooseTreeGadgets(TreeInfo *);
-void UnmapChooseTreeGadgets();
#endif /* SCREENS_H */