/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2000 Artsoft Entertainment *
+* (c) 1995-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#include "main.h"
-void DrawHeadline(void);
+/* (arbitrary, but unique) values for HandleChooseTree() */
+#define SCROLL_LINE (1 * SCR_FIELDY)
+#define SCROLL_PAGE (2 * SCR_FIELDY)
+
+
void DrawMainMenu(void);
+void DrawHallOfFame(int);
+
void HandleMainMenu(int, int, int, int, int);
-void DrawHelpScreenElAction(int);
-void DrawHelpScreenElText(int);
-void DrawHelpScreenMusicText(int);
-void DrawHelpScreenCreditsText(void);
-void DrawHelpScreen(void);
-void HandleHelpScreen(int);
-void HandleTypeName(int, Key);
-void DrawChooseLevel(void);
void HandleChooseLevel(int, int, int, int, int);
-void DrawHallOfFame(int);
void HandleHallOfFame(int, int, int, int, int);
-void DrawSetupScreen(void);
+void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
-void DrawSetupInputScreen(void);
-void HandleSetupInputScreen(int, int, int, int, int);
-void CustomizeKeyboard(int);
-void CalibrateJoystick(int);
+void HandleTypeName(int, Key);
void HandleGameActions(void);
void CreateScreenGadgets();
-void MapChooseLevelGadgets();
-void UnmapChooseLevelGadgets();
+void FreeScreenGadgets();
#endif /* SCREENS_H */