void DrawMainMenuExt(int);
void DrawAndFadeInMainMenu(int);
void DrawMainMenu(void);
-void DrawHallOfFame(int, int);
+void DrawHallOfFame(int);
void DrawScreenAfterAddingSet(char *, int);
void RedrawSetupScreenAfterFullscreenToggle(void);
void HandleTitleScreen(int, int, int, int, int);
void HandleMainMenu(int, int, int, int, int);
+void HandleChoosePlayerName(int, int, int, int, int);
void HandleChooseLevelSet(int, int, int, int, int);
void HandleChooseLevelNr(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
+void HandleScoreInfo(int, int, int, int, int);
void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
void HandleTypeName(Key);
void HandleGameActions(void);
+void HandleScreenGadgetKeys(Key);
void CreateScreenGadgets(void);
void FreeScreenGadgets(void);
void DumpScreenIdentifiers(void);
boolean DoScreenAction(int);
+void CheckApiServerTasks(void);
+
#endif // SCREENS_H