/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment *
+* (c) 1995-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#include "main.h"
void DrawHeadline(void);
+
void DrawMainMenu(void);
void HandleMainMenu(int, int, int, int, int);
+
void DrawHelpScreenElAction(int);
void DrawHelpScreenElText(int);
void DrawHelpScreenMusicText(int);
void DrawHelpScreenCreditsText(void);
void DrawHelpScreen(void);
void HandleHelpScreen(int);
+
void HandleTypeName(int, Key);
+
void DrawChooseLevel(void);
void HandleChooseLevel(int, int, int, int, int);
+
void DrawHallOfFame(int);
void HandleHallOfFame(int, int, int, int, int);
+
void DrawSetupScreen(void);
void HandleSetupScreen(int, int, int, int, int);
-void DrawSetupInputScreen(void);
-void HandleSetupInputScreen(int, int, int, int, int);
-void CustomizeKeyboard(int);
-void CalibrateJoystick(int);
+
void HandleGameActions(void);
void CreateScreenGadgets();
-void MapChooseLevelGadgets();
-void UnmapChooseLevelGadgets();
+void MapChooseTreeGadgets(TreeInfo *);
+void UnmapChooseTreeGadgets();
#endif /* SCREENS_H */