static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS];
static int setup_mode = SETUP_MODE_MAIN;
+#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
+static Bitmap *scrollbar_bitmap[4];
+#endif
+
+
static void drawCursorExt(int xpos, int ypos, int color, int graphic)
{
static int cursor_array[SCR_FIELDY];
setup.fullscreen = video.fullscreen_enabled;
/* redraw background to newly created backbuffer */
- BlitBitmap(new_graphic_info[IMG_MENU_FRAME].bitmap, backbuffer,
+ BlitBitmap(new_graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
/* restore old door content */
UnmapAllGadgets();
FadeSounds();
+
KeyboardAutoRepeatOn();
ActivateJoystick();
+
SetDrawDeactivationMask(REDRAW_NONE);
- SetBackgroundBitmap(new_graphic_info[IMG_MENU_BACKGROUND].bitmap);
+ SetDrawBackgroundMask(REDRAW_FIELD);
+
audio.sound_deactivated = FALSE;
/* needed if last screen was the playing screen, invoked from level editor */
GetPlayerConfig();
LoadLevel(level_nr);
- SetBackgroundBitmap(new_graphic_info[IMG_MENU_BACKGROUND].bitmap);
+ SetMainBackgroundImage(IMG_BACKGROUND_MAIN);
ClearWindow();
DrawHeadline();
+
DrawText(SX + 32, SY + 2*32, name_text, FS_BIG, FC_GREEN);
DrawText(SX + 6*32, SY + 2*32, setup.player_name, FS_BIG, FC_RED);
DrawText(SX + 32, SY + 3*32, "Level:", FS_BIG, FC_GREEN);
int xstart = SX + 56, ystart = SY + 65 + 2 * 32, ystep = TILEY + 4;
int ybottom = SYSIZE - 20;
+ SetMainBackgroundImage(IMG_BACKGROUND_INFO);
ClearWindow();
DrawHeadline();
helpscreen_step[i] = helpscreen_frame[i] = 0;
helpscreen_musicpos = 0;
helpscreen_state = 0;
+
DrawHelpScreenElText(0);
DrawHelpScreenElAction(0);
CloseDoor(DOOR_CLOSE_2);
ClearWindow();
+
HandleChooseTree(0,0, 0,0, MB_MENU_INITIALIZE, ti_ptr);
MapChooseTreeGadgets(*ti_ptr);
void DrawChooseLevel()
{
+ SetMainBackgroundImage(IMG_BACKGROUND_LEVEL_SERIES);
+
DrawChooseTree(&leveldir_current);
}
{
int i;
+ SetMainBackgroundImage(IMG_BACKGROUND_HALL_OF_FAME);
ClearWindow();
+
DrawText(SX + 80, SY + 8, "Hall Of Fame", FS_BIG, FC_YELLOW);
DrawTextFCentered(46, FC_RED, "HighScores of Level %d", level_nr);
UnmapAllGadgets();
CloseDoor(DOOR_CLOSE_2);
+
ClearWindow();
if (setup_mode == SETUP_MODE_MAIN)
void DrawSetupScreen_Input()
{
ClearWindow();
+
DrawText(SX+16, SY+16, "Setup Input", FS_BIG, FC_YELLOW);
initCursor(0, IMG_BALL_BLUE);
{
DeactivateJoystick();
+ SetMainBackgroundImage(IMG_BACKGROUND_SETUP);
+
if (setup_mode == SETUP_MODE_INPUT)
DrawSetupScreen_Input();
else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS)
static struct
{
+#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
+ Bitmap **gfx_unpressed, **gfx_pressed;
+#else
int gfx_unpressed, gfx_pressed;
+#endif
int x, y;
int width, height;
int type;
} scrollbar_info[NUM_SCREEN_SCROLLBARS] =
{
{
+#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
+ &scrollbar_bitmap[0], &scrollbar_bitmap[1],
+#else
IMG_SCROLLBAR_BLUE, IMG_SCROLLBAR_RED,
+#endif
SX + SC_SCROLL_VERTICAL_XPOS, SY + SC_SCROLL_VERTICAL_YPOS,
SC_SCROLL_VERTICAL_XSIZE, SC_SCROLL_VERTICAL_YSIZE,
GD_TYPE_SCROLLBAR_VERTICAL,
for (i=0; i<NUM_SCREEN_SCROLLBARS; i++)
{
Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
+#if !defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
int gfx_unpressed, gfx_pressed;
+#endif
int gd_x1, gd_x2, gd_y1, gd_y2;
struct GadgetInfo *gi;
int items_max, items_visible, item_position;
event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
+#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
+ gd_bitmap_unpressed = *scrollbar_info[i].gfx_unpressed;
+ gd_bitmap_pressed = *scrollbar_info[i].gfx_pressed;
+ gd_x1 = 0;
+ gd_y1 = 0;
+ gd_x2 = 0;
+ gd_y2 = 0;
+#else
gfx_unpressed = scrollbar_info[i].gfx_unpressed;
gfx_pressed = scrollbar_info[i].gfx_pressed;
gd_bitmap_unpressed = new_graphic_info[gfx_unpressed].bitmap;
gd_y1 = new_graphic_info[gfx_unpressed].src_y;
gd_x2 = new_graphic_info[gfx_pressed].src_x;
gd_y2 = new_graphic_info[gfx_pressed].src_y;
+#endif
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
void CreateScreenGadgets()
{
+#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
+ int i;
+
+ for (i=0; i<4; i++)
+ {
+ scrollbar_bitmap[i] = CreateBitmap(TILEX, TILEY, DEFAULT_DEPTH);
+
+ /* copy pointers to clip mask and GC */
+ scrollbar_bitmap[i]->clip_mask =
+ new_graphic_info[IMG_SCROLLBAR_BLUE + i].clip_mask;
+ scrollbar_bitmap[i]->stored_clip_gc =
+ new_graphic_info[IMG_SCROLLBAR_BLUE + i].clip_gc;
+
+ BlitBitmap(new_graphic_info[IMG_SCROLLBAR_BLUE + i].bitmap,
+ scrollbar_bitmap[i],
+ new_graphic_info[IMG_SCROLLBAR_BLUE + i].src_x,
+ new_graphic_info[IMG_SCROLLBAR_BLUE + i].src_y,
+ TILEX, TILEY, 0, 0);
+ }
+#endif
+
CreateScreenScrollbuttons();
CreateScreenScrollbars();
}
{
int i;
+#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
+ for (i=0; i<4; i++)
+ {
+ /* prevent freeing clip mask and GC twice */
+ scrollbar_bitmap[i]->clip_mask = None;
+ scrollbar_bitmap[i]->stored_clip_gc = None;
+
+ FreeBitmap(scrollbar_bitmap[i]);
+ }
+#endif
+
for (i=0; i<NUM_SCREEN_GADGETS; i++)
FreeGadget(screen_gadget[i]);
}