if (score_entry_current == NULL)
score_entry_current = getFirstValidTreeInfoEntry(score_entries);
- if (score_entries != NULL && scores.last_added >= 0)
+ if (score_entries != NULL && scores.continue_playing)
setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT);
// ("score_entries" and "score_entry_current" may be NULL here)