recorded_player_action = (tape.playing ? TapePlayAction() : NULL);
+#if 1
+ /* !!! CHECK THIS (tape.pausing is always FALSE here!) !!! */
+ if (recorded_player_action == NULL && tape.pausing)
+ return;
+#endif
+
for (i = 0; i < MAX_PLAYERS; i++)
{
summarized_player_action |= stored_player[i].action;