rnd-20040822-2-src
[rocksndiamonds.git] / src / screens.c
index 9211c573411b2121b8897fa377786898cdfc180d..d3728d2c2a298ba18a29f04c4f9bc56107f7529b 100644 (file)
@@ -501,13 +501,9 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
        else
 #endif
        {
-#if 1
-         em_main();
-#else
          game_status = GAME_MODE_PLAYING;
          StopAnimation();
          InitGame();
-#endif
        }
       }
       else if (y == 6)
@@ -2948,6 +2944,24 @@ void HandleGameActions()
   if (game_status != GAME_MODE_PLAYING)
     return;
 
+#if 1
+
+  {
+    byte summarized_player_action = 0;
+    int i;
+
+    for (i = 0; i < MAX_PLAYERS; i++)
+      summarized_player_action |= stored_player[i].action;
+
+    if (em_main_handle_game(summarized_player_action) != 0)
+    {
+      game_status = GAME_MODE_MAIN;
+      DrawMainMenu();
+    }
+  }
+
+#else
+
   if (local_player->LevelSolved)
     GameWon();
 
@@ -2959,6 +2973,8 @@ void HandleGameActions()
 
   if (tape.auto_play && !tape.playing)
     AutoPlayTape();    /* continue automatically playing next tape */
+
+#endif
 }
 
 /* ---------- new screen button stuff -------------------------------------- */