{
SetGameStatus(GAME_MODE_TITLE);
+ UnmapAllGadgets();
+
DrawTitleScreen();
}
{
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS);
+ UnmapAllGadgets();
FadeInfoSoundsAndMusic();
FadeOut(REDRAW_FIELD);
{
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_MUSIC);
+ UnmapAllGadgets();
+
FadeOut(REDRAW_FIELD);
ClearField();
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_VERSION);
+ UnmapAllGadgets();
FadeInfoSoundsAndMusic();
FadeOut(REDRAW_FIELD);
{
SetMainBackgroundImageIfDefined(getInfoScreenBackgroundImage_Generic());
+ UnmapAllGadgets();
FadeInfoSoundsAndMusic();
FadeOut(REDRAW_FIELD);
FALSE, "play solution tape"
},
{
- IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE, -1,
+ IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_PRESSED,
+ IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE,
&menu.main.button.levelset_info, NULL,
SCREEN_CTRL_ID_LEVELSET_INFO,
SCREEN_MASK_MAIN_HAS_SET_INFO,