added setup options to skip (un)covering and hatching for BD engine
[rocksndiamonds.git] / src / screens.c
index fc344373d34d7734a24d93d5bc79d49d828bba97..cb8f798547091a6e8b110f3414ebdd55fd1f2b0f 100644 (file)
@@ -7475,6 +7475,10 @@ static struct TokenInfo setup_info_game[] =
 
 static struct TokenInfo setup_info_engines[] =
 {
+  { TYPE_HEADLINE,     NULL,                   "Boulder Dash"          },
+  { TYPE_SWITCH,       &setup.bd_skip_uncovering, "Skip (un)covering screen:"  },
+  { TYPE_SWITCH,       &setup.bd_skip_hatching,   "Skip hatching player:"      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
   { TYPE_HEADLINE,     NULL,                   "Emerald Mine"          },
   { TYPE_SWITCH,       &setup.forced_scroll_delay, "Scroll Delay:"     },
   { TYPE_ECS_AGA,      &setup.prefer_aga_graphics, "Amiga Graphics Chipset:" },
@@ -7493,6 +7497,7 @@ static struct TokenInfo setup_info_editor[] =
 {
 #if 0
   { TYPE_SWITCH,       &setup.editor.el_boulderdash,   "Boulder Dash:" },
+  { TYPE_SWITCH, &setup.editor.el_boulderdash_native, "Boulder Dash Native:" },
   { TYPE_SWITCH,       &setup.editor.el_emerald_mine,  "Emerald Mine:" },
   { TYPE_SWITCH, &setup.editor.el_emerald_mine_club,   "Emerald Mine Club:" },
   { TYPE_SWITCH,       &setup.editor.el_more,          "Rocks'n'Diamonds:" },