static char *main_text_level_imported_from = NULL;
static char *main_text_level_imported_by = NULL;
static char *main_text_level_tested_by = NULL;
-static char *main_text_title_1 = PROGRAM_TITLE_STRING;
-static char *main_text_title_2 = PROGRAM_COPYRIGHT_STRING;
-static char *main_text_title_3 = PROGRAM_GAME_BY_STRING;
struct MainControlInfo
{
{
MAIN_CONTROL_TITLE_1,
NULL, -1,
- &menu.main.text.title_1, &main_text_title_1,
+ &menu.main.text.title_1, &setup.internal.program_title,
NULL, NULL,
},
{
MAIN_CONTROL_TITLE_2,
NULL, -1,
- &menu.main.text.title_2, &main_text_title_2,
+ &menu.main.text.title_2, &setup.internal.program_copyright,
NULL, NULL,
},
{
MAIN_CONTROL_TITLE_3,
NULL, -1,
- &menu.main.text.title_3, &main_text_title_3,
+ &menu.main.text.title_3, &setup.internal.program_company,
NULL, NULL,
},
void DrawHeadline()
{
- DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, PROGRAM_TITLE_STRING);
- DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, PROGRAM_COPYRIGHT_STRING);
+ DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, getProgramTitleString());
+ DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2,
+ setup.internal.program_copyright);
}
int effectiveGameStatus()
DrawMainMenuExt(REDRAW_ALL, FALSE);
}
-#if defined(CREATE_SPECIAL_EDITION_RND_JUE)
static void gotoTopLevelDir()
{
- /* move upwards to top level directory */
- while (leveldir_current->node_parent)
+ /* move upwards until inside (but not above) top level directory */
+ while (leveldir_current->node_parent &&
+ !strEqual(leveldir_current->node_parent->subdir, STRING_TOP_DIRECTORY))
{
/* write a "path" into level tree for easy navigation to last level */
if (leveldir_current->node_parent->node_group->cl_first == -1)
leveldir_current = leveldir_current->node_parent;
}
}
-#endif
void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
{
button_pressed = TRUE;
if (button_pressed != button_pressed_last)
+ {
DrawCursorAndText_Main(choice, TRUE, button_pressed);
+
+ if (button_pressed)
+ PlaySound(SND_MENU_BUTTON_PRESSING);
+ else
+ PlaySound(SND_MENU_BUTTON_RELEASING);
+ }
}
else if (dx || dy) /* keyboard input */
{
SaveLevelSetup_LastSeries();
SaveLevelSetup_SeriesInfo();
-#if defined(CREATE_SPECIAL_EDITION_RND_JUE)
- gotoTopLevelDir();
-#endif
+ if (setup.internal.choose_from_top_leveldir)
+ gotoTopLevelDir();
ChangeViewportPropertiesIfNeeded();
DrawTextSCentered(ystart2 + 1 * ystep, FONT_TEXT_2,
"If you like it, send e-mail to:");
DrawTextSCentered(ystart2 + 2 * ystep, FONT_TEXT_3,
- PROGRAM_EMAIL_STRING);
+ setup.internal.program_email);
DrawTextSCentered(ystart2 + 4 * ystep, FONT_TEXT_2,
"More information and levels:");
DrawTextSCentered(ystart2 + 5 * ystep, FONT_TEXT_3,
- PROGRAM_WEBSITE_STRING);
+ setup.internal.program_website);
DrawTextSCentered(ystart2 + 7 * ystep, FONT_TEXT_2,
"If you have created new levels,");
DrawTextSCentered(ystart2 + 8 * ystep, FONT_TEXT_2,
DrawTextSCentered(ystart1, FONT_TEXT_1, "Version Information:");
DrawTextF(xstart1, ystart2, font_header, "Name");
- DrawTextF(xstart2, ystart2, font_text, PROGRAM_TITLE_STRING);
+ DrawTextF(xstart2, ystart2, font_text, getProgramTitleString());
ystart2 += ystep;
DrawTextF(xstart1, ystart2, font_header, "Version");
node->class_desc);
/* let BackToFront() redraw only what is needed */
- redraw_mask = last_redraw_mask | REDRAW_TILES;
+ redraw_mask = last_redraw_mask;
for (x = 0; x < SCR_FIELDX; x++)
MarkTileDirty(x, 1);
}
SetDrawDeactivationMask(REDRAW_NONE);
SetDrawBackgroundMask(REDRAW_FIELD);
- CloseDoor(DOOR_CLOSE_2);
+ CloseDoor(DOOR_CLOSE_ALL);
if (highlight_position < 0)
LoadScore(level_nr);