/* do not fade out here -- function may continue and fade on editor screen */
UnmapAllGadgets();
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
ExpireSoundLoops(FALSE);
KeyboardAutoRepeatOn();
- ActivateJoystick();
audio.sound_deactivated = FALSE;
LoadTape(level_nr);
DrawCompleteVideoDisplay();
- PlayMenuSound();
- PlayMenuMusic();
+ PlayMenuSoundsAndMusic();
/* create gadgets for main menu screen */
FreeScreenGadgets();
return;
}
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
}
FadeOut(REDRAW_ALL);
}
else
{
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
return_to_main_menu = TRUE;
}
pos = choice + dy;
}
- if (pos == MAIN_CONTROL_LEVELS && dx != 0 && button)
- {
- HandleMainMenu_SelectLevel(1, (dx < 0 ? -1 : +1), NO_DIRECT_LEVEL_SELECT);
- }
- else if (pos == MAIN_CONTROL_FIRST_LEVEL && !button)
+ if (pos == MAIN_CONTROL_FIRST_LEVEL && !button)
{
HandleMainMenu_SelectLevel(MAX_LEVELS, -1, NO_DIRECT_LEVEL_SELECT);
}
choice = pos;
}
+ else if (dx != 0)
+ {
+ if (choice != MAIN_CONTROL_INFO &&
+ choice != MAIN_CONTROL_SETUP)
+ HandleMainMenu_SelectLevel(1, dx, NO_DIRECT_LEVEL_SELECT);
+ }
}
else
{
fade_mask = REDRAW_ALL;
UnmapAllGadgets();
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
FreeScreenGadgets();
CreateScreenGadgets();
MapScreenGadgets(max_info_info);
- PlayMenuSound();
- PlayMenuMusic();
+ PlayMenuSoundsAndMusic();
DrawMaskedBorder(fade_mask);
choice = choice_store[mode] = first_entry + y;
}
+ else if (dx < 0)
+ {
+ PlaySound(SND_MENU_ITEM_SELECTING);
+
+ for (i = 0; menu_info[i].type != 0; i++)
+ {
+ if (menu_info[i].type & TYPE_LEAVE_MENU)
+ {
+ void (*menu_callback_function)(void) = menu_info[i].value;
+
+ FadeSetLeaveMenu();
+
+ menu_callback_function();
+
+ /* absolutely needed because function changes 'menu_info'! */
+ break;
+ }
+ }
+
+ return;
+ }
}
else if (!(menu_info[first_entry + y].type & TYPE_GHOSTED))
{
if (page >= num_pages)
{
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
if (list == NULL)
{
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
ClearField();
DrawHeadline();
{
PlaySound(SND_MENU_ITEM_SELECTING);
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
if (list == NULL)
{
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
return;
}
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
if (list != music_file_info)
FadeSetNextScreen();
{
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS);
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
FadeOut(REDRAW_FIELD);
if (screen_nr >= num_screens)
{
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
{
PlaySound(SND_MENU_ITEM_SELECTING);
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
DrawTextF(xstart2, ystart2, font_text, TARGET_STRING);
ystart2 += ystep;
- DrawTextF(xstart1, ystart2, font_header, "Compile time");
- DrawTextF(xstart2, ystart2, font_text, getCompileDateString());
+ DrawTextF(xstart1, ystart2, font_header, "Source date");
+ DrawTextF(xstart2, ystart2, font_text, getSourceDateString());
ystart2 += 3 * ystep;
DrawTextF(xstart1, ystart2, font_header, "Library");
{
PlaySound(SND_MENU_ITEM_SELECTING);
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
{
PlaySound(SND_MENU_ITEM_SELECTING);
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
if (info_mode != INFO_MODE_MAIN &&
info_mode != INFO_MODE_TITLE &&
info_mode != INFO_MODE_MUSIC)
- {
- PlayMenuSound();
- PlayMenuMusic();
- }
+ PlayMenuSoundsAndMusic();
}
void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
ti->cl_cursor = y;
}
+ else if (dx < 0)
+ {
+ if (game_status == GAME_MODE_SETUP)
+ {
+ if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED ||
+ setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY ||
+ setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE)
+ execSetupGame();
+ else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
+ setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE ||
+ setup_mode == SETUP_MODE_CHOOSE_RENDERING)
+ execSetupGraphics();
+ else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE ||
+ setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS ||
+ setup_mode == SETUP_MODE_CHOOSE_VOLUME_MUSIC)
+ execSetupSound();
+ else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL ||
+ setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE ||
+ setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
+ execSetupTouch();
+ else
+ execSetupArtwork();
+ }
+ }
}
else
{
void DrawChooseLevelSet()
{
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
DrawChooseTree(&leveldir_current);
- PlayMenuSound();
- PlayMenuMusic();
+ PlayMenuSoundsAndMusic();
}
void HandleChooseLevelSet(int mx, int my, int dx, int dy, int button)
{
int i;
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
if (level_number != NULL)
{
ti->node_top = &level_number;
ti->sort_priority = 10000 + value;
- ti->color = (level.no_valid_file ? FC_BLUE :
+ ti->color = (level.no_level_file ? FC_BLUE :
LevelStats_getSolved(i) ? FC_GREEN :
LevelStats_getPlayed(i) ? FC_YELLOW : FC_RED);
- sprintf(identifier, "%d", value);
- sprintf(name, "%03d: %s", value,
- (level.no_valid_file ? "(no file)" : level.name));
+ snprintf(identifier, sizeof(identifier), "%d", value);
+ snprintf(name, sizeof(name), "%03d: %s", value,
+ (level.no_level_file ? "(no file)" : level.name));
setString(&ti->identifier, identifier);
setString(&ti->name, name);
DrawChooseTree(&level_number_current);
- PlayMenuSound();
- PlayMenuMusic();
+ PlayMenuSoundsAndMusic();
}
void HandleChooseLevelNr(int mx, int my, int dx, int dy, int button)
fade_mask = REDRAW_ALL;
UnmapAllGadgets();
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
/* (this is needed when called from GameEnd() after winning a game) */
KeyboardAutoRepeatOn();
- ActivateJoystick();
/* (this is needed when called from GameEnd() after winning a game) */
SetDrawDeactivationMask(REDRAW_NONE);
if (highlight_position < 0)
LoadScore(level_nr);
+ else
+ SetAnimStatus(GAME_MODE_PSEUDO_SCORESNEW);
FadeSetEnterScreen();
/* needed if different viewport properties defined for scores */
ChangeViewportPropertiesIfNeeded();
- PlayMenuSound();
- PlayMenuMusic();
+ PlayMenuSoundsAndMusic();
OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
DrawSetupScreen();
}
-#if !defined(PLATFORM_ANDROID)
static void execSetupInput()
{
setup_mode = SETUP_MODE_INPUT;
DrawSetupScreen();
}
-#endif
static void execSetupShortcuts()
{
{ TYPE_ENTER_MENU, execSetupGraphics, "Graphics" },
{ TYPE_ENTER_MENU, execSetupSound, "Sound & Music" },
{ TYPE_ENTER_MENU, execSetupArtwork, "Custom Artwork" },
-#if !defined(PLATFORM_ANDROID)
{ TYPE_ENTER_MENU, execSetupInput, "Input Devices" },
{ TYPE_ENTER_MENU, execSetupTouch, "Touch Controls" },
-#else
- { TYPE_ENTER_MENU, execSetupTouch, "Touch Controls" },
-#endif
{ TYPE_ENTER_MENU, execSetupShortcuts, "Key Shortcuts" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execExitSetup, "Exit" },
{
{ TYPE_SWITCH, &setup.team_mode, "Team-Mode (Multi-Player):" },
{ TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" },
+ { TYPE_SWITCH, &setup.time_limit, "Time Limit:" },
{ TYPE_SWITCH, &setup.handicap, "Handicap:" },
{ TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" },
- { TYPE_SWITCH, &setup.time_limit, "Time Limit:" },
+ { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" },
{ TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" },
{ TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" },
{ TYPE_STRING, &game_speed_text, "" },
{ TYPE_SWITCH, &setup.editor.el_supaplex, "Supaplex:" },
{ TYPE_SWITCH, &setup.editor.el_diamond_caves, "Diamond Caves II:" },
{ TYPE_SWITCH, &setup.editor.el_dx_boulderdash,"DX-Boulderdash:" },
-#endif
{ TYPE_SWITCH, &setup.editor.el_chars, "Text Characters:" },
{ TYPE_SWITCH, &setup.editor.el_steel_chars, "Text Characters (Steel):" },
+#endif
+ { TYPE_SWITCH, &setup.editor.el_classic, "Classic Elements:" },
{ TYPE_SWITCH, &setup.editor.el_custom, "Custom & Group Elements:" },
#if 0
{ TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" },
fade_mask = REDRAW_ALL;
UnmapAllGadgets();
- FadeSoundsAndMusic();
+ FadeMenuSoundsAndMusic();
FreeScreenGadgets();
CreateScreenGadgets();
DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Setup Input");
- DrawTextSCentered(SYSIZE - 20, FONT_TITLE_2,
- "Joysticks deactivated on this screen");
-
for (i = 0; setup_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++)
{
if (setup_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
};
int text_font_nr = (active ? FONT_MENU_1_ACTIVE : FONT_MENU_1);
- InitJoysticks();
-
custom_key = setup.input[player_nr].key;
DrawText(mSX + 11 * 32, mSY + 2 * 32, int2str(player_nr + 1, 1),
if (setup.input[player_nr].use_joystick)
{
char *device_name = setup.input[player_nr].joy.device_name;
- char *text = joystick_name[getJoystickNrFromDeviceName(device_name)];
- int font_nr = (joystick.fd[player_nr] < 0 ? FONT_VALUE_OLD : FONT_VALUE_1);
+ int joystick_nr = getJoystickNrFromDeviceName(device_name);
+ boolean joystick_active = CheckJoystickOpened(joystick_nr);
+ char *text = joystick_name[joystick_nr];
+ int font_nr = (joystick_active ? FONT_VALUE_1 : FONT_VALUE_OLD);
DrawText(mSX + 8 * 32, mSY + 3 * 32, text, font_nr);
DrawText(mSX + 32, mSY + 4 * 32, "Calibrate", text_font_nr);
else if (y == 2)
{
if (setup.input[input_player_nr].use_joystick)
- {
- InitJoysticks();
CalibrateJoystick(input_player_nr);
- }
else
CustomizeKeyboard(input_player_nr);
}
void DrawSetupScreen()
{
- DeactivateJoystick();
-
if (setup_mode == SETUP_MODE_INPUT)
DrawSetupScreen_Input();
else if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
else
DrawSetupScreen_Generic();
- PlayMenuSound();
- PlayMenuMusic();
+ PlayMenuSoundsAndMusic();
}
void RedrawSetupScreenAfterFullscreenToggle()