{
case EVENT_KEYPRESS:
{
- key = GetEventKey((KeyEvent *)&event, TRUE);
+ key = GetEventKey((KeyEvent *)&event);
// press 'Escape' or 'Enter' to keep the existing key binding
if (key == KSYM_Escape || key == KSYM_Return)
{
case EVENT_KEYPRESS:
{
- Key key = GetEventKey((KeyEvent *)&event, FALSE);
+ Key key = GetEventKey((KeyEvent *)&event);
// press 'Escape' to abort and keep the old key bindings
if (key == KSYM_Escape)
case EVENT_KEYPRESS:
{
- Key key = GetEventKey((KeyEvent *)&event, FALSE);
+ Key key = GetEventKey((KeyEvent *)&event);
action = (key == KSYM_Escape ? ACTION_ESCAPE :
key == KSYM_BackSpace ||