SetDrawtoField(DRAW_BACKBUFFER);
#endif
+#if 0
/* map gadgets for main menu screen */
MapTapeButtons();
+#endif
/* level_nr may have been set to value over handicap with level editor */
if (setup.handicap && level_nr > leveldir_current->handicap_level)
PlayMenuMusic();
OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2);
+
+#if 1
+ /* map gadgets for main menu screen */
+ MapTapeButtons();
+#endif
}
#if 0
strcat(token, element_action_info[action].suffix);
if (direction != -1)
- strcat(token, element_direction_info[MV_DIR_BIT(direction)].suffix);
+ strcat(token, element_direction_info[MV_DIR_TO_BIT(direction)].suffix);
return getHashEntry(helptext_info, token);
}