int i;
char *name_text = (!options.network && setup.team_mode ? "Team:" : "Name:");
+ UnmapAllGadgets();
+ FadeSounds();
XAutoRepeatOn(display);
/* needed if last screen was the playing screen, invoked from level editor */
return;
}
- /* unmap gadgets from last screen, map gadgets for main menu screen */
- UnmapAllGadgets();
+ /* map gadgets for main menu screen */
MapTapeButtons();
- FadeSounds();
GetPlayerConfig();
LoadLevel(level_nr);