struct TextPosInfo *pos_text;
char **text;
- int font_text;
struct TextPosInfo *pos_input;
char **input;
- int font_input;
};
static struct MainControlInfo main_controls[] =
{
MAIN_CONTROL_NAME,
&menu.main.button.name, IMG_MENU_BUTTON,
- &menu.main.text.name, &main_text_name, FONT_MENU_1,
- &menu.main.input.name, &setup.player_name, FONT_INPUT_1,
+ &menu.main.text.name, &main_text_name,
+ &menu.main.input.name, &setup.player_name,
},
{
MAIN_CONTROL_LEVELS,
&menu.main.button.levels, IMG_MENU_BUTTON_ENTER_MENU,
- &menu.main.text.levels, &main_text_levels, FONT_MENU_1,
- NULL, NULL, -1,
+ &menu.main.text.levels, &main_text_levels,
+ NULL, NULL,
},
{
MAIN_CONTROL_SCORES,
&menu.main.button.scores, IMG_MENU_BUTTON,
- &menu.main.text.scores, &main_text_scores, FONT_MENU_1,
- NULL, NULL, -1,
+ &menu.main.text.scores, &main_text_scores,
+ NULL, NULL,
},
{
MAIN_CONTROL_EDITOR,
&menu.main.button.editor, IMG_MENU_BUTTON,
- &menu.main.text.editor, &main_text_editor, FONT_MENU_1,
- NULL, NULL, -1,
+ &menu.main.text.editor, &main_text_editor,
+ NULL, NULL,
},
{
MAIN_CONTROL_INFO,
&menu.main.button.info, IMG_MENU_BUTTON_ENTER_MENU,
- &menu.main.text.info, &main_text_info, FONT_MENU_1,
- NULL, NULL, -1,
+ &menu.main.text.info, &main_text_info,
+ NULL, NULL,
},
{
MAIN_CONTROL_GAME,
&menu.main.button.game, IMG_MENU_BUTTON,
- &menu.main.text.game, &main_text_game, FONT_MENU_1,
- NULL, NULL, -1,
+ &menu.main.text.game, &main_text_game,
+ NULL, NULL,
},
{
MAIN_CONTROL_SETUP,
&menu.main.button.setup, IMG_MENU_BUTTON_ENTER_MENU,
- &menu.main.text.setup, &main_text_setup, FONT_MENU_1,
- NULL, NULL, -1,
+ &menu.main.text.setup, &main_text_setup,
+ NULL, NULL,
},
{
MAIN_CONTROL_QUIT,
&menu.main.button.quit, IMG_MENU_BUTTON,
- &menu.main.text.quit, &main_text_quit, FONT_MENU_1,
- NULL, NULL, -1,
+ &menu.main.text.quit, &main_text_quit,
+ NULL, NULL,
},
#if 0
/* (these two buttons are real gadgets) */
{
MAIN_CONTROL_PREV_LEVEL,
&menu.main.button.prev_level, IMG_MENU_BUTTON_PREV_LEVEL,
- NULL, NULL, -1,
- NULL, NULL, -1,
+ NULL, NULL,
+ NULL, NULL,
},
{
MAIN_CONTROL_NEXT_LEVEL,
&menu.main.button.next_level, IMG_MENU_BUTTON_NEXT_LEVEL,
- NULL, NULL, -1,
- NULL, NULL, -1,
+ NULL, NULL,
+ NULL, NULL,
},
#endif
{
MAIN_CONTROL_CURRENT_LEVEL,
NULL, -1,
- &menu.main.text.current_level, &main_text_current_level, FONT_VALUE_1,
- NULL, NULL, -1,
+ &menu.main.text.current_level, &main_text_current_level,
+ NULL, NULL,
},
{
MAIN_CONTROL_FIRST_LEVEL,
NULL, -1,
- &menu.main.text.first_level, &main_text_first_level, FONT_TEXT_3,
- NULL, NULL, -1,
+ &menu.main.text.first_level, &main_text_first_level,
+ NULL, NULL,
},
{
MAIN_CONTROL_LAST_LEVEL,
NULL, -1,
- &menu.main.text.last_level, &main_text_last_level, FONT_TEXT_3,
- NULL, NULL, -1,
+ &menu.main.text.last_level, &main_text_last_level,
+ NULL, NULL,
},
{
MAIN_CONTROL_LEVEL_INFO_1,
NULL, -1,
- &menu.main.text.level_info_1, NULL, -1,
- NULL, NULL, -1,
+ &menu.main.text.level_info_1, NULL,
+ NULL, NULL,
},
{
MAIN_CONTROL_LEVEL_INFO_2,
NULL, -1,
- &menu.main.text.level_info_2, NULL, -1,
- NULL, NULL, -1,
+ &menu.main.text.level_info_2, NULL,
+ NULL, NULL,
},
{
MAIN_CONTROL_LEVEL_NAME,
NULL, -1,
- &menu.main.text.level_name, &main_text_level_name, FONT_TEXT_2,
- NULL, NULL, -1,
+ &menu.main.text.level_name, &main_text_level_name,
+ NULL, NULL,
},
{
MAIN_CONTROL_LEVEL_AUTHOR,
NULL, -1,
- &menu.main.text.level_author, &main_text_level_author,FONT_TEXT_2,
- NULL, NULL, -1,
+ &menu.main.text.level_author, &main_text_level_author,
+ NULL, NULL,
},
{
MAIN_CONTROL_LEVEL_YEAR,
NULL, -1,
- &menu.main.text.level_year, &main_text_level_year, FONT_TEXT_2,
- NULL, NULL, -1,
+ &menu.main.text.level_year, &main_text_level_year,
+ NULL, NULL,
},
{
MAIN_CONTROL_LEVEL_IMPORTED_FROM,
NULL, -1,
&menu.main.text.level_imported_from, &main_text_level_imported_from,
- FONT_TEXT_2,
- NULL, NULL, -1,
+ NULL, NULL,
},
{
MAIN_CONTROL_LEVEL_IMPORTED_BY,
NULL, -1,
&menu.main.text.level_imported_by, &main_text_level_imported_by,
- FONT_TEXT_2,
- NULL, NULL, -1,
+ NULL, NULL,
},
{
MAIN_CONTROL_LEVEL_TESTED_BY,
NULL, -1,
- &menu.main.text.level_tested_by, &main_text_level_tested_by, FONT_TEXT_2,
- NULL, NULL, -1,
+ &menu.main.text.level_tested_by, &main_text_level_tested_by,
+ NULL, NULL,
},
{
MAIN_CONTROL_TITLE_1,
NULL, -1,
- &menu.main.text.title_1, &main_text_title_1, FONT_TITLE_1,
- NULL, NULL, -1,
+ &menu.main.text.title_1, &main_text_title_1,
+ NULL, NULL,
},
{
MAIN_CONTROL_TITLE_2,
NULL, -1,
- &menu.main.text.title_2, &main_text_title_2, FONT_TITLE_2,
- NULL, NULL, -1,
+ &menu.main.text.title_2, &main_text_title_2,
+ NULL, NULL,
},
{
MAIN_CONTROL_TITLE_3,
NULL, -1,
- &menu.main.text.title_3, &main_text_title_3, FONT_TITLE_2,
- NULL, NULL, -1,
+ &menu.main.text.title_3, &main_text_title_3,
+ NULL, NULL,
},
{
-1,
NULL, -1,
- NULL, NULL, -1,
- NULL, NULL, -1,
+ NULL, NULL,
+ NULL, NULL,
}
};
char *text = (mci->text ? *mci->text : NULL);
char *input = (mci->input ? *mci->input : NULL);
int button_graphic = mci->button_graphic;
+#if 1
+ int font_text = (pos_text ? pos_text->font : -1);
+ int font_input = (pos_input ? pos_input->font : -1);
+#else
int font_text = mci->font_text;
int font_input = mci->font_input;
+#endif
int font_text_width = (font_text != -1 ? getFontWidth(font_text) : 0);
int font_text_height = (font_text != -1 ? getFontHeight(font_text) : 0);
char *text = (mci->text ? *mci->text : NULL);
char *input = (mci->input ? *mci->input : NULL);
int button_graphic = mci->button_graphic;
+#if 1
+ int font_text = (pos_text ? pos_text->font : -1);
+ int font_input = (pos_input ? pos_input->font : -1);
+#else
int font_text = mci->font_text;
int font_input = mci->font_input;
+#endif
if (active_text)
{
int x = mSX + ALIGNED_MENU_XPOS(pos);
int y = mSY + ALIGNED_MENU_YPOS(pos);
+#if 1
+ /* (check why/if this is needed) */
DrawBackgroundForFont(x, y, pos->width, pos->height, font_text);
+#endif
DrawText(x, y, text, font_text);
}
int x = mSX + ALIGNED_MENU_XPOS(pos);
int y = mSY + ALIGNED_MENU_YPOS(pos);
+#if 1
+ /* (check why/if this is needed) */
DrawBackgroundForFont(x, y, pos->width, pos->height, font_input);
+#endif
DrawText(x, y, input, font_input);
}
}
#if 1
DrawText(mSX + mci->pos_text->x, mSY + mci->pos_text->y,
- int2str(level_nr, 3), mci->font_text);
+ int2str(level_nr, 3), mci->pos_text->font);
#else
DrawText(mSX + 11 * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1);
#endif
#else
static int xpos = 0, ypos = 2;
#endif
- int font_nr = mci->font_input;
+ int font_nr = pos->font;
int font_active_nr = FONT_ACTIVE(font_nr);
int font_width = getFontWidth(font_active_nr);
#if 1