{
boolean reset_setup = strEqual(name, "");
boolean remove_user = strEqual(name, EMPTY_PLAYER_NAME);
+ boolean create_user = strEqual(type_name_last, EMPTY_PLAYER_NAME);
if (!changed)
strcpy(name, type_name_last);
setTypeNameValues_Name(name, pos);
+ // redraw player name before (possibly) opening request dialogs
+ drawTypeNameText(name, pos, FALSE);
+
int last_user_nr = user.nr;
if (game_status == GAME_MODE_PSEUDO_TYPENAMES)
// temporarily change active user to edited user
user.nr = type_name_nr;
- // load setup of edited user
- LoadSetup();
+ // load setup of edited user (unless creating user with current setup)
+ if (!create_user ||
+ !Request("Use current setup values for the new player?", REQ_ASK))
+ LoadSetup();
}
// change name of edited user in setup structure
if (game_status == GAME_MODE_PSEUDO_TYPENAMES || reset_setup)
{
- drawTypeNameText(name, pos, FALSE);
-
if (reset_setup)
{
if (Request("Reset setup values for this player?", REQ_ASK))
strcpy(name, setup.player_name);
setTypeNameValues_Name(name, pos);
-
- Request("Setup values reset to default values!", REQ_CONFIRM);
}
}
else if (remove_user && type_name_nr != 0)
getStringCat3WithSeparator(user_dir, "REMOVED",
getCurrentTimestamp(), ".");
- if (rename(user_dir, user_dir_removed) == 0)
- Request("Player settings and tapes removed!", REQ_CONFIRM);
- else
+ if (rename(user_dir, user_dir_removed) != 0)
Request("Removing settings and tapes failed!", REQ_CONFIRM);
checked_free(user_dir_removed);