static TreeInfo *level_number = NULL;
static TreeInfo *level_number_current = NULL;
-static unsigned int sync_frame_delay = 0;
-static unsigned int sync_frame_delay_value = GAME_FRAME_DELAY;
-
static struct
{
int value;
DoAnimation();
BackToFront();
-
- WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
}
return key;
int ypos = MENU_SCREEN_START_YPOS + screen_pos;
int startx = mSX + xpos * 32;
int starty = mSY + ypos * 32;
- int font_nr, font_width;
+ int font_nr, font_nr_default, font_width_default;
int type = si->type;
void *value = si->value;
char *value_string = getSetupValue(type, value);
startx = mSX + xpos * 32;
starty = mSY + ypos * 32;
- font_nr = getSetupValueFont(type, value);
- font_width = getFontWidth(font_nr);
+ font_nr_default = getSetupValueFont(type, value);
+ font_width_default = getFontWidth(font_nr_default);
+
+ font_nr = font_nr_default;
// special check if right-side setup values moved left due to scrollbar
if (scrollbar_needed && xpos > MENU_SCREEN_START_XPOS)
startx = mSX + xpos * 32;
font_nr = getSetupValueFontNarrow(type, font_nr);
- font_width = getFontWidth(font_nr);
}
}
}
for (i = 0; i <= menu_screen_max_xpos - xpos; i++)
- DrawText(startx + i * font_width, starty, " ", font_nr);
+ DrawText(startx + i * font_width_default, starty, " ", font_nr_default);
DrawText(startx, starty, value_string, font_nr);
DoAnimation();
BackToFront();
-
- WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
}
/* write new key bindings back to player setup */
DoAnimation();
BackToFront();
-
- WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
}
/* calibrated center position (joystick should now be centered) */
NextEvent(&event);
HandleOtherEvents(&event);
- WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
+ BackToFront();
}
}