#define MAX_SETUP_MODES 31
+#define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
+
/* for input setup functions */
#define SETUPINPUT_SCREEN_POS_START 0
#define SETUPINPUT_SCREEN_POS_END (SCR_FIELDY - 4)
static void DrawChooseLevelSet(void);
static void DrawChooseLevelNr(void);
static void DrawInfoScreen(void);
-static void DrawAndFadeInInfoScreen(int);
static void DrawSetupScreen(void);
-static void DrawInfoScreenExt(int, int);
static void DrawInfoScreen_NotAvailable(char *, char *);
static void DrawInfoScreen_HelpAnim(int, int, boolean);
static void DrawInfoScreen_HelpText(int, int, int, int);
return (show_titlescreen && num_title_screens > 0);
}
-void DrawMainMenuExt(int fade_mask, boolean do_fading)
+void DrawMainMenu()
{
static LevelDirTree *leveldir_last_valid = NULL;
boolean levelset_has_changed = FALSE;
+ int fade_mask = REDRAW_FIELD;
LimitScreenUpdates(FALSE);
/* needed if last screen (level choice) changed graphics, sounds or music */
ReloadCustomArtwork(0);
+ /* needed if different viewport properties defined for menues */
+ ChangeViewportPropertiesIfNeeded();
+
if (redraw_mask & REDRAW_ALL)
fade_mask = REDRAW_ALL;
- FadeOut(fade_mask);
+ if (CheckIfGlobalBorderHasChanged())
+ fade_mask = REDRAW_ALL;
- /* needed if different viewport properties defined for menues */
- ChangeViewportPropertiesIfNeeded();
+ FadeOut(fade_mask);
/* needed if last screen was the editor screen */
UndrawSpecialEditorDoor();
SetMainBackgroundImage(IMG_BACKGROUND_MAIN);
+#if 0
if (fade_mask == REDRAW_ALL)
RedrawGlobalBorder();
+#endif
ClearField();
MapScreenMenuGadgets(SCREEN_MASK_MAIN);
/* copy actual game door content to door double buffer for OpenDoor() */
+ BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
BlitBitmap(drawto, bitmap_db_door_2, VX, VY, VXSIZE, VYSIZE, 0, 0);
OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
- DrawMaskedBorder(REDRAW_ALL);
+ DrawMaskedBorder(fade_mask);
FadeIn(fade_mask);
FadeSetEnterMenu();
OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2);
}
-void DrawAndFadeInMainMenu(int fade_mask)
-{
- DrawMainMenuExt(fade_mask, TRUE);
-}
-
-void DrawMainMenu()
-{
- DrawMainMenuExt(REDRAW_ALL, FALSE);
-}
-
static void gotoTopLevelDir()
{
/* move upwards until inside (but not above) top level directory */
static int title_screen_nr = 0;
static int last_sound = -1, last_music = -1;
boolean return_to_main_menu = FALSE;
- boolean use_fading_main_menu = TRUE;
struct TitleControlInfo *tci;
struct TitleFadingInfo fading_default;
struct TitleFadingInfo fading_last = fading;
if (button == MB_MENU_LEAVE)
{
return_to_main_menu = TRUE;
- use_fading_main_menu = FALSE;
}
else if (button == MB_MENU_CHOICE)
{
FadeSetEnterScreen();
info_mode = INFO_MODE_MAIN;
- DrawAndFadeInInfoScreen(REDRAW_FIELD);
+ DrawInfoScreen();
return;
}
{
SetMouseCursor(CURSOR_DEFAULT);
+ /* force full menu screen redraw after displaying title screens */
+ redraw_mask = REDRAW_ALL;
+
if (game_status == GAME_MODE_INFO)
{
- int fade_mask = (num_title_screens == 0 ? REDRAW_FIELD : REDRAW_ALL);
-
info_mode = INFO_MODE_MAIN;
- DrawInfoScreenExt(fade_mask, use_fading_main_menu);
+ DrawInfoScreen();
}
else /* default: return to main menu */
{
game_status = GAME_MODE_MAIN;
- DrawMainMenuExt(REDRAW_ALL, use_fading_main_menu);
+ DrawMainMenu();
}
}
}
}
else if (pos == MAIN_CONTROL_LEVEL_NUMBER && !button)
{
+ StopAnimation();
+
+ CloseDoor(DOOR_CLOSE_2);
+
game_status = GAME_MODE_LEVELNR;
ChangeViewportPropertiesIfNeeded();
{
if (leveldir_first)
{
+ StopAnimation();
+
+ CloseDoor(DOOR_CLOSE_2);
+
game_status = GAME_MODE_LEVELS;
SaveLevelSetup_LastSeries();
}
else if (pos == MAIN_CONTROL_SCORES)
{
- game_status = GAME_MODE_SCORES;
+ StopAnimation();
- ChangeViewportPropertiesIfNeeded();
+ CloseDoor(DOOR_CLOSE_2);
+
+ game_status = GAME_MODE_SCORES;
DrawHallOfFame(-1);
}
!strEqual(setup.player_name, "Artsoft"))
Request("This level is read only!", REQ_CONFIRM);
+ StopAnimation();
+
CloseDoor(DOOR_CLOSE_2);
game_status = GAME_MODE_EDITOR;
}
else if (pos == MAIN_CONTROL_INFO)
{
+ StopAnimation();
+
+ CloseDoor(DOOR_CLOSE_2);
+
game_status = GAME_MODE_INFO;
info_mode = INFO_MODE_MAIN;
}
else if (pos == MAIN_CONTROL_GAME)
{
+ StopAnimation();
+
StartGameActions(options.network, setup.autorecord, level.random_seed);
}
else if (pos == MAIN_CONTROL_SETUP)
{
+ StopAnimation();
+
+ CloseDoor(DOOR_CLOSE_2);
+
game_status = GAME_MODE_SETUP;
setup_mode = SETUP_MODE_MAIN;
{
game_status = GAME_MODE_MAIN;
- DrawMainMenuExt(REDRAW_FIELD, FALSE);
+ DrawMainMenu();
}
static struct TokenInfo info_info_main[] =
{ 0, NULL, NULL }
};
-static void DrawCursorAndText_Info(int screen_pos, int info_info_pos_raw,
- boolean active)
+static int getMenuTextFont(int type)
+{
+ if (type & (TYPE_SWITCH |
+ TYPE_YES_NO |
+ TYPE_YES_NO_AUTO |
+ TYPE_STRING |
+ TYPE_ECS_AGA |
+ TYPE_KEYTEXT |
+ TYPE_ENTER_LIST))
+ return FONT_MENU_2;
+ else
+ return FONT_MENU_1;
+}
+
+static struct TokenInfo *setup_info;
+static struct TokenInfo setup_info_input[];
+
+static struct TokenInfo *menu_info;
+
+static void DrawCursorAndText_Menu_Ext(struct TokenInfo *token_info,
+ int screen_pos, int menu_info_pos_raw,
+ boolean active)
{
- int ii_pos = (info_info_pos_raw < 0 ? screen_pos : info_info_pos_raw);
- struct TokenInfo *ii = &info_info[ii_pos];
+ int pos = (menu_info_pos_raw < 0 ? screen_pos : menu_info_pos_raw);
+ struct TokenInfo *ti = &token_info[pos];
int xpos = MENU_SCREEN_START_XPOS;
int ypos = MENU_SCREEN_START_YPOS + screen_pos;
- int font_nr = FONT_MENU_1;
+ int font_nr = getMenuTextFont(ti->type);
+
+ if (token_info == setup_info_input)
+ font_nr = FONT_MENU_1;
if (active)
font_nr = FONT_ACTIVE(font_nr);
- DrawText(mSX + xpos * 32, mSY + ypos * 32, ii->text, font_nr);
+ DrawText(mSX + xpos * 32, mSY + ypos * 32, ti->text, font_nr);
- if (ii->type & ~TYPE_SKIP_ENTRY)
+ if (ti->type & ~TYPE_SKIP_ENTRY)
drawCursor(screen_pos, active);
}
-static void drawInfoInfoList(struct TokenInfo *info_info,
- int first_entry, int num_page_entries)
+static void DrawCursorAndText_Menu(int screen_pos, int menu_info_pos_raw,
+ boolean active)
{
- int i;
+ DrawCursorAndText_Menu_Ext(menu_info, screen_pos, menu_info_pos_raw, active);
+}
- if (num_page_entries > NUM_MENU_ENTRIES_ON_SCREEN)
- num_page_entries = NUM_MENU_ENTRIES_ON_SCREEN;
+static void DrawCursorAndText_Setup(int screen_pos, int menu_info_pos_raw,
+ boolean active)
+{
+ DrawCursorAndText_Menu_Ext(setup_info, screen_pos, menu_info_pos_raw, active);
+}
+
+static char *screen_mode_text;
+static char *window_size_text;
+static char *scaling_type_text;
- if (num_page_entries > max_info_info)
- num_page_entries = max_info_info;
+static void drawSetupValue(int, int);
- if (first_entry + num_page_entries > max_info_info)
+static void drawMenuInfoList(int first_entry, int num_page_entries,
+ int max_page_entries)
+{
+ int i;
+
+ if (first_entry + num_page_entries > max_page_entries)
first_entry = 0;
clearMenuListArea();
for (i = 0; i < num_page_entries; i++)
{
- int info_info_pos = first_entry + i;
- struct TokenInfo *ii = &info_info[info_info_pos];
+ int menu_info_pos = first_entry + i;
+ struct TokenInfo *si = &menu_info[menu_info_pos];
+ void *value_ptr = si->value;
+
+ /* set some entries to "unchangeable" according to other variables */
+ if ((value_ptr == &setup.sound_simple && !audio.sound_available) ||
+ (value_ptr == &setup.sound_loops && !audio.loops_available) ||
+ (value_ptr == &setup.sound_music && !audio.music_available) ||
+ (value_ptr == &setup.fullscreen && !video.fullscreen_available) ||
+ (value_ptr == &screen_mode_text && !video.fullscreen_available) ||
+ (value_ptr == &window_size_text && !video.window_scaling_available) ||
+ (value_ptr == &scaling_type_text && !video.window_scaling_available))
+ si->type |= TYPE_GHOSTED;
- if (ii->type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
+ if (si->type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
initCursor(i, IMG_MENU_BUTTON_ENTER_MENU);
- else if (ii->type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST))
+ else if (si->type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST))
initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU);
- else if (ii->type & ~TYPE_SKIP_ENTRY)
+ else if (si->type & ~TYPE_SKIP_ENTRY)
initCursor(i, IMG_MENU_BUTTON);
- DrawCursorAndText_Info(i, info_info_pos, FALSE);
+ DrawCursorAndText_Menu(i, menu_info_pos, FALSE);
+
+ if (si->type & TYPE_VALUE &&
+ menu_info == setup_info)
+ drawSetupValue(i, menu_info_pos);
}
}
-static void DrawInfoScreen_Main(int fade_mask, boolean do_fading)
+static void DrawInfoScreen_Main()
{
+ int fade_mask = REDRAW_FIELD;
int i;
+ if (redraw_mask & REDRAW_ALL)
+ fade_mask = REDRAW_ALL;
+
+ if (CheckIfGlobalBorderHasChanged())
+ fade_mask = REDRAW_ALL;
+
UnmapAllGadgets();
FreeScreenGadgets();
FadeOut(fade_mask);
- if (fade_mask == REDRAW_ALL)
- {
- RedrawGlobalBorder();
-
- OpenDoor(DOOR_CLOSE_1 | DOOR_CLOSE_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
- }
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
ClearField();
// determine maximal number of info entries that can be displayed on screen
num_info_info = 0;
- for (i = 0; info_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++)
+ for (i = 0; info_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++)
num_info_info++;
// determine maximal number of info entries available for menu of info screen
InitAnimation();
}
-void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button)
+static void changeSetupValue(int, int, int);
+
+void HandleMenuScreen(int mx, int my, int dx, int dy, int button,
+ int mode, int num_page_entries, int max_page_entries)
{
- static int choice_store[MAX_INFO_MODES];
- static int first_entry_store[MAX_INFO_MODES];
- static int num_page_entries_last = 0;
- int choice = choice_store[info_mode]; /* starts with 0 */
- int first_entry = first_entry_store[info_mode]; /* starts with 0 */
+ static int num_page_entries_all_last[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES];
+ static int choice_stores[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES];
+ static int first_entry_stores[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES];
+ int *num_page_entries_last = num_page_entries_all_last[game_status];
+ int *choice_store = choice_stores[game_status];
+ int *first_entry_store = first_entry_stores[game_status];
+ int choice = choice_store[mode]; /* starts with 0 */
+ int first_entry = first_entry_store[mode]; /* starts with 0 */
int x = 0;
int y = choice - first_entry;
int y_old = y;
boolean position_set_by_scrollbar = (dx == 999);
int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
- int num_page_entries;
-
- num_page_entries = MIN(max_info_info, NUM_MENU_ENTRIES_ON_SCREEN);
+ int i;
if (button == MB_MENU_INITIALIZE)
{
// check if number of menu page entries has changed (may happen by change
// of custom artwork definition value for 'list_size' for this menu screen)
// (in this case, the last menu position most probably has to be corrected)
- if (num_page_entries != num_page_entries_last)
+ if (num_page_entries != num_page_entries_last[mode])
{
- int i;
+ choice_store[mode] = first_entry_store[mode] = 0;
- for (i = 0; i < MAX_INFO_MODES; i++)
- choice_store[i] = first_entry_store[i] = 0;
+ choice = first_entry = 0;
+ y = y_old = 0;
- num_page_entries_last = num_page_entries;
-
- HandleInfoScreen_Main(mx, my, dx, dy, button);
-
- return;
+ num_page_entries_last[mode] = num_page_entries;
}
/* advance to first valid menu entry */
- while (choice < num_info_info &&
- info_info[choice].type & TYPE_SKIP_ENTRY)
+ while (choice < num_page_entries &&
+ menu_info[choice].type & TYPE_SKIP_ENTRY)
choice++;
if (position_set_by_scrollbar)
- first_entry = first_entry_store[info_mode] = dy;
+ first_entry = first_entry_store[mode] = dy;
else
- AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_info_info,
+ AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_page_entries,
NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
- drawInfoInfoList(info_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
+ drawMenuInfoList(first_entry, num_page_entries, max_page_entries);
if (choice < first_entry)
{
choice = first_entry;
- if (info_info[choice].type & TYPE_SKIP_ENTRY)
+ if (menu_info[choice].type & TYPE_SKIP_ENTRY)
choice++;
}
else if (choice > first_entry + num_page_entries - 1)
{
choice = first_entry + num_page_entries - 1;
- if (info_info[choice].type & TYPE_SKIP_ENTRY)
+ if (menu_info[choice].type & TYPE_SKIP_ENTRY)
choice--;
}
- choice_store[info_mode] = choice;
+ choice_store[mode] = choice;
- DrawCursorAndText_Info(choice - first_entry, choice, TRUE);
+ DrawCursorAndText_Menu(choice - first_entry, choice, TRUE);
return;
}
else if (button == MB_MENU_LEAVE)
{
- for (y = 0; y < num_info_info; y++)
+ PlaySound(SND_MENU_ITEM_SELECTING);
+
+ for (i = 0; i < max_page_entries; i++)
{
- if (info_info[y].type & TYPE_LEAVE_MENU)
+ if (menu_info[i].type & TYPE_LEAVE_MENU)
{
- void (*menu_callback_function)(void) = info_info[y].value;
+ void (*menu_callback_function)(void) = menu_info[i].value;
FadeSetLeaveMenu();
menu_callback_function();
- break; /* absolutely needed because function changes 'info_info'! */
+ break; /* absolutely needed because function changes 'menu_info'! */
}
}
if (dy == -1 * SCROLL_LINE && first_entry == 0)
dy = -1;
else if (dy == +1 * SCROLL_LINE &&
- first_entry + num_page_entries == max_info_info)
+ first_entry + num_page_entries == max_page_entries)
dy = 1;
/* handle scrolling screen one line or page */
redraw = TRUE;
}
- else if (dy > 0 && first_entry + num_page_entries < max_info_info)
+ else if (dy > 0 && first_entry + num_page_entries < max_page_entries)
{
/* scroll page/line down */
first_entry += step;
- if (first_entry + num_page_entries > max_info_info)
- first_entry = MAX(0, max_info_info - num_page_entries);
+ if (first_entry + num_page_entries > max_page_entries)
+ first_entry = MAX(0, max_page_entries - num_page_entries);
redraw = TRUE;
}
if (redraw)
{
- choice += first_entry - first_entry_store[info_mode];
+ choice += first_entry - first_entry_store[mode];
if (choice < first_entry)
{
choice = first_entry;
- if (info_info[choice].type & TYPE_SKIP_ENTRY)
+ if (menu_info[choice].type & TYPE_SKIP_ENTRY)
choice++;
}
else if (choice > first_entry + num_page_entries - 1)
{
choice = first_entry + num_page_entries - 1;
- if (info_info[choice].type & TYPE_SKIP_ENTRY)
+ if (menu_info[choice].type & TYPE_SKIP_ENTRY)
choice--;
}
- else if (info_info[choice].type & TYPE_SKIP_ENTRY)
+ else if (menu_info[choice].type & TYPE_SKIP_ENTRY)
{
choice += SIGN(dy);
first_entry += SIGN(dy);
}
- first_entry_store[info_mode] = first_entry;
- choice_store[info_mode] = choice;
+ first_entry_store[mode] = first_entry;
+ choice_store[mode] = choice;
- drawInfoInfoList(info_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
+ drawMenuInfoList(first_entry, num_page_entries, max_page_entries);
- DrawCursorAndText_Info(choice - first_entry, choice, TRUE);
+ DrawCursorAndText_Menu(choice - first_entry, choice, TRUE);
- AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_info_info,
+ AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_page_entries,
NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
}
{
int menu_navigation_type = (dx < 0 ? TYPE_LEAVE : TYPE_ENTER);
- if (info_info[choice].type & menu_navigation_type ||
- info_info[choice].type & TYPE_BOOLEAN_STYLE ||
- info_info[choice].type & TYPE_YES_NO_AUTO)
+ if (menu_info[choice].type & menu_navigation_type ||
+ menu_info[choice].type & TYPE_BOOLEAN_STYLE ||
+ menu_info[choice].type & TYPE_YES_NO_AUTO)
button = MB_MENU_CHOICE;
}
else if (dy)
/* jump to next non-empty menu entry (up or down) */
while (first_entry + y > 0 &&
- first_entry + y < max_info_info - 1 &&
- info_info[first_entry + y].type & TYPE_SKIP_ENTRY)
+ first_entry + y < max_page_entries - 1 &&
+ menu_info[first_entry + y].type & TYPE_SKIP_ENTRY)
y += dy;
if (!IN_VIS_MENU(x, y))
first_entry = choice - num_page_entries + 1;
if (first_entry >= 0 &&
- first_entry + num_page_entries <= max_info_info)
+ first_entry + num_page_entries <= max_page_entries)
{
- first_entry_store[info_mode] = first_entry;
+ first_entry_store[mode] = first_entry;
if (choice < first_entry)
choice = first_entry;
else if (choice > first_entry + num_page_entries - 1)
choice = first_entry + num_page_entries - 1;
- choice_store[info_mode] = choice;
+ choice_store[mode] = choice;
- drawInfoInfoList(info_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
+ drawMenuInfoList(first_entry, num_page_entries, max_page_entries);
- DrawCursorAndText_Info(choice - first_entry, choice, TRUE);
+ DrawCursorAndText_Menu(choice - first_entry, choice, TRUE);
- AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_info_info,
+ AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_page_entries,
NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
}
if (button)
{
if (first_entry + y != choice &&
- info_info[first_entry + y].type & ~TYPE_SKIP_ENTRY)
+ menu_info[first_entry + y].type & ~TYPE_SKIP_ENTRY)
{
PlaySound(SND_MENU_ITEM_ACTIVATING);
- DrawCursorAndText_Info(choice - first_entry, choice, FALSE);
- DrawCursorAndText_Info(y, first_entry + y, TRUE);
+ DrawCursorAndText_Menu(choice - first_entry, choice, FALSE);
+ DrawCursorAndText_Menu(y, first_entry + y, TRUE);
- choice = choice_store[info_mode] = first_entry + y;
+ choice = choice_store[mode] = first_entry + y;
}
}
- else if (!(info_info[first_entry + y].type & TYPE_GHOSTED))
+ else if (!(menu_info[first_entry + y].type & TYPE_GHOSTED))
{
PlaySound(SND_MENU_ITEM_SELECTING);
- if (info_info[first_entry + y].type & TYPE_ENTER_OR_LEAVE)
+ /* when selecting key headline, execute function for key value change */
+ if (menu_info[first_entry + y].type & TYPE_KEYTEXT &&
+ menu_info[first_entry + y + 1].type & TYPE_KEY)
+ y++;
+
+ /* when selecting string value, execute function for list selection */
+ if (menu_info[first_entry + y].type & TYPE_STRING && y > 0 &&
+ menu_info[first_entry + y - 1].type & TYPE_ENTER_LIST)
+ y--;
+
+ if (menu_info[first_entry + y].type & TYPE_ENTER_OR_LEAVE)
{
void (*menu_callback_function)(void) =
- info_info[first_entry + y].value;
+ menu_info[first_entry + y].value;
- FadeSetFromType(info_info[first_entry + y].type);
+ FadeSetFromType(menu_info[first_entry + y].type);
menu_callback_function();
}
+ else if (menu_info[first_entry + y].type & TYPE_VALUE &&
+ menu_info == setup_info)
+ {
+ changeSetupValue(y, first_entry + y, dx);
+ }
}
}
}
+void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button)
+{
+ menu_info = info_info;
+
+ HandleMenuScreen(mx, my, dx, dy, button,
+ info_mode, num_info_info, max_info_info);
+}
+
void DrawInfoScreen_NotAvailable(char *text_title, char *text_error)
{
int ystart1 = mSY - SY + 100;
FadeSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
- DrawAndFadeInInfoScreen(REDRAW_FIELD);
+ DrawInfoScreen();
return;
}
FadeSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
- DrawAndFadeInInfoScreen(REDRAW_FIELD);
+ DrawInfoScreen();
return;
}
FadeSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
- DrawAndFadeInInfoScreen(REDRAW_FIELD);
+ DrawInfoScreen();
return;
}
FadeSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
- DrawAndFadeInInfoScreen(REDRAW_FIELD);
+ DrawInfoScreen();
}
else
{
FadeSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
- DrawAndFadeInInfoScreen(REDRAW_FIELD);
+ DrawInfoScreen();
}
else
{
FadeSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
- DrawAndFadeInInfoScreen(REDRAW_FIELD);
+ DrawInfoScreen();
}
else
{
}
}
-static void DrawInfoScreenExt(int fade_mask, boolean do_fading)
+static void DrawInfoScreen()
{
SetMainBackgroundImage(IMG_BACKGROUND_INFO);
else if (info_mode == INFO_MODE_LEVELSET)
DrawInfoScreen_LevelSet();
else
- DrawInfoScreen_Main(fade_mask, do_fading);
+ DrawInfoScreen_Main();
if (info_mode != INFO_MODE_MAIN &&
info_mode != INFO_MODE_TITLE &&
}
}
-void DrawAndFadeInInfoScreen(int fade_mask)
-{
- DrawInfoScreenExt(fade_mask, TRUE);
-}
-
-void DrawInfoScreen()
-{
- DrawInfoScreenExt(REDRAW_FIELD, FALSE);
-}
-
void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
{
if (info_mode == INFO_MODE_TITLE)
static void DrawChooseTree(TreeInfo **ti_ptr)
{
- int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD);
+ int fade_mask = REDRAW_FIELD;
+
+ if (CheckIfGlobalBorderHasChanged())
+ fade_mask = REDRAW_ALL;
if (strEqual((*ti_ptr)->subdir, STRING_TOP_DIRECTORY))
{
game_status = GAME_MODE_MAIN;
- DrawMainMenuExt(REDRAW_FIELD, FALSE);
+ DrawMainMenu();
return;
}
FadeOut(fade_mask);
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
ClearField();
HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, ti_ptr);
MapScreenTreeGadgets(*ti_ptr);
+ DrawMaskedBorder(fade_mask);
+
FadeIn(fade_mask);
InitAnimation();
game_status = GAME_MODE_MAIN;
- DrawMainMenuExt(REDRAW_FIELD, FALSE);
+ DrawMainMenu();
}
return;
void DrawHallOfFame(int highlight_position)
{
- int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD);
+ int fade_mask = REDRAW_FIELD;
+
+ /* required before door position may be changed in next step */
+ CloseDoor(DOOR_CLOSE_ALL);
+
+ /* needed if different viewport properties defined for scores */
+ ChangeViewportPropertiesIfNeeded();
+
+ if (CheckIfGlobalBorderHasChanged())
+ fade_mask = REDRAW_ALL;
UnmapAllGadgets();
FadeSoundsAndMusic();
SetDrawDeactivationMask(REDRAW_NONE);
SetDrawBackgroundMask(REDRAW_FIELD);
- CloseDoor(DOOR_CLOSE_ALL);
-
if (highlight_position < 0)
LoadScore(level_nr);
PlayMenuSound();
PlayMenuMusic();
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE);
+ DrawMaskedBorder(fade_mask);
+
FadeIn(fade_mask);
}
game_status = GAME_MODE_MAIN;
- DrawAndFadeInMainMenu(REDRAW_FIELD);
+ DrawMainMenu();
}
if (game_status == GAME_MODE_SCORES)
{
game_status = GAME_MODE_MAIN;
- DrawMainMenuExt(REDRAW_FIELD, FALSE);
+ DrawMainMenu();
}
static void execSaveAndExitSetup()
#endif
{ TYPE_ENTER_LIST, execSetupChooseSnapshotMode,"Game Engine Snapshot Mode:" },
{ TYPE_STRING, &snapshot_mode_text, "" },
+ { TYPE_SWITCH, &setup.show_snapshot_buttons,"Show Snapshot Buttons:" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
return key;
}
-static int getSetupTextFont(int type)
-{
- if (type & (TYPE_SWITCH |
- TYPE_YES_NO |
- TYPE_YES_NO_AUTO |
- TYPE_STRING |
- TYPE_ECS_AGA |
- TYPE_KEYTEXT |
- TYPE_ENTER_LIST))
- return FONT_MENU_2;
- else
- return FONT_MENU_1;
-}
-
static int getSetupValueFont(int type, void *value)
{
if (type & TYPE_KEY)
int font1_xoffset = getFontBitmapInfo(font_nr)->draw_xoffset;
int font2_xoffset = getFontBitmapInfo(check_font_nr)->draw_xoffset;
int text_startx = mSX + MENU_SCREEN_START_XPOS * 32;
- int text_font_nr = getSetupTextFont(FONT_MENU_2);
+ int text_font_nr = getMenuTextFont(FONT_MENU_2);
int text_font_xoffset = getFontBitmapInfo(text_font_nr)->draw_xoffset;
int text_width = max_menu_text_length_medium * getFontWidth(text_font_nr);
boolean correct_font_draw_xoffset = FALSE;
ToggleFullscreenOrChangeWindowScalingIfNeeded();
}
-static void DrawCursorAndText_Setup(int screen_pos, int setup_info_pos_raw,
- boolean active)
-{
- int si_pos = (setup_info_pos_raw < 0 ? screen_pos : setup_info_pos_raw);
- struct TokenInfo *si = &setup_info[si_pos];
- int xpos = MENU_SCREEN_START_XPOS;
- int ypos = MENU_SCREEN_START_YPOS + screen_pos;
- int font_nr = getSetupTextFont(si->type);
-
- if (setup_info == setup_info_input)
- font_nr = FONT_MENU_1;
-
- if (active)
- font_nr = FONT_ACTIVE(font_nr);
-
- DrawText(mSX + xpos * 32, mSY + ypos * 32, si->text, font_nr);
-
- if (si->type & ~TYPE_SKIP_ENTRY)
- drawCursor(screen_pos, active);
-}
-
-static void drawSetupInfoList(struct TokenInfo *setup_info,
- int first_entry, int num_page_entries)
-{
- int i;
-
- if (num_page_entries > NUM_MENU_ENTRIES_ON_SCREEN)
- num_page_entries = NUM_MENU_ENTRIES_ON_SCREEN;
-
- if (num_page_entries > max_setup_info)
- num_page_entries = max_setup_info;
-
- if (first_entry + num_page_entries > max_setup_info)
- first_entry = 0;
-
- clearMenuListArea();
-
- for (i = 0; i < num_page_entries; i++)
- {
- int setup_info_pos = first_entry + i;
- struct TokenInfo *si = &setup_info[setup_info_pos];
- void *value_ptr = si->value;
-
- /* set some entries to "unchangeable" according to other variables */
- if ((value_ptr == &setup.sound_simple && !audio.sound_available) ||
- (value_ptr == &setup.sound_loops && !audio.loops_available) ||
- (value_ptr == &setup.sound_music && !audio.music_available) ||
- (value_ptr == &setup.fullscreen && !video.fullscreen_available) ||
- (value_ptr == &screen_mode_text && !video.fullscreen_available) ||
- (value_ptr == &window_size_text && !video.window_scaling_available) ||
- (value_ptr == &scaling_type_text && !video.window_scaling_available))
- si->type |= TYPE_GHOSTED;
-
- if (si->type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
- initCursor(i, IMG_MENU_BUTTON_ENTER_MENU);
- else if (si->type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST))
- initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU);
- else if (si->type & ~TYPE_SKIP_ENTRY)
- initCursor(i, IMG_MENU_BUTTON);
-
- DrawCursorAndText_Setup(i, setup_info_pos, FALSE);
-
- if (si->type & TYPE_VALUE)
- drawSetupValue(i, setup_info_pos);
- }
-}
-
static void DrawSetupScreen_Generic()
{
- int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD);
+ int fade_mask = REDRAW_FIELD;
boolean redraw_all = FALSE;
char *title_string = NULL;
int i;
+ if (CheckIfGlobalBorderHasChanged())
+ fade_mask = REDRAW_ALL;
+
UnmapAllGadgets();
FreeScreenGadgets();
FadeOut(fade_mask);
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
ClearField();
if (setup_mode == SETUP_MODE_MAIN)
if (redraw_all)
redraw_mask = fade_mask = REDRAW_ALL;
+ DrawMaskedBorder(fade_mask);
+
FadeIn(fade_mask);
InitAnimation();
void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
{
- static int choice_store[MAX_SETUP_MODES];
- static int first_entry_store[MAX_SETUP_MODES];
- static int num_page_entries_last = 0;
- int choice = choice_store[setup_mode]; /* starts with 0 */
- int first_entry = first_entry_store[setup_mode]; /* starts with 0 */
- int x = 0;
- int y = choice - first_entry;
- int y_old = y;
- boolean position_set_by_scrollbar = (dx == 999);
- int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
- int num_page_entries;
-
- num_page_entries = MIN(max_setup_info, NUM_MENU_ENTRIES_ON_SCREEN);
-
- if (button == MB_MENU_INITIALIZE)
- {
- // check if number of menu page entries has changed (may happen by change
- // of custom artwork definition value for 'list_size' for this menu screen)
- // (in this case, the last menu position most probably has to be corrected)
- if (num_page_entries != num_page_entries_last)
- {
- int i;
-
- for (i = 0; i < MAX_INFO_MODES; i++)
- choice_store[i] = first_entry_store[i] = 0;
-
- num_page_entries_last = num_page_entries;
-
- HandleSetupScreen_Generic(mx, my, dx, dy, button);
-
- return;
- }
-
- /* advance to first valid menu entry */
- while (choice < num_setup_info &&
- setup_info[choice].type & TYPE_SKIP_ENTRY)
- choice++;
-
- if (position_set_by_scrollbar)
- first_entry = first_entry_store[setup_mode] = dy;
- else
- AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_setup_info,
- NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
-
- drawSetupInfoList(setup_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
-
- if (choice < first_entry)
- {
- choice = first_entry;
-
- if (setup_info[choice].type & TYPE_SKIP_ENTRY)
- choice++;
- }
- else if (choice > first_entry + num_page_entries - 1)
- {
- choice = first_entry + num_page_entries - 1;
-
- if (setup_info[choice].type & TYPE_SKIP_ENTRY)
- choice--;
- }
-
- choice_store[setup_mode] = choice;
-
- DrawCursorAndText_Setup(choice - first_entry, choice, TRUE);
-
- return;
- }
- else if (button == MB_MENU_LEAVE)
- {
- int i;
-
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- for (i = 0; setup_info[i].type != 0; i++)
- {
- if (setup_info[i].type & TYPE_LEAVE_MENU)
- {
- void (*menu_callback_function)(void) = setup_info[i].value;
-
- FadeSetLeaveMenu();
-
- menu_callback_function();
-
- break; /* absolutely needed because function changes 'setup_info'! */
- }
- }
-
- return;
- }
-
- if (mx || my) /* mouse input */
- {
- x = (mx - mSX) / 32;
- y = (my - mSY) / 32 - MENU_SCREEN_START_YPOS;
- }
- else if (dx || dy) /* keyboard or scrollbar/scrollbutton input */
- {
- /* move cursor instead of scrolling when already at start/end of list */
- if (dy == -1 * SCROLL_LINE && first_entry == 0)
- dy = -1;
- else if (dy == +1 * SCROLL_LINE &&
- first_entry + num_page_entries == max_setup_info)
- dy = 1;
-
- /* handle scrolling screen one line or page */
- if (y + dy < 0 ||
- y + dy > num_page_entries - 1)
- {
- boolean redraw = FALSE;
-
- if (ABS(dy) == SCROLL_PAGE)
- step = num_page_entries - 1;
-
- if (dy < 0 && first_entry > 0)
- {
- /* scroll page/line up */
-
- first_entry -= step;
- if (first_entry < 0)
- first_entry = 0;
-
- redraw = TRUE;
- }
- else if (dy > 0 && first_entry + num_page_entries < max_setup_info)
- {
- /* scroll page/line down */
-
- first_entry += step;
- if (first_entry + num_page_entries > max_setup_info)
- first_entry = MAX(0, max_setup_info - num_page_entries);
-
- redraw = TRUE;
- }
-
- if (redraw)
- {
- choice += first_entry - first_entry_store[setup_mode];
-
- if (choice < first_entry)
- {
- choice = first_entry;
-
- if (setup_info[choice].type & TYPE_SKIP_ENTRY)
- choice++;
- }
- else if (choice > first_entry + num_page_entries - 1)
- {
- choice = first_entry + num_page_entries - 1;
-
- if (setup_info[choice].type & TYPE_SKIP_ENTRY)
- choice--;
- }
- else if (setup_info[choice].type & TYPE_SKIP_ENTRY)
- {
- choice += SIGN(dy);
-
- if (choice < first_entry ||
- choice > first_entry + num_page_entries - 1)
- first_entry += SIGN(dy);
- }
-
- first_entry_store[setup_mode] = first_entry;
- choice_store[setup_mode] = choice;
-
- drawSetupInfoList(setup_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
-
- DrawCursorAndText_Setup(choice - first_entry, choice, TRUE);
+ menu_info = setup_info;
- AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_setup_info,
- NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
- }
-
- return;
- }
-
- if (dx)
- {
- int menu_navigation_type = (dx < 0 ? TYPE_LEAVE : TYPE_ENTER);
-
- if (setup_info[choice].type & menu_navigation_type ||
- setup_info[choice].type & TYPE_BOOLEAN_STYLE ||
- setup_info[choice].type & TYPE_YES_NO_AUTO)
- button = MB_MENU_CHOICE;
- }
- else if (dy)
- y += dy;
-
- /* jump to next non-empty menu entry (up or down) */
- while (first_entry + y > 0 &&
- first_entry + y < max_setup_info - 1 &&
- setup_info[first_entry + y].type & TYPE_SKIP_ENTRY)
- y += dy;
-
- if (!IN_VIS_MENU(x, y))
- {
- choice += y - y_old;
-
- if (choice < first_entry)
- first_entry = choice;
- else if (choice > first_entry + num_page_entries - 1)
- first_entry = choice - num_page_entries + 1;
-
- if (first_entry >= 0 &&
- first_entry + num_page_entries <= max_setup_info)
- {
- first_entry_store[setup_mode] = first_entry;
-
- if (choice < first_entry)
- choice = first_entry;
- else if (choice > first_entry + num_page_entries - 1)
- choice = first_entry + num_page_entries - 1;
-
- choice_store[setup_mode] = choice;
-
- drawSetupInfoList(setup_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
-
- DrawCursorAndText_Setup(choice - first_entry, choice, TRUE);
-
- AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_setup_info,
- NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
- }
-
- return;
- }
- }
-
- if (!anyScrollbarGadgetActive() &&
- IN_VIS_MENU(x, y) &&
- mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x &&
- y >= 0 && y < num_page_entries)
- {
- if (button)
- {
- if (first_entry + y != choice &&
- setup_info[first_entry + y].type & ~TYPE_SKIP_ENTRY)
- {
- PlaySound(SND_MENU_ITEM_ACTIVATING);
-
- DrawCursorAndText_Setup(choice - first_entry, choice, FALSE);
- DrawCursorAndText_Setup(y, first_entry + y, TRUE);
-
- choice = choice_store[setup_mode] = first_entry + y;
- }
- }
- else if (!(setup_info[first_entry + y].type & TYPE_GHOSTED))
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- /* when selecting key headline, execute function for key value change */
- if (setup_info[first_entry + y].type & TYPE_KEYTEXT &&
- setup_info[first_entry + y + 1].type & TYPE_KEY)
- y++;
-
- /* when selecting string value, execute function for list selection */
- if (setup_info[first_entry + y].type & TYPE_STRING && y > 0 &&
- setup_info[first_entry + y - 1].type & TYPE_ENTER_LIST)
- y--;
-
- if (setup_info[first_entry + y].type & TYPE_ENTER_OR_LEAVE)
- {
- void (*menu_callback_function)(void) =
- setup_info[first_entry + y].value;
-
- FadeSetFromType(setup_info[first_entry + y].type);
-
- menu_callback_function();
- }
- else
- {
- if (setup_info[first_entry + y].type & TYPE_VALUE)
- changeSetupValue(y, first_entry + y, dx);
- }
- }
- }
+ HandleMenuScreen(mx, my, dx, dy, button,
+ setup_mode, num_setup_info, max_setup_info);
}
void DrawSetupScreen_Input()