moved creating and freeing API thread data to separate functions
[rocksndiamonds.git] / src / screens.c
index 61aff99a31f99a07bc1ee51cecde52bc81e07640..46632bc45b0c39fd4bc0ccd791edde19261b9e74 100644 (file)
@@ -4042,6 +4042,32 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
 // change name functions
 // ============================================================================
 
+struct ApiRenamePlayerThreadData
+{
+  char *player_name;
+  char *player_uuid;
+};
+
+static void *CreateThreadData_ApiRenamePlayer(void)
+{
+  struct ApiRenamePlayerThreadData *data =
+    checked_malloc(sizeof(struct ApiRenamePlayerThreadData));
+
+  data->player_name = getStringCopy(setup.player_name);
+  data->player_uuid = getStringCopy(setup.player_uuid);
+
+  return data;
+}
+
+static void FreeThreadData_ApiRenamePlayer(void *data_raw)
+{
+  struct ApiRenamePlayerThreadData *data = data_raw;
+
+  checked_free(data->player_name);
+  checked_free(data->player_uuid);
+  checked_free(data);
+}
+
 static void ApiRenamePlayerExt(struct HttpRequest *request,
                               struct HttpResponse *response,
                               char *player_name_raw,
@@ -4102,21 +4128,13 @@ static void ApiRenamePlayer(char *player_name, char *player_uuid)
   checked_free(response);
 }
 
-struct ApiRenamePlayerThreadData
-{
-  char *player_name;
-  char *player_uuid;
-};
-
 static int ApiRenamePlayerThread(void *data_raw)
 {
   struct ApiRenamePlayerThreadData *data = data_raw;
 
   ApiRenamePlayer(data->player_name, data->player_uuid);
 
-  checked_free(data->player_name);
-  checked_free(data->player_uuid);
-  checked_free(data);
+  FreeThreadData_ApiRenamePlayer(data_raw);
 
   return 0;
 }
@@ -4124,10 +4142,7 @@ static int ApiRenamePlayerThread(void *data_raw)
 static void ApiRenamePlayerAsThread(void)
 {
   struct ApiRenamePlayerThreadData *data =
-    checked_malloc(sizeof(struct ApiRenamePlayerThreadData));
-
-  data->player_name = getStringCopy(setup.player_name);
-  data->player_uuid = getStringCopy(setup.player_uuid);
+    CreateThreadData_ApiRenamePlayer();
 
   ExecuteAsThread(ApiRenamePlayerThread,
                  "ApiRenamePlayer", data,