static void UpdateScreenMenuGadgets(int, boolean);
+static boolean OfferUploadTapes(void);
+static void execOfferUploadTapes(void);
+
static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS];
static int info_mode = INFO_MODE_MAIN;
}
+// ============================================================================
+// change name functions
+// ============================================================================
+
+struct ApiRenamePlayerThreadData
+{
+ char *player_name;
+ char *player_uuid;
+};
+
+static void *CreateThreadData_ApiRenamePlayer(void)
+{
+ struct ApiRenamePlayerThreadData *data =
+ checked_malloc(sizeof(struct ApiRenamePlayerThreadData));
+
+ data->player_name = getStringCopy(setup.player_name);
+ data->player_uuid = getStringCopy(setup.player_uuid);
+
+ return data;
+}
+
+static void FreeThreadData_ApiRenamePlayer(void *data_raw)
+{
+ struct ApiRenamePlayerThreadData *data = data_raw;
+
+ checked_free(data->player_name);
+ checked_free(data->player_uuid);
+ checked_free(data);
+}
+
+static void ApiRenamePlayerExt(struct HttpRequest *request,
+ struct HttpResponse *response,
+ char *player_name_raw,
+ char *player_uuid_raw)
+{
+ request->hostname = setup.api_server_hostname;
+ request->port = API_SERVER_PORT;
+ request->method = API_SERVER_METHOD;
+ request->uri = API_SERVER_URI_RENAME;
+
+ char *player_name = getEscapedJSON(player_name_raw);
+ char *player_uuid = getEscapedJSON(player_uuid_raw);
+
+ snprintf(request->body, MAX_HTTP_BODY_SIZE,
+ "{\n"
+ "%s"
+ " \"game_version\": \"%s\",\n"
+ " \"game_platform\": \"%s\",\n"
+ " \"name\": \"%s\",\n"
+ " \"uuid\": \"%s\"\n"
+ "}\n",
+ getPasswordJSON(setup.api_server_password),
+ getProgramRealVersionString(),
+ getProgramPlatformString(),
+ player_name,
+ player_uuid);
+
+ checked_free(player_name);
+ checked_free(player_uuid);
+
+ ConvertHttpRequestBodyToServerEncoding(request);
+
+ if (!DoHttpRequest(request, response))
+ {
+ Error("HTTP request failed: %s", GetHttpError());
+
+ return;
+ }
+
+ if (!HTTP_SUCCESS(response->status_code))
+ {
+ Error("server failed to handle request: %d %s",
+ response->status_code,
+ response->status_text);
+
+ return;
+ }
+}
+
+static void ApiRenamePlayer(char *player_name, char *player_uuid)
+{
+ struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
+ struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
+
+ ApiRenamePlayerExt(request, response, player_name, player_uuid);
+
+ checked_free(request);
+ checked_free(response);
+}
+
+static int ApiRenamePlayerThread(void *data_raw)
+{
+ struct ApiRenamePlayerThreadData *data = data_raw;
+
+ ApiRenamePlayer(data->player_name, data->player_uuid);
+
+ FreeThreadData_ApiRenamePlayer(data_raw);
+
+ return 0;
+}
+
+static void ApiRenamePlayerAsThread(void)
+{
+ struct ApiRenamePlayerThreadData *data =
+ CreateThreadData_ApiRenamePlayer();
+
+ ExecuteAsThread(ApiRenamePlayerThread,
+ "ApiRenamePlayer", data,
+ "rename player on server");
+}
+
+
// ============================================================================
// type name functions
// ============================================================================
// save setup of edited user
SaveSetup();
+ // change name of edited user on score server
+ ApiRenamePlayerAsThread();
+
if (game_status == GAME_MODE_PSEUDO_TYPENAMES || reset_setup)
{
if (reset_setup)
execSetupGame_setNetworkServerText();
+ if (!setup.provide_uploading_tapes)
+ setHideSetupEntry(execOfferUploadTapes);
+
setup_mode = SETUP_MODE_GAME;
DrawSetupScreen();
ClickOnGadget(gi, MB_LEFTBUTTON);
}
+static void execOfferUploadTapes(void)
+{
+ OfferUploadTapes();
+}
+
static void ToggleNetworkModeIfNeeded(void)
{
int font_title = FONT_TITLE_1;
{ TYPE_PLAYER, &setup.network_player_nr,"Preferred Network Player:" },
{ TYPE_TEXT_INPUT, execGadgetNetworkServer, "Network Server Hostname:" },
{ TYPE_STRING, &network_server_text, "" },
- { TYPE_SWITCH, &setup.api_server, "Use Highscore Server:" },
+ { TYPE_SWITCH, &setup.use_api_server, "Use Highscore Server:" },
{ TYPE_SWITCH, &setup.only_show_local_scores, "Only Show Local Scores:" },
+ { TYPE_ENTER_LIST, execOfferUploadTapes, "Upload All Tapes to Server" },
{ TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" },
{ TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" },
{ TYPE_SWITCH, &setup.time_limit, "Time Limit:" },
ToggleNetworkModeIfNeeded();
// API server mode may have changed at this point
- if (si->value == &setup.api_server)
- runtime.api_server = setup.api_server;
+ if (si->value == &setup.use_api_server)
+ runtime.use_api_server = setup.use_api_server;
// game speed list may have changed at this point
if (si->value == &setup.game_speed_extended)
if (game_status != GAME_MODE_PLAYING)
return;
- GameActions(); // main game loop
+ GameActions(); // main game loop
if (tape.auto_play && !tape.playing)
- AutoPlayTapes(); // continue automatically playing next tape
+ AutoPlayTapesContinue(); // continue automatically playing next tape
}
}
}
}
+
+static int UploadTapes(void)
+{
+ SetGameStatus(GAME_MODE_LOADING);
+
+ FadeSetEnterScreen();
+ FadeOut(REDRAW_ALL);
+
+ ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
+
+ FadeIn(REDRAW_ALL);
+
+ DrawInitTextHead("Uploading tapes");
+
+ global.autoplay_mode = AUTOPLAY_MODE_UPLOAD;
+ global.autoplay_leveldir = "ALL";
+ global.autoplay_all = TRUE;
+
+ int num_tapes_uploaded = AutoPlayTapes();
+
+ global.autoplay_mode = AUTOPLAY_MODE_NONE;
+ global.autoplay_leveldir = NULL;
+ global.autoplay_all = FALSE;
+
+ SetGameStatus(GAME_MODE_MAIN);
+
+ DrawMainMenu();
+
+ return num_tapes_uploaded;
+}
+
+static boolean OfferUploadTapes(void)
+{
+ if (!Request("Upload all your tapes to the high score server now?", REQ_ASK))
+ return FALSE;
+
+ int num_tapes_uploaded = UploadTapes();
+ char message[100];
+
+ sprintf(message, "%d tapes uploaded!", num_tapes_uploaded);
+
+ Request(message, REQ_CONFIRM);
+
+ // after all tapes have been uploaded, remove entry from setup menu
+ setup.provide_uploading_tapes = FALSE;
+
+ SaveSetup();
+
+ return (num_tapes_uploaded > 0);
+}
+
+void CheckUploadTapes(void)
+{
+ if (!setup.ask_for_uploading_tapes)
+ return;
+
+ if (directoryExists(getTapeDir(NULL)))
+ {
+ boolean tapes_uploaded = OfferUploadTapes();
+
+ if (!tapes_uploaded)
+ Request("You can upload your tapes from the setup menu later!",
+ REQ_CONFIRM);
+ }
+ else
+ {
+ // if tapes directory does not exist yet, never offer uploading all tapes
+ setup.provide_uploading_tapes = FALSE;
+ }
+
+ // after asking for uploading all tapes once, do not ask again
+ setup.ask_for_uploading_tapes = FALSE;
+
+ SaveSetup();
+}