#define TEXT_NEXT_PAGE "Press any key or button for next page"
#define TEXT_INFO_MENU "Press any key or button for info menu"
+#define TEXT_MAIN_MENU "Press any key or button for main menu"
// for input setup functions
#define SETUPINPUT_SCREEN_POS_START 0
static void HandleInfoScreen_TitleScreen(int, int, int);
static void HandleInfoScreen_Elements(int, int, int);
static void HandleInfoScreen_Music(int, int, int);
-static void HandleInfoScreen_Credits(int, int, int);
-static void HandleInfoScreen_Program(int, int, int);
static void HandleInfoScreen_Version(int);
+static void HandleInfoScreen_Generic(int, int, int);
static void ModifyGameSpeedIfNeeded(void);
static void DisableVsyncIfNeeded(void);
static int info_mode = INFO_MODE_MAIN;
static int setup_mode = SETUP_MODE_MAIN;
+static boolean info_screens_from_main = FALSE;
+
static TreeInfo *window_sizes = NULL;
static TreeInfo *window_size_current = NULL;
struct TitleControlInfo title_controls[MAX_NUM_TITLE_SCREENS];
-// credits screens definitions
-
-static int num_credits_screens = 0;
-static boolean use_global_credits_screens = FALSE;
-
-
-// program info screens definitions
-
-static int num_program_info_screens = 0;
-
-
// main menu display and control definitions
#define MAIN_CONTROL_NAME 0
// clear menu list area, but not title or scrollbar
DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32,
scrollbar_xpos - mSX, NUM_MENU_ENTRIES_ON_SCREEN * 32);
+
+ // special compatibility handling for "Snake Bite" graphics set
+ if (strPrefix(leveldir_current->identifier, "snake_bite"))
+ ClearRectangle(drawto, mSX, mSY + MENU_SCREEN_START_YPOS * 32,
+ scrollbar_xpos - mSX, NUM_MENU_ENTRIES_ON_SCREEN * 32);
}
static void drawCursorExt(int xpos, int ypos, boolean active, int graphic)
return sy;
}
+static int getChooseTreeEditXPosReal(int pos)
+{
+ int xpos = getChooseTreeEditXPos(pos);
+ int font_nr = getChooseTreeEditFont(FALSE);
+ int font_xoffset = getFontDrawOffsetX(font_nr);
+
+ return xpos + font_xoffset;
+}
+
static void drawChooseTreeEdit(int ypos_raw, boolean active)
{
int sx = getChooseTreeEditXPos(POS_LEFT);
return;
}
+ // reset flag to continue playing next level from hall of fame
+ scores.continue_playing = FALSE;
+
// leveldir_current may be invalid (level group, parent link, node copy)
leveldir_current = getValidLevelSeries(leveldir_current, leveldir_last_valid);
if (leveldir_current != leveldir_last_valid)
{
+ // level setup config may have been loaded to "last played" tree node copy,
+ // but "leveldir_current" now points to the "original" level set tree node,
+ // in which case "handicap_level" may still default to the first level
+ LoadLevelSetup_SeriesInfo();
+
UpdateLastPlayedLevels_TreeInfo();
levelset_has_changed = TRUE;
static boolean TitleAutoDelayReached(unsigned int *counter_var,
struct TitleFadingInfo *fi)
{
- return DelayReachedExt(counter_var, fi->auto_delay, getAutoDelayCounter(fi));
+ return DelayReachedExt2(counter_var, fi->auto_delay, getAutoDelayCounter(fi));
}
static void ResetTitleAutoDelay(unsigned int *counter_var,
{
// skipping levels is only allowed when trying to skip single level
if (setup.skip_levels && new_level_nr == old_level_nr + 1 &&
- Request("Level still unsolved! Skip despite handicap?", REQ_ASK))
+ Request("Level still unsolved! Skip it anyway?", REQ_ASK))
{
leveldir_current->handicap_level++;
SaveLevelSetup_SeriesInfo();
int fade_mask = REDRAW_FIELD;
int i;
+ // (needed after displaying info sub-screens directly from main menu)
+ if (info_screens_from_main)
+ {
+ info_screens_from_main = FALSE;
+
+ SetGameStatus(GAME_MODE_MAIN);
+
+ DrawMainMenu();
+
+ return;
+ }
+
if (redraw_mask & REDRAW_ALL)
fade_mask = REDRAW_ALL;
void HandleInfoScreen_Elements(int dx, int dy, int button)
{
- static unsigned int info_delay = 0;
+ static DelayCounter info_delay = { 0 };
static int num_anims;
static int num_pages;
static int page;
int anims_per_page = NUM_INFO_ELEMENTS_ON_SCREEN;
int i;
+ info_delay.value = GameFrameDelay;
+
if (button == MB_MENU_INITIALIZE)
{
boolean new_element = TRUE;
}
else
{
- if (DelayReached(&info_delay, GameFrameDelay))
+ if (DelayReached(&info_delay))
if (page < num_pages)
DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, FALSE);
PlaySoundLoop(list->music);
}
-static void DrawInfoScreen_CreditsScreen(int screen_nr)
-{
- int font_title = MENU_INFO_FONT_TITLE;
- int font_text = MENU_INFO_FONT_TEXT;
- int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing_info[info_mode];
- int spacing_line = menu.line_spacing_info[info_mode];
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart, font_title, "Credits:");
-
- char *filename = getCreditsFilename(screen_nr, use_global_credits_screens);
- int width = SXSIZE;
- int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
- int chars = width / getFontWidth(font_text);
- int lines = height / getFontHeight(font_text);
- int padx = (width - chars * getFontWidth(font_text)) / 2;
- int line_spacing = getMenuTextSpacing(spacing_line, font_text);
- boolean autowrap = FALSE;
- boolean centered = TRUE;
- boolean parse_comments = TRUE;
-
- DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
- filename, font_text, chars, -1, lines, line_spacing, -1,
- autowrap, centered, parse_comments);
-
- boolean last_screen = (screen_nr == num_credits_screens - 1);
- char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
-
- DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
-static void DrawInfoScreen_Credits(void)
-{
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS);
-
- FadeMenuSoundsAndMusic();
-
- FadeOut(REDRAW_FIELD);
-
- HandleInfoScreen_Credits(0, 0, MB_MENU_INITIALIZE);
-
- FadeIn(REDRAW_FIELD);
-}
-
-void HandleInfoScreen_Credits(int dx, int dy, int button)
-{
- static int screen_nr = 0;
-
- if (button == MB_MENU_INITIALIZE)
- {
- int i;
-
- // determine number of (global or level set specific) credits screens
- for (i = 0; i < 2; i++)
- {
- num_credits_screens = 0;
- use_global_credits_screens = i;
-
- while (getCreditsFilename(num_credits_screens,
- use_global_credits_screens) != NULL)
- num_credits_screens++;
-
- if (num_credits_screens > 0)
- break;
- }
-
- if (num_credits_screens == 0)
- {
- int font_title = MENU_INFO_FONT_TITLE;
- int font_foot = MENU_INFO_FONT_FOOT;
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart, font_title, "No credits for this level set.");
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
-
- return;
- }
-
- screen_nr = 0;
-
- DrawInfoScreen_CreditsScreen(screen_nr);
- }
- else if (button == MB_MENU_LEAVE)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
-
- return;
- }
- else if (button == MB_MENU_CHOICE || dx)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- screen_nr += (dx < 0 ? -1 : +1);
-
- if (screen_nr < 0 || screen_nr >= num_credits_screens)
- {
- FadeMenuSoundsAndMusic();
-
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
-
- return;
- }
-
- FadeSetNextScreen();
-
- FadeOut(REDRAW_FIELD);
-
- DrawInfoScreen_CreditsScreen(screen_nr);
-
- FadeIn(REDRAW_FIELD);
- }
- else
- {
- PlayMenuSoundIfLoop();
- }
-}
-
-static void DrawInfoScreen_ProgramScreen(int screen_nr)
-{
- int font_title = MENU_INFO_FONT_TITLE;
- int font_text = MENU_INFO_FONT_TEXT;
- int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing_info[info_mode];
- int spacing_line = menu.line_spacing_info[info_mode];
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart, font_title, "Program Information:");
-
- char *filename = getProgramInfoFilename(screen_nr);
- int width = SXSIZE;
- int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
- int chars = width / getFontWidth(font_text);
- int lines = height / getFontHeight(font_text);
- int padx = (width - chars * getFontWidth(font_text)) / 2;
- int line_spacing = getMenuTextSpacing(spacing_line, font_text);
- boolean autowrap = FALSE;
- boolean centered = TRUE;
- boolean parse_comments = TRUE;
-
- DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
- filename, font_text, chars, -1, lines, line_spacing, -1,
- autowrap, centered, parse_comments);
-
- boolean last_screen = (screen_nr == num_program_info_screens - 1);
- char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
-
- DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
-static void DrawInfoScreen_Program(void)
-{
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM);
-
- FadeMenuSoundsAndMusic();
-
- FadeOut(REDRAW_FIELD);
-
- HandleInfoScreen_Program(0, 0, MB_MENU_INITIALIZE);
-
- FadeIn(REDRAW_FIELD);
-}
-
-void HandleInfoScreen_Program(int dx, int dy, int button)
-{
- static int screen_nr = 0;
-
- if (button == MB_MENU_INITIALIZE)
- {
- // determine number of program info screens
- num_program_info_screens = 0;
-
- while (getProgramInfoFilename(num_program_info_screens) != NULL)
- num_program_info_screens++;
-
- if (num_program_info_screens == 0)
- {
- int font_title = MENU_INFO_FONT_TITLE;
- int font_foot = MENU_INFO_FONT_FOOT;
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart, font_title, "No program info available.");
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
-
- return;
- }
-
- screen_nr = 0;
-
- DrawInfoScreen_ProgramScreen(screen_nr);
- }
- else if (button == MB_MENU_LEAVE)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
-
- return;
- }
- else if (button == MB_MENU_CHOICE || dx)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- screen_nr += (dx < 0 ? -1 : +1);
-
- if (screen_nr < 0 || screen_nr >= num_program_info_screens)
- {
- FadeMenuSoundsAndMusic();
-
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
-
- return;
- }
-
- FadeSetNextScreen();
-
- FadeOut(REDRAW_FIELD);
-
- DrawInfoScreen_ProgramScreen(screen_nr);
-
- FadeIn(REDRAW_FIELD);
- }
- else
- {
- PlayMenuSoundIfLoop();
- }
-}
-
static void DrawInfoScreen_Version(void)
{
int font_title = MENU_INFO_FONT_TITLE;
}
}
-static void DrawInfoScreen_LevelSet(void)
+static int getInfoScreenBackground_Generic(void)
+{
+ return (info_mode == INFO_MODE_CREDITS ? IMG_BACKGROUND_INFO_CREDITS :
+ info_mode == INFO_MODE_PROGRAM ? IMG_BACKGROUND_INFO_PROGRAM :
+ info_mode == INFO_MODE_LEVELSET ? IMG_BACKGROUND_INFO_LEVELSET :
+ IMG_BACKGROUND_INFO);
+}
+
+static char *getInfoScreenFilename_Generic(int nr, boolean global)
+{
+ return (info_mode == INFO_MODE_CREDITS ? getCreditsFilename(nr, global) :
+ info_mode == INFO_MODE_PROGRAM ? getProgramInfoFilename(nr) :
+ info_mode == INFO_MODE_LEVELSET ? getLevelSetInfoFilename(nr) :
+ NULL);
+}
+
+static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens,
+ int use_global_screens,
+ char *text_title)
{
- struct TitleMessageInfo *tmi = &readme;
- char *filename = getLevelSetInfoFilename();
- char *title = "Level Set Information:";
- int font_foot = MENU_INFO_FONT_FOOT;
+ char *filename = getInfoScreenFilename_Generic(screen_nr, use_global_screens);
+ int font_title = MENU_INFO_FONT_TITLE;
+ int font_text = MENU_INFO_FONT_TEXT;
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int spacing_title = menu.headline1_spacing_info[info_mode];
+ int spacing_line = menu.line_spacing_info[info_mode];
+ int ystep_title = getMenuTextStep(spacing_title, font_title);
int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
- if (filename == NULL)
+ ClearField();
+ DrawHeadline();
+
+ DrawTextSCentered(ystart, font_title, text_title);
+
+ if (info_mode == INFO_MODE_CREDITS ||
+ info_mode == INFO_MODE_PROGRAM)
{
- DrawInfoScreen_NotAvailable(title, "No information for this level set.");
+ int width = SXSIZE;
+ int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
+ int chars = width / getFontWidth(font_text);
+ int lines = height / getFontHeight(font_text);
+ int padx = (width - chars * getFontWidth(font_text)) / 2;
+ int line_spacing = getMenuTextSpacing(spacing_line, font_text);
+ boolean autowrap = FALSE;
+ boolean centered = TRUE;
+ boolean parse_comments = TRUE;
- return;
+ DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
+ filename, font_text, chars, -1, lines, line_spacing, -1,
+ autowrap, centered, parse_comments);
}
+ else if (info_mode == INFO_MODE_LEVELSET)
+ {
+ struct TitleMessageInfo *tmi = &readme;
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET);
+ // if x position set to "-1", automatically determine by playfield width
+ if (tmi->x == -1)
+ tmi->x = SXSIZE / 2;
- FadeOut(REDRAW_FIELD);
+ // if y position set to "-1", use static default value
+ if (tmi->y == -1)
+ tmi->y = 150;
- ClearField();
- DrawHeadline();
+ // if width set to "-1", automatically determine by playfield width
+ if (tmi->width == -1)
+ tmi->width = SXSIZE - 2 * TILEX;
- DrawTextSCentered(ystart, FONT_TEXT_1, title);
+ // if height set to "-1", automatically determine by playfield height
+ if (tmi->height == -1)
+ tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10;
- // if x position set to "-1", automatically determine by playfield width
- if (tmi->x == -1)
- tmi->x = SXSIZE / 2;
+ // if chars set to "-1", automatically determine by text and font width
+ if (tmi->chars == -1)
+ tmi->chars = tmi->width / getFontWidth(tmi->font);
+ else
+ tmi->width = tmi->chars * getFontWidth(tmi->font);
- // if y position set to "-1", use static default value
- if (tmi->y == -1)
- tmi->y = 150;
+ // if lines set to "-1", automatically determine by text and font height
+ if (tmi->lines == -1)
+ tmi->lines = tmi->height / getFontHeight(tmi->font);
+ else
+ tmi->height = tmi->lines * getFontHeight(tmi->font);
- // if width set to "-1", automatically determine by playfield width
- if (tmi->width == -1)
- tmi->width = SXSIZE - 2 * TILEX;
+ DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi),
+ filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
+ tmi->autowrap, tmi->centered, tmi->parse_comments);
+ }
- // if height set to "-1", automatically determine by playfield height
- if (tmi->height == -1)
- tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10;
+ boolean last_screen = (screen_nr == num_screens - 1);
+ char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
- // if chars set to "-1", automatically determine by text and font width
- if (tmi->chars == -1)
- tmi->chars = tmi->width / getFontWidth(tmi->font);
- else
- tmi->width = tmi->chars * getFontWidth(tmi->font);
+ DrawTextSCentered(ybottom, font_foot, text_foot);
+}
- // if lines set to "-1", automatically determine by text and font height
- if (tmi->lines == -1)
- tmi->lines = tmi->height / getFontHeight(tmi->font);
- else
- tmi->height = tmi->lines * getFontHeight(tmi->font);
+static void DrawInfoScreen_Generic(void)
+{
+ SetMainBackgroundImageIfDefined(getInfoScreenBackground_Generic());
- DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi),
- filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
- tmi->autowrap, tmi->centered, tmi->parse_comments);
+ FadeMenuSoundsAndMusic();
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+ FadeOut(REDRAW_FIELD);
+
+ HandleInfoScreen_Generic(0, 0, MB_MENU_INITIALIZE);
FadeIn(REDRAW_FIELD);
}
-static void HandleInfoScreen_LevelSet(int button)
+void HandleInfoScreen_Generic(int dx, int dy, int button)
{
- if (button == MB_MENU_LEAVE)
+ static char *text_title = "";
+ static char *text_no_info = "";
+ static int num_screens = 0;
+ static int screen_nr = 0;
+ static boolean use_global_screens = FALSE;
+
+ if (button == MB_MENU_INITIALIZE)
+ {
+ num_screens = 0;
+ screen_nr = 0;
+
+ if (info_mode == INFO_MODE_CREDITS)
+ {
+ int i;
+
+ for (i = 0; i < 2; i++)
+ {
+ use_global_screens = i; // check for "FALSE", then "TRUE"
+
+ // determine number of (global or level set specific) credits screens
+ while (getCreditsFilename(num_screens, use_global_screens) != NULL)
+ num_screens++;
+
+ if (num_screens > 0)
+ break;
+ }
+
+ text_title = "Credits:";
+ text_no_info = "No credits for this level set.";
+ }
+ else if (info_mode == INFO_MODE_PROGRAM)
+ {
+ // determine number of program info screens
+ while (getProgramInfoFilename(num_screens) != NULL)
+ num_screens++;
+
+ text_title = "Program Information:";
+ text_no_info = "No program info available.";
+ }
+ else if (info_mode == INFO_MODE_LEVELSET)
+ {
+ // determine number of levelset info screens
+ while (getLevelSetInfoFilename(num_screens) != NULL)
+ num_screens++;
+
+ text_title = "Level Set Information:";
+ text_no_info = "No level set info available.";
+ }
+
+ if (num_screens == 0)
+ {
+ int font_title = MENU_INFO_FONT_TITLE;
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+ int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
+
+ ClearField();
+ DrawHeadline();
+
+ DrawTextSCentered(ystart, font_title, text_no_info);
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+
+ return;
+ }
+
+ DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens,
+ text_title);
+ }
+ else if (button == MB_MENU_LEAVE)
{
PlaySound(SND_MENU_ITEM_SELECTING);
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
-
- return;
}
- else if (button == MB_MENU_CHOICE)
+ else if (button == MB_MENU_CHOICE || dx)
{
PlaySound(SND_MENU_ITEM_SELECTING);
- FadeMenuSoundsAndMusic();
+ screen_nr += (dx < 0 ? -1 : +1);
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
+ if (screen_nr < 0 || screen_nr >= num_screens)
+ {
+ FadeMenuSoundsAndMusic();
+
+ info_mode = INFO_MODE_MAIN;
+ DrawInfoScreen();
+ }
+ else
+ {
+ FadeSetNextScreen();
+
+ FadeOut(REDRAW_FIELD);
+
+ DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens,
+ text_title);
+
+ FadeIn(REDRAW_FIELD);
+ }
}
else
{
else if (info_mode == INFO_MODE_MUSIC)
DrawInfoScreen_Music();
else if (info_mode == INFO_MODE_CREDITS)
- DrawInfoScreen_Credits();
+ DrawInfoScreen_Generic();
else if (info_mode == INFO_MODE_PROGRAM)
- DrawInfoScreen_Program();
+ DrawInfoScreen_Generic();
else if (info_mode == INFO_MODE_VERSION)
DrawInfoScreen_Version();
else if (info_mode == INFO_MODE_LEVELSET)
- DrawInfoScreen_LevelSet();
+ DrawInfoScreen_Generic();
else
DrawInfoScreen_Main();
PlayMenuSoundsAndMusic();
}
+void DrawInfoScreen_FromMainMenu(int nr)
+{
+ if (nr < INFO_MODE_MAIN || nr >= MAX_INFO_MODES)
+ return;
+
+ CloseDoor(DOOR_CLOSE_2);
+
+ SetGameStatus(GAME_MODE_INFO);
+
+ info_mode = nr;
+ info_screens_from_main = TRUE;
+
+ FadeSetEnterScreen();
+
+ DrawInfoScreen();
+}
+
void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
{
if (info_mode == INFO_MODE_TITLE)
else if (info_mode == INFO_MODE_MUSIC)
HandleInfoScreen_Music(dx, dy, button);
else if (info_mode == INFO_MODE_CREDITS)
- HandleInfoScreen_Credits(dx, dy, button);
+ HandleInfoScreen_Generic(dx, dy, button);
else if (info_mode == INFO_MODE_PROGRAM)
- HandleInfoScreen_Program(dx, dy, button);
+ HandleInfoScreen_Generic(dx, dy, button);
else if (info_mode == INFO_MODE_VERSION)
HandleInfoScreen_Version(button);
else if (info_mode == INFO_MODE_LEVELSET)
- HandleInfoScreen_LevelSet(button);
+ HandleInfoScreen_Generic(dx, dy, button);
else
HandleInfoScreen_Main(mx, my, dx, dy, button);
}
}
static void drawTypeNameText(char *name, struct TextPosInfo *pos,
- boolean active)
+ boolean active)
{
char text[MAX_PLAYER_NAME_LEN + 2] = { 0 };
boolean multiple_users = (game_status == GAME_MODE_PSEUDO_TYPENAMES);
int sy = (multiple_users ? amSY + pos->y : mSY + ALIGNED_TEXT_YPOS(pos));
int font_nr = (active ? FONT_ACTIVE(pos->font) : pos->font);
int font_width = getFontWidth(font_nr);
+ int font_xoffset = getFontDrawOffsetX(font_nr);
+ int font_yoffset = getFontDrawOffsetY(font_nr);
+ int font_sx = sx + font_xoffset;
+ int font_sy = sy + font_yoffset;
- DrawBackgroundForFont(sx, sy, pos->width, pos->height, font_nr);
+ DrawBackgroundForFont(font_sx, font_sy, pos->width, pos->height, font_nr);
sprintf(text, "%s%c", name, (active ? '_' : '\0'));
return align_yoffset;
}
+static void StartPlayingFromHallOfFame(void)
+{
+ level_nr = scores.next_level_nr;
+ LoadLevel(level_nr);
+
+ StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+}
+
static void DrawChooseTree(TreeInfo **ti_ptr)
{
int fade_mask = REDRAW_FIELD;
boolean restart_music = (game_status != game_status_last_screen &&
game_status_last_screen != GAME_MODE_SCOREINFO);
+ scores.continue_on_return = (game_status == GAME_MODE_SCORES &&
+ game_status_last_screen == GAME_MODE_PLAYING);
+
if (CheckFadeAll())
fade_mask = REDRAW_ALL;
{
execSetupArtwork();
}
- else // GAME_MODE_LEVELS
+ else if (game_status == GAME_MODE_SCORES && scores.continue_playing)
+ {
+ StartPlayingFromHallOfFame();
+ }
+ else
{
SetGameStatus(GAME_MODE_MAIN);
char *text_info = "HighScores of Level %d";
char *text_title = "Score information:";
char *text_error = "No scores for this level.";
- char *text_foot = "Press any key or button for main menu";
+ char *text_foot = TEXT_MAIN_MENU;
int font_info = FONT_TITLE_2;
int font_title = FONT_INITIAL_3;
int font_error = FONT_INITIAL_4;
boolean has_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->mapped;
int mx_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x;
int mx_right_border = (has_scrollbar ? mx_scrollbar : SX + SXSIZE);
- int sx1_edit_name = getChooseTreeEditXPos(POS_LEFT);
- int sx2_edit_name = getChooseTreeEditXPos(POS_RIGHT);
+ int sx1_edit_name = getChooseTreeEditXPosReal(POS_LEFT);
+ int sx2_edit_name = getChooseTreeEditXPosReal(POS_RIGHT);
int x = 0;
int y = (ti != NULL ? ti->cl_cursor : 0);
int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
return;
}
+#if defined(PLATFORM_ANDROID)
+ // directly continue when touching the screen after playing
+ if ((mx || my) && scores.continue_on_return)
+ {
+ // ignore touch events until released
+ mx = my = 0;
+ }
+#endif
+
+ // any mouse click or cursor key stops leaving scores by "Return" key
+ if ((mx || my || dx || dy) && scores.continue_on_return)
+ {
+ scores.continue_on_return = FALSE;
+ level_nr = scores.last_level_nr;
+ LoadLevel(level_nr);
+ }
+
if (mx || my) // mouse input
{
x = (mx - amSX) / 32;
node_cursor->cl_first = ti->cl_first;
node_cursor->cl_cursor = ti->cl_cursor;
+
*ti_ptr = node_cursor->node_group;
DrawChooseTree(ti_ptr);
return;
}
}
- else if (dx == -1 && ti->node_parent)
+ else if ((dx == -1 || button == MB_MENU_CONTINUE) && ti->node_parent)
{
- FadeSetLeaveMenu();
+ if (game_status != GAME_MODE_SCORES)
+ FadeSetLeaveMenu();
PlaySound(SND_MENU_ITEM_SELECTING);
node_cursor->cl_first = ti->cl_first;
node_cursor->cl_cursor = ti->cl_cursor;
+
*ti_ptr = node_cursor->node_group;
DrawChooseTree(ti_ptr);
}
node_cursor->cl_first = ti->cl_first;
node_cursor->cl_cursor = ti->cl_cursor;
+
*ti_ptr = node_cursor;
if (ti->type == TREE_TYPE_LEVEL_DIR)
}
else if (game_status == GAME_MODE_SCORES)
{
- if (game_status_last_screen == GAME_MODE_PLAYING &&
- setup.auto_play_next_level && setup.increment_levels &&
- scores.last_level_nr < leveldir_current->last_level &&
- !network_playing)
+ if (scores.continue_playing && scores.continue_on_return)
{
- StartGameActions(network.enabled, setup.autorecord,
- level.random_seed);
+ StartPlayingFromHallOfFame();
+
return;
}
- else
+ else if (!scores.continue_on_return)
{
SetGameStatus(GAME_MODE_SCOREINFO);
if (player_name_current == NULL)
player_name_current = player_name;
+ // set text size for main name input (also used on name selection screen)
+ InitializeMainControls();
+
DrawChooseTree(&player_name_current);
}
if (score_entry_current == NULL)
score_entry_current = getFirstValidTreeInfoEntry(score_entries);
+ if (score_entries != NULL && scores.continue_playing)
+ setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT);
+
// ("score_entries" and "score_entry_current" may be NULL here)
}
-void DrawHallOfFame(int level_nr)
+void DrawHallOfFame(int nr)
{
- scores.last_level_nr = level_nr;
+ scores.last_level_nr = nr;
// (this is needed when called from GameEnd() after winning a game)
KeyboardAutoRepeatOn();
SetDrawDeactivationMask(REDRAW_NONE);
SetDrawBackgroundMask(REDRAW_FIELD);
- LoadLocalAndServerScore(level_nr, TRUE);
+ LoadLocalAndServerScore(scores.last_level_nr, TRUE);
DrawHallOfFame_setScoreEntries();
return getHallOfFameTimeText(nr); // show playing time
}
+static char *getHallOfFameTapeDateText(struct ScoreEntry *entry)
+{
+ static char tape_date[MAX_ISO_DATE_LEN + 1];
+ int i, j;
+
+ if (!strEqual(entry->tape_date, UNKNOWN_NAME) ||
+ strEqual(entry->tape_basename, UNDEFINED_FILENAME))
+ return entry->tape_date;
+
+ for (i = 0, j = 0; i < 8; i++, j++)
+ {
+ tape_date[j] = entry->tape_basename[i];
+
+ if (i == 3 || i == 5)
+ tape_date[++j] = '-';
+ }
+
+ tape_date[MAX_ISO_DATE_LEN] = '\0';
+
+ return tape_date;
+}
+
static void HandleHallOfFame_SelectLevel(int step, int direction)
{
int old_level_nr = scores.last_level_nr;
{
struct ScoreEntry *entry = &scores.entry[entry_nr];
char *pos_text = getHallOfFameRankText(entry_nr, 0);
+ char *tape_date = getHallOfFameTapeDateText(entry);
int font_title = MENU_INFO_FONT_TITLE;
int font_head = MENU_INFO_FONT_HEAD;
int font_text = MENU_INFO_FONT_TEXT;
int ystep_title = getMenuTextStep(spacing_title, font_title);
int ystep_para = getMenuTextStep(spacing_para, font_text);
int ystep_line = getMenuTextStep(spacing_line, font_text);
+ int xstart = mSX - SX + menu.left_spacing[GAME_MODE_SCOREINFO];
int ystart = mSY - SY + menu.top_spacing[GAME_MODE_SCOREINFO];
int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO];
- int xstart1 = mSX - SX + 2 * xstep;
- int xstart2 = mSX - SX + 13 * xstep;
+ int xstart1 = xstart + xstep;
+ int xstart2 = xstart + xstep * 12;
int select_x = SX + xstart1;
int select_y1, select_y2;
int play_x, play_y;
int play_height = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]->height;
- boolean play_visible = (entry->id != -1);
+ boolean play_visible = !strEqual(tape_date, UNKNOWN_NAME);
int font_width = getFontWidth(font_text);
int font_height = getFontHeight(font_text);
- int tape_date_width = getTextWidth(entry->tape_date, font_text);
+ int tape_date_width = getTextWidth(tape_date, font_text);
int pad_left = xstart2;
- int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT;
+ int pad_right = menu.right_spacing[GAME_MODE_SCOREINFO];
int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
int max_lines_per_text = 5;
int lines;
ClearField();
- // redraw score selection buttons (which have just been erased)
+ // redraw level selection buttons (which have just been erased)
RedrawScreenMenuGadgets(SCREEN_MASK_SCORES);
if (score_entries == NULL)
play_y = SY + ystart + (font_height - play_height) / 2;
DrawTextF(xstart1, ystart, font_head, "Tape Date");
- DrawTextF(xstart2, ystart, font_text, entry->tape_date);
+ DrawTextF(xstart2, ystart, font_text, tape_date);
ystart += ystep_line;
DrawTextF(xstart1, ystart, font_head, "Platform");
scores.last_entry_nr = entry_nr;
score_info_tape_play = FALSE;
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_SCOREINFO);
-
UnmapAllGadgets();
+ FreeScreenGadgets();
+ CreateScreenGadgets();
+
FadeOut(REDRAW_FIELD);
// needed if different viewport properties defined after playing score tape
ChangeViewportPropertiesIfNeeded();
+ // set this after "ChangeViewportPropertiesIfNeeded()" (which may reset it)
+ SetDrawDeactivationMask(REDRAW_NONE);
+ SetDrawBackgroundMask(REDRAW_FIELD);
+
+ // needed if different background image defined after playing score tape
+ SetMainBackgroundImage(IMG_BACKGROUND_SCORES);
+ SetMainBackgroundImageIfDefined(IMG_BACKGROUND_SCOREINFO);
+
+ // special compatibility handling for "Snake Bite" graphics set
+ if (strPrefix(leveldir_current->identifier, "snake_bite"))
+ ClearRectangle(gfx.background_bitmap, gfx.real_sx, gfx.real_sy + 64,
+ gfx.full_sxsize, gfx.full_sysize - 64);
+
DrawScoreInfo_Content(entry_nr);
// map gadgets for score info screen
SetGameStatus(GAME_MODE_SCORES);
- DrawHallOfFame(level_nr);
+ DrawHallOfFame(scores.last_level_nr);
}
else if (dx)
{
runtime.use_api_server = setup.use_api_server;
if (runtime.use_api_server)
+ {
+ if (setup.has_remaining_tapes)
+ setup.ask_for_uploading_tapes = TRUE;
+
CheckApiServerTasks();
+ }
}
static void ModifyGameSpeedIfNeeded(void)
void *related_value;
} hide_related_entry_list[] =
{
+ { &setup.network_server_hostname, execGadgetNetworkServer },
+ { &setup.network_server_hostname, &network_server_text },
+
{ &setup.scores_in_highscore_list, execSetupChooseScoresType },
{ &setup.scores_in_highscore_list, &scores_type_text },
{ &setup.internal.menu_exit, execExitSetup },
{ &setup.internal.menu_save_and_exit, execSaveAndExitSetup },
+ { &setup.internal.menu_shortcuts_various, execSetupShortcuts1 },
+ { &setup.internal.menu_shortcuts_focus, execSetupShortcuts2 },
+ { &setup.internal.menu_shortcuts_tape, execSetupShortcuts3 },
+ { &setup.internal.menu_shortcuts_sound, execSetupShortcuts4 },
+ { &setup.internal.menu_shortcuts_snap, execSetupShortcuts5 },
+
{ &setup.internal.info_title, execInfoTitleScreen },
{ &setup.internal.info_elements, execInfoElements },
{ &setup.internal.info_music, execInfoMusic },
{ TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" },
{ TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" },
{ TYPE_SWITCH, &setup.time_limit, "Time Limit:" },
- { TYPE_SWITCH, &setup.handicap, "Handicap:" },
- { TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" },
+ { TYPE_SWITCH, &setup.handicap, "Force Solving Levels:" },
+ { TYPE_SWITCH, &setup.skip_levels, "Allow Skipping Levels:" },
{ TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" },
{ TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" },
{ TYPE_SWITCH, &setup.count_score_after_game,"Count Score After Game:" },
{ TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" },
{ TYPE_YES_NO, &setup.ask_on_quit_game, "Ask on Quit Game:" },
{ TYPE_YES_NO, &setup.ask_on_quit_program, "Ask on Quit Program:" },
- { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" },
+ { TYPE_SWITCH, &setup.autorecord, "Auto-Record When Playing:" },
+ { TYPE_SWITCH, &setup.autorecord_after_replay, "Auto-Record After Replay:" },
{ TYPE_SWITCH, &setup.auto_pause_on_start, "Start Game in Pause Mode:" },
{ TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" },
{ TYPE_STRING, &game_speed_text, "" },
static struct TokenInfo setup_info_graphics[] =
{
-#if !defined(PLATFORM_ANDROID)
+#if !defined(PLATFORM_ANDROID) && !defined(PLATFORM_EMSCRIPTEN)
{ TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" },
{ TYPE_ENTER_LIST, execSetupChooseWindowSize, "Window Scaling:" },
{ TYPE_STRING, &window_size_text, "" },
{ TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" },
{ TYPE_STRING, &scroll_delay_text, "" },
#endif
+#if !defined(PLATFORM_EMSCRIPTEN)
{ TYPE_ENTER_LIST, execSetupChooseVsyncMode, "Vertical Sync (VSync):" },
{ TYPE_STRING, &vsync_mode_text, "" },
+#endif
{ TYPE_SWITCH, &setup.fade_screens, "Fade Screens:" },
{ TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" },
{ TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" },
{
case EVENT_KEYPRESS:
{
- key = GetEventKey((KeyEvent *)&event, TRUE);
+ key = GetEventKey((KeyEvent *)&event);
// press 'Escape' or 'Enter' to keep the existing key binding
if (key == KSYM_Escape || key == KSYM_Return)
while (!finished)
{
Event event;
+ DelayCounter event_frame_delay = { GAME_FRAME_DELAY };
- if (NextValidEvent(&event))
+ // reset frame delay counter directly after updating screen
+ ResetDelayCounter(&event_frame_delay);
+
+ while (NextValidEvent(&event))
{
switch (event.type)
{
case EVENT_KEYPRESS:
{
- Key key = GetEventKey((KeyEvent *)&event, FALSE);
+ Key key = GetEventKey((KeyEvent *)&event);
// press 'Escape' to abort and keep the old key bindings
if (key == KSYM_Escape)
HandleOtherEvents(&event);
break;
}
+
+ // do not handle events for longer than standard frame delay period
+ if (DelayReached(&event_frame_delay))
+ break;
}
BackToFront();
int font_height = getFontHeight(font_nr);
int ypos1 = SYSIZE / 2 - font_height * 2;
int ypos2 = SYSIZE / 2 - font_height * 1;
- unsigned int wait_frame_delay = 0;
- unsigned int wait_frame_delay_value = 2000;
+ DelayCounter wait_frame_delay = { 2000 };
ResetDelayCounter(&wait_frame_delay);
DrawTextSCentered(ypos1, font_nr, "Keyboard");
DrawTextSCentered(ypos2, font_nr, "configured!");
- while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+ while (!DelayReached(&wait_frame_delay))
BackToFront();
ClearEventQueue();
{ 282, 210, MARKER_AXIS_Y, "righty", },
};
- unsigned int event_frame_delay = 0;
- unsigned int event_frame_delay_value = GAME_FRAME_DELAY;
-
- ResetDelayCounter(&event_frame_delay);
-
if (!bitmaps_initialized)
{
controller = LoadCustomImage("joystick/controller.png");
screen_initialized = TRUE;
+ DelayCounter event_frame_delay = { GAME_FRAME_DELAY };
+
+ // reset frame delay counter directly after updating screen
+ ResetDelayCounter(&event_frame_delay);
+
while (NextValidEvent(&event))
{
switch (event.type)
}
// do not handle events for longer than standard frame delay period
- if (DelayReached(&event_frame_delay, event_frame_delay_value))
+ if (DelayReached(&event_frame_delay))
break;
}
}
int font_height = getFontHeight(font_nr);
int ypos1 = SYSIZE / 2 - font_height * 2;
int ypos2 = SYSIZE / 2 - font_height * 1;
- unsigned int wait_frame_delay = 0;
- unsigned int wait_frame_delay_value = 2000;
+ DelayCounter wait_frame_delay = { 2000 };
ResetDelayCounter(&wait_frame_delay);
DrawTextSCentered(ypos1, font_nr, message1);
DrawTextSCentered(ypos2, font_nr, message2);
- while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+ while (!DelayReached(&wait_frame_delay))
BackToFront();
ClearEventQueue();
case EVENT_KEYPRESS:
{
- Key key = GetEventKey((KeyEvent *)&event, FALSE);
+ Key key = GetEventKey((KeyEvent *)&event);
action = (key == KSYM_Escape ? ACTION_ESCAPE :
key == KSYM_BackSpace ||
int font_height = getFontHeight(font_nr);
int ypos1 = SYSIZE / 2 - font_height * 2;
int ypos2 = SYSIZE / 2 - font_height * 1;
- unsigned int wait_frame_delay = 0;
- unsigned int wait_frame_delay_value = 2000;
+ DelayCounter wait_frame_delay = { 2000 };
ResetDelayCounter(&wait_frame_delay);
DrawTextSCentered(ypos1, font_nr, "Virtual buttons");
DrawTextSCentered(ypos2, font_nr, "configured!");
- while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+ while (!DelayReached(&wait_frame_delay))
BackToFront();
ClearEventQueue();
int type = GD_TYPE_NORMAL_BUTTON;
boolean checked = FALSE;
+ // do not use touch buttons if overlay touch buttons are disabled
+ if (is_touch_button && !setup.touch.overlay_buttons)
+ continue;
+
event_mask = menubutton_info[i].event_mask;
x = (is_touch_button ? pos->x : mSX + GDI_ACTIVE_POS(pos->x));
// if x/y set to -1, dynamically place buttons next to title text
int title_width = getTextWidth(INFOTEXT_SCORE_ENTRY, FONT_TITLE_1);
+ // special compatibility handling for "Snake Bite" graphics set
+ if (strPrefix(leveldir_current->identifier, "snake_bite"))
+ title_width = strlen(INFOTEXT_SCORE_ENTRY) * 32;
+
+ // use "SX" here to center buttons (ignore horizontal draw offset)
if (pos->x == -1)
x = (id == SCREEN_CTRL_ID_PREV_LEVEL2 ?
SX + (SXSIZE - title_width) / 2 - width * 3 / 2 :
id == SCREEN_CTRL_ID_NEXT_LEVEL2 ?
SX + (SXSIZE + title_width) / 2 + width / 2 : 0);
+ // use "mSY" here to place buttons (respect vertical draw offset)
if (pos->y == -1)
y = (id == SCREEN_CTRL_ID_PREV_LEVEL2 ||
id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0);
}
}
+void HandleScreenGadgetKeys(Key key)
+{
+ if (key == setup.shortcut.tape_play)
+ HandleScreenGadgets(screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]);
+}
+
void DumpScreenIdentifiers(void)
{
int i;
"Upload all your tapes to the high score server now?", REQ_ASK))
return FALSE;
+ // when uploading tapes, make sure that high score server is enabled
+ runtime.use_api_server = setup.use_api_server = TRUE;
+
int num_tapes_uploaded = UploadTapes();
char message[100];