else if (pos == MAIN_CONTROL_EDITOR)
{
if (leveldir_current->readonly &&
- !strEqual(setup.player_name, "Artsoft"))
- Request("This level is read only!", REQ_CONFIRM);
+ setup.editor.show_read_only_warning)
+ Request("This level is read-only!", REQ_CONFIRM | REQ_STAY_OPEN);
- CloseDoor(DOOR_CLOSE_2);
+ CloseDoor(DOOR_CLOSE_ALL);
SetGameStatus(GAME_MODE_EDITOR);
name[xpos] = 0;
}
- else if (key == KSYM_Return)
+ else if (key == KSYM_Return || key == KSYM_Escape)
{
- StopTextInput();
-
- setTypeNameValues(name, pos, TRUE);
+ boolean changed = (key == KSYM_Return);
- active = FALSE;
- }
- else if (key == KSYM_Escape)
- {
StopTextInput();
- setTypeNameValues(name, pos, FALSE);
+ setTypeNameValues(name, pos, changed);
active = FALSE;
}
if (button == MB_MENU_INITIALIZE)
{
level_nr = mx;
- first_entry = 0;
highlight_position = my;
+ first_entry = highlight_position - (NUM_MENU_ENTRIES_ON_SCREEN + 1) / 2 + 1;
+
+ if (first_entry < 0)
+ first_entry = 0;
+ else if (first_entry + NUM_MENU_ENTRIES_ON_SCREEN > MAX_SCORE_ENTRIES)
+ first_entry = MAX(0, MAX_SCORE_ENTRIES - NUM_MENU_ENTRIES_ON_SCREEN);
+
drawHallOfFameList(level_nr, first_entry, highlight_position);
return;
#endif
{ TYPE_SWITCH, &setup.editor.show_element_token, "Show element token:" },
{ TYPE_EMPTY, NULL, "" },
+ { TYPE_SWITCH, &setup.editor.show_read_only_warning, "Show read-only warning:" },
+ { TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
{ 0, NULL, NULL }