PlayMenuSoundsAndMusic();
}
+void DrawInfoScreen_FromMainMenu(int nr)
+{
+ if (nr < INFO_MODE_MAIN || nr >= MAX_INFO_MODES)
+ return;
+
+ CloseDoor(DOOR_CLOSE_2);
+
+ SetGameStatus(GAME_MODE_INFO);
+
+ info_mode = nr;;
+
+ FadeSetEnterScreen();
+
+ DrawInfoScreen();
+}
+
void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
{
if (info_mode == INFO_MODE_TITLE)