#define MENU_CHOOSE_TREE_FONT(x) (FONT_TEXT_1 + (x))
#define MENU_CHOOSE_TREE_COLOR(ti, a) TREE_COLOR(ti, a)
+#define TEXT_NEXT_PAGE "Press any key or button for next page"
+#define TEXT_INFO_MENU "Press any key or button for info menu"
+
// for input setup functions
#define SETUPINPUT_SCREEN_POS_START 0
#define SETUPINPUT_SCREEN_POS_EMPTY1 3
#define SCREEN_CTRL_ID_NEXT_LEVEL 1
#define SCREEN_CTRL_ID_PREV_LEVEL2 2
#define SCREEN_CTRL_ID_NEXT_LEVEL2 3
-#define SCREEN_CTRL_ID_FIRST_LEVEL 4
-#define SCREEN_CTRL_ID_LAST_LEVEL 5
-#define SCREEN_CTRL_ID_LEVEL_NUMBER 6
-#define SCREEN_CTRL_ID_PREV_PLAYER 7
-#define SCREEN_CTRL_ID_NEXT_PLAYER 8
-#define SCREEN_CTRL_ID_INSERT_SOLUTION 9
-#define SCREEN_CTRL_ID_PLAY_SOLUTION 10
-#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 11
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 12
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 13
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 14
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 15
-#define SCREEN_CTRL_ID_SCROLL_UP 16
-#define SCREEN_CTRL_ID_SCROLL_DOWN 17
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 18
-#define SCREEN_CTRL_ID_NETWORK_SERVER 19
-
-#define NUM_SCREEN_GADGETS 20
-
-#define NUM_SCREEN_MENUBUTTONS 16
+#define SCREEN_CTRL_ID_PREV_SCORE 4
+#define SCREEN_CTRL_ID_NEXT_SCORE 5
+#define SCREEN_CTRL_ID_PLAY_TAPE 6
+#define SCREEN_CTRL_ID_FIRST_LEVEL 7
+#define SCREEN_CTRL_ID_LAST_LEVEL 8
+#define SCREEN_CTRL_ID_LEVEL_NUMBER 9
+#define SCREEN_CTRL_ID_PREV_PLAYER 10
+#define SCREEN_CTRL_ID_NEXT_PLAYER 11
+#define SCREEN_CTRL_ID_INSERT_SOLUTION 12
+#define SCREEN_CTRL_ID_PLAY_SOLUTION 13
+#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 14
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 17
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 18
+
+#define NUM_SCREEN_MENUBUTTONS 19
+
+#define SCREEN_CTRL_ID_SCROLL_UP 19
+#define SCREEN_CTRL_ID_SCROLL_DOWN 20
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21
+#define SCREEN_CTRL_ID_NETWORK_SERVER 22
+
+#define NUM_SCREEN_GADGETS 23
+
#define NUM_SCREEN_SCROLLBUTTONS 2
#define NUM_SCREEN_SCROLLBARS 1
#define NUM_SCREEN_TEXTINPUT 1
#define SCREEN_MASK_TOUCH (1 << 3)
#define SCREEN_MASK_TOUCH2 (1 << 4)
#define SCREEN_MASK_SCORES (1 << 5)
+#define SCREEN_MASK_SCORES_INFO (1 << 6)
// graphic position and size values for buttons and scrollbars
#define SC_MENUBUTTON_XSIZE TILEX
static void DrawChooseLevelSet(void);
static void DrawChooseLevelNr(void);
static void DrawScoreInfo(int);
+static void DrawScoreInfo_Content(int);
static void DrawInfoScreen(void);
static void DrawSetupScreen(void);
static void DrawTypeName(void);
static void DrawInfoScreen_HelpAnim(int, int, boolean);
static void DrawInfoScreen_HelpText(int, int, int, int);
static void HandleInfoScreen_Main(int, int, int, int, int);
-static void HandleInfoScreen_TitleScreen(int);
-static void HandleInfoScreen_Elements(int);
-static void HandleInfoScreen_Music(int);
-static void HandleInfoScreen_Credits(int);
-static void HandleInfoScreen_Program(int);
+static void HandleInfoScreen_TitleScreen(int, int, int);
+static void HandleInfoScreen_Elements(int, int, int);
+static void HandleInfoScreen_Music(int, int, int);
+static void HandleInfoScreen_Credits(int, int, int);
+static void HandleInfoScreen_Program(int, int, int);
static void HandleInfoScreen_Version(int);
static void ModifyGameSpeedIfNeeded(void);
static void UnmapScreenTreeGadgets(void);
static void UpdateScreenMenuGadgets(int, boolean);
+static void AdjustScoreInfoButtons_SelectScore(int, int, int);
+static void AdjustScoreInfoButtons_PlayTape(int, int);
static boolean OfferUploadTapes(void);
static void execOfferUploadTapes(void);
static void DrawHallOfFame_setScoreEntries(void);
static void HandleHallOfFame_SelectLevel(int, int);
-static char *getHallOfFameScoreText(int);
+static char *getHallOfFameRankText(int, int);
+static char *getHallOfFameScoreText(int, int);
static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS];
struct TitleControlInfo title_controls[MAX_NUM_TITLE_SCREENS];
+
+// credits screens definitions
+
+static int num_credits_screens = 0;
+static boolean use_global_credits_screens = FALSE;
+
+
+// program info screens definitions
+
+static int num_program_info_screens = 0;
+
+
// main menu display and control definitions
#define MAIN_CONTROL_NAME 0
// store valid level series information
leveldir_last_valid = leveldir_current;
- init_last = init; // switch to new busy animation
-
// needed if last screen (level choice) changed graphics, sounds or music
ReloadCustomArtwork(0);
{
return_to_main_menu = TRUE;
}
- else if (button == MB_MENU_CHOICE)
+ else if (button == MB_MENU_CHOICE || dx)
{
if (game_status_last_screen == GAME_MODE_INFO && num_title_screens == 0)
{
return;
}
- title_screen_nr++;
+ title_screen_nr +=
+ (game_status_last_screen == GAME_MODE_INFO && dx < 0 ? -1 : +1);
- if (title_screen_nr < num_title_screens)
+ if (title_screen_nr >= 0 && title_screen_nr < num_title_screens)
{
tci = &title_controls[title_screen_nr];
DrawTextSCentered(ystart1, font_title, text_title);
DrawTextSCentered(ystart2, font_error, text_error);
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
FadeIn(REDRAW_FIELD);
}
DrawHeadline();
DrawTextSCentered(ystart1, font_title, "The Game Elements:");
-
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for next page");
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
FrameCounter = 0;
}
DrawTitleScreen();
}
-void HandleInfoScreen_TitleScreen(int button)
+void HandleInfoScreen_TitleScreen(int dx, int dy, int button)
{
- HandleTitleScreen(0, 0, 0, 0, button);
+ HandleTitleScreen(0, 0, dx, dy, button);
}
static void DrawInfoScreen_Elements(void)
LoadHelpAnimInfo();
LoadHelpTextInfo();
- HandleInfoScreen_Elements(MB_MENU_INITIALIZE);
+ HandleInfoScreen_Elements(0, 0, MB_MENU_INITIALIZE);
FadeIn(REDRAW_FIELD);
}
-void HandleInfoScreen_Elements(int button)
+void HandleInfoScreen_Elements(int dx, int dy, int button)
{
static unsigned int info_delay = 0;
static int num_anims;
return;
}
- else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE)
+ else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE || dx)
{
if (button != MB_MENU_INITIALIZE)
{
PlaySound(SND_MENU_ITEM_SELECTING);
- page++;
+ page += (dx < 0 ? -1 : +1);
}
- if (page >= num_pages)
+ if (page < 0 || page >= num_pages)
{
FadeMenuSoundsAndMusic();
return;
}
- if (page > 0)
+ if (button != MB_MENU_INITIALIZE)
FadeSetNextScreen();
if (button != MB_MENU_INITIALIZE)
LoadMusicInfo();
- HandleInfoScreen_Music(MB_MENU_INITIALIZE);
+ HandleInfoScreen_Music(0, 0, MB_MENU_INITIALIZE);
FadeIn(REDRAW_FIELD);
}
-void HandleInfoScreen_Music(int button)
+void HandleInfoScreen_Music(int dx, int dy, int button)
{
static struct MusicFileInfo *list = NULL;
int font_title = MENU_INFO_FONT_TITLE;
ClearField();
DrawHeadline();
- DrawTextSCentered(ystart, font_title,
- "No music info for this level set.");
-
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ystart, font_title, "No music info for this level set.");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
return;
}
return;
}
- else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE)
+ else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE || dx)
{
if (button != MB_MENU_INITIALIZE)
{
PlaySound(SND_MENU_ITEM_SELECTING);
if (list != NULL)
- list = list->next;
+ list = (dx < 0 ? list->prev : list->next);
}
if (list == NULL)
ystart += ystep_head;
}
- DrawTextSCentered(ybottom, FONT_TEXT_4,
- "Press any key or button for next page");
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
if (button != MB_MENU_INITIALIZE)
FadeIn(REDRAW_FIELD);
static void DrawInfoScreen_CreditsScreen(int screen_nr)
{
int font_title = MENU_INFO_FONT_TITLE;
- int font_head = MENU_INFO_FONT_HEAD;
int font_text = MENU_INFO_FONT_TEXT;
int font_foot = MENU_INFO_FONT_FOOT;
int spacing_title = menu.headline1_spacing_info[info_mode];
- int spacing_head = menu.headline2_spacing_info[info_mode];
- int spacing_para = menu.paragraph_spacing_info[info_mode];
int spacing_line = menu.line_spacing_info[info_mode];
int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystep_head = getMenuTextStep(spacing_head, font_head);
- int ystep_para = getMenuTextStep(spacing_para, font_text);
- int ystep_line = getMenuTextStep(spacing_line, font_text);
int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
DrawHeadline();
DrawTextSCentered(ystart, font_title, "Credits:");
- ystart += ystep_title;
- if (screen_nr == 0)
- {
- DrawTextSCentered(ystart, font_head,
- "Special thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Peter Liepa");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for creating");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "\"Boulder Dash\"");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "in the year");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "1984");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "published by");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "First Star Software");
- }
- else if (screen_nr == 1)
- {
- DrawTextSCentered(ystart, font_head,
- "Special thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Klaus Heinz & Volker Wertich");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for creating");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "\"Emerald Mine\"");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "in the year");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "1987");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "published by");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Kingsoft");
- }
- else if (screen_nr == 2)
- {
- DrawTextSCentered(ystart, font_head,
- "Special thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Michael Stopp & Philip Jespersen");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for creating");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "\"Supaplex\"");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "in the year");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "1991");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "published by");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Digital Integration");
- }
- else if (screen_nr == 3)
- {
- DrawTextSCentered(ystart, font_head,
- "Special thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Hiroyuki Imabayashi");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for creating");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "\"Sokoban\"");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "in the year");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "1982");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "published by");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Thinking Rabbit");
- }
- else if (screen_nr == 4)
- {
- DrawTextSCentered(ystart, font_head,
- "Special thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Alan Bond");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "and");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "J\xfcrgen Bonhagen");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for the continuous creation");
- ystart += ystep_line;
- DrawTextSCentered(ystart, font_head,
- "of outstanding level sets");
- }
- else if (screen_nr == 5)
- {
- DrawTextSCentered(ystart, font_head,
- "Thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Peter Elzner");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for ideas and inspiration by");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Diamond Caves");
- ystart += ystep_para;
-
- DrawTextSCentered(ystart, font_head,
- "Thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Steffest");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for ideas and inspiration by");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "DX-Boulderdash");
- }
- else if (screen_nr == 6)
- {
- DrawTextSCentered(ystart, font_head,
- "Thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "David Tritscher");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for the code base used for the");
- ystart += ystep_line;
- DrawTextSCentered(ystart, font_head,
- "native Emerald Mine engine");
- }
- else if (screen_nr == 7)
- {
- DrawTextSCentered(ystart, font_head,
- "Thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Guido Schulz");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for the initial DOS port");
- ystart += ystep_para;
-
- DrawTextSCentered(ystart, font_head,
- "Thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "Karl H\xf6rnell");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "for some additional toons");
- }
- else if (screen_nr == 8)
- {
- DrawTextSCentered(ystart, font_head,
- "And not to forget:");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "Many thanks to");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- "All those who contributed");
- ystart += ystep_line;
- DrawTextSCentered(ystart, font_text,
- "levels to this game");
- ystart += ystep_line;
- DrawTextSCentered(ystart, font_text,
- "since 1995");
- }
+ char *filename = getCreditsFilename(screen_nr, use_global_credits_screens);
+ int width = SXSIZE;
+ int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
+ int chars = width / getFontWidth(font_text);
+ int lines = height / getFontHeight(font_text);
+ int padx = (width - chars * getFontWidth(font_text)) / 2;
+ int line_spacing = getMenuTextSpacing(spacing_line, font_text);
+ boolean autowrap = FALSE;
+ boolean centered = TRUE;
+ boolean parse_comments = TRUE;
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for next page");
+ DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
+ filename, font_text, chars, -1, lines, line_spacing, -1,
+ autowrap, centered, parse_comments);
+
+ boolean last_screen = (screen_nr == num_credits_screens - 1);
+ char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
+
+ DrawTextSCentered(ybottom, font_foot, text_foot);
}
static void DrawInfoScreen_Credits(void)
FadeOut(REDRAW_FIELD);
- HandleInfoScreen_Credits(MB_MENU_INITIALIZE);
+ HandleInfoScreen_Credits(0, 0, MB_MENU_INITIALIZE);
FadeIn(REDRAW_FIELD);
}
-void HandleInfoScreen_Credits(int button)
+void HandleInfoScreen_Credits(int dx, int dy, int button)
{
static int screen_nr = 0;
- int num_screens = 9;
if (button == MB_MENU_INITIALIZE)
{
+ int i;
+
+ // determine number of (global or level set specific) credits screens
+ for (i = 0; i < 2; i++)
+ {
+ num_credits_screens = 0;
+ use_global_credits_screens = i;
+
+ while (getCreditsFilename(num_credits_screens,
+ use_global_credits_screens) != NULL)
+ num_credits_screens++;
+
+ if (num_credits_screens > 0)
+ break;
+ }
+
+ if (num_credits_screens == 0)
+ {
+ int font_title = MENU_INFO_FONT_TITLE;
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+ int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
+
+ ClearField();
+ DrawHeadline();
+
+ DrawTextSCentered(ystart, font_title, "No credits for this level set.");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+
+ return;
+ }
+
screen_nr = 0;
- // DrawInfoScreen_CreditsScreen(screen_nr);
+ DrawInfoScreen_CreditsScreen(screen_nr);
}
-
- if (button == MB_MENU_LEAVE)
+ else if (button == MB_MENU_LEAVE)
{
PlaySound(SND_MENU_ITEM_SELECTING);
return;
}
- else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE)
+ else if (button == MB_MENU_CHOICE || dx)
{
- if (button != MB_MENU_INITIALIZE)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
+ PlaySound(SND_MENU_ITEM_SELECTING);
- screen_nr++;
- }
+ screen_nr += (dx < 0 ? -1 : +1);
- if (screen_nr >= num_screens)
+ if (screen_nr < 0 || screen_nr >= num_credits_screens)
{
FadeMenuSoundsAndMusic();
return;
}
- if (screen_nr > 0)
- FadeSetNextScreen();
+ FadeSetNextScreen();
- if (button != MB_MENU_INITIALIZE)
- FadeOut(REDRAW_FIELD);
+ FadeOut(REDRAW_FIELD);
DrawInfoScreen_CreditsScreen(screen_nr);
- if (button != MB_MENU_INITIALIZE)
- FadeIn(REDRAW_FIELD);
+ FadeIn(REDRAW_FIELD);
}
else
{
}
}
-static void DrawInfoScreen_Program(void)
+static void DrawInfoScreen_ProgramScreen(int screen_nr)
{
int font_title = MENU_INFO_FONT_TITLE;
- int font_head = MENU_INFO_FONT_HEAD;
int font_text = MENU_INFO_FONT_TEXT;
int font_foot = MENU_INFO_FONT_FOOT;
int spacing_title = menu.headline1_spacing_info[info_mode];
- int spacing_head = menu.headline2_spacing_info[info_mode];
- int spacing_para = menu.paragraph_spacing_info[info_mode];
int spacing_line = menu.line_spacing_info[info_mode];
int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystep_head = getMenuTextStep(spacing_head, font_head);
- int ystep_para = getMenuTextStep(spacing_para, font_text);
- int ystep_line = getMenuTextStep(spacing_line, font_text);
int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM);
-
- FadeOut(REDRAW_FIELD);
-
ClearField();
DrawHeadline();
DrawTextSCentered(ystart, font_title, "Program Information:");
- ystart += ystep_title;
- DrawTextSCentered(ystart, font_head,
- "This game is Freeware!");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- "If you like it, send e-mail to:");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- setup.internal.program_email);
- ystart += ystep_para;
+ char *filename = getProgramInfoFilename(screen_nr);
+ int width = SXSIZE;
+ int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
+ int chars = width / getFontWidth(font_text);
+ int lines = height / getFontHeight(font_text);
+ int padx = (width - chars * getFontWidth(font_text)) / 2;
+ int line_spacing = getMenuTextSpacing(spacing_line, font_text);
+ boolean autowrap = FALSE;
+ boolean centered = TRUE;
+ boolean parse_comments = TRUE;
- DrawTextSCentered(ystart, font_head,
- "More information and levels:");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_text,
- setup.internal.program_website);
- ystart += ystep_para;
+ DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
+ filename, font_text, chars, -1, lines, line_spacing, -1,
+ autowrap, centered, parse_comments);
- DrawTextSCentered(ystart, font_head,
- "If you have created new levels,");
- ystart += ystep_line;
- DrawTextSCentered(ystart, font_head,
- "send them to me to include them!");
- ystart += ystep_head;
- DrawTextSCentered(ystart, font_head,
- ":-)");
+ boolean last_screen = (screen_nr == num_program_info_screens - 1);
+ char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ybottom, font_foot, text_foot);
+}
+
+static void DrawInfoScreen_Program(void)
+{
+ SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM);
+
+ FadeMenuSoundsAndMusic();
+
+ FadeOut(REDRAW_FIELD);
+
+ HandleInfoScreen_Program(0, 0, MB_MENU_INITIALIZE);
FadeIn(REDRAW_FIELD);
}
-void HandleInfoScreen_Program(int button)
+void HandleInfoScreen_Program(int dx, int dy, int button)
{
- if (button == MB_MENU_LEAVE)
+ static int screen_nr = 0;
+
+ if (button == MB_MENU_INITIALIZE)
+ {
+ // determine number of program info screens
+ num_program_info_screens = 0;
+
+ while (getProgramInfoFilename(num_program_info_screens) != NULL)
+ num_program_info_screens++;
+
+ if (num_program_info_screens == 0)
+ {
+ int font_title = MENU_INFO_FONT_TITLE;
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+ int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
+
+ ClearField();
+ DrawHeadline();
+
+ DrawTextSCentered(ystart, font_title, "No program info available.");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+
+ return;
+ }
+
+ screen_nr = 0;
+
+ DrawInfoScreen_ProgramScreen(screen_nr);
+ }
+ else if (button == MB_MENU_LEAVE)
{
PlaySound(SND_MENU_ITEM_SELECTING);
return;
}
- else if (button == MB_MENU_CHOICE)
+ else if (button == MB_MENU_CHOICE || dx)
{
PlaySound(SND_MENU_ITEM_SELECTING);
- FadeMenuSoundsAndMusic();
+ screen_nr += (dx < 0 ? -1 : +1);
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
+ if (screen_nr < 0 || screen_nr >= num_program_info_screens)
+ {
+ FadeMenuSoundsAndMusic();
+
+ info_mode = INFO_MODE_MAIN;
+ DrawInfoScreen();
+
+ return;
+ }
+
+ FadeSetNextScreen();
+
+ FadeOut(REDRAW_FIELD);
+
+ DrawInfoScreen_ProgramScreen(screen_nr);
+
+ FadeIn(REDRAW_FIELD);
}
else
{
DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver);
DrawTextF(xstart3, ystart, font_text, "%s", driver_name);
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
FadeIn(REDRAW_FIELD);
}
struct TitleMessageInfo *tmi = &readme;
char *filename = getLevelSetInfoFilename();
char *title = "Level Set Information:";
+ int font_foot = MENU_INFO_FONT_FOOT;
int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
tmi->autowrap, tmi->centered, tmi->parse_comments);
- DrawTextSCentered(ybottom, FONT_TEXT_4,
- "Press any key or button for info menu");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
FadeIn(REDRAW_FIELD);
}
void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
{
if (info_mode == INFO_MODE_TITLE)
- HandleInfoScreen_TitleScreen(button);
+ HandleInfoScreen_TitleScreen(dx, dy, button);
else if (info_mode == INFO_MODE_ELEMENTS)
- HandleInfoScreen_Elements(button);
+ HandleInfoScreen_Elements(dx, dy, button);
else if (info_mode == INFO_MODE_MUSIC)
- HandleInfoScreen_Music(button);
+ HandleInfoScreen_Music(dx, dy, button);
else if (info_mode == INFO_MODE_CREDITS)
- HandleInfoScreen_Credits(button);
+ HandleInfoScreen_Credits(dx, dy, button);
else if (info_mode == INFO_MODE_PROGRAM)
- HandleInfoScreen_Program(button);
+ HandleInfoScreen_Program(dx, dy, button);
else if (info_mode == INFO_MODE_VERSION)
HandleInfoScreen_Version(button);
else if (info_mode == INFO_MODE_LEVELSET)
static void DrawChooseTree(TreeInfo **ti_ptr)
{
int fade_mask = REDRAW_FIELD;
+ boolean restart_music = (game_status != game_status_last_screen &&
+ game_status_last_screen != GAME_MODE_SCOREINFO);
if (CheckFadeAll())
fade_mask = REDRAW_ALL;
FreeScreenGadgets();
CreateScreenGadgets();
- if (game_status != game_status_last_screen)
+ if (restart_music)
FadeMenuSoundsAndMusic();
FadeOut(fade_mask);
DrawMaskedBorder(fade_mask);
- if (game_status != game_status_last_screen)
+ if (restart_music)
PlayMenuSoundsAndMusic();
FadeIn(fade_mask);
int font_size_1 = getFontWidth(font_nr1);
int font_size_3 = getFontWidth(font_nr3);
int font_size_4 = getFontWidth(font_nr4);
- int text_size_1 = 3 * font_size_1;
+ int text_size_1 = 4 * font_size_1;
int text_size_4 = 5 * font_size_4;
int border = amSX - SX + getFontDrawOffsetX(font_nr1);
int dx1 = 0;
- int dx2 = text_size_1;
- int dx3 = dx2 + font_size_1;
- int dx4 = screen_width - startdx - 2 * border - text_size_4;
+ int dx3 = text_size_1;
+ int dx4 = SXSIZE - 2 * startdx - 2 * border - text_size_4;
int num_dots = (dx4 - dx3) / font_size_3;
int startx1 = startx + dx1;
- int startx2 = startx + dx2;
int startx3 = startx + dx3;
int startx4 = startx + dx4;
int pos = node->pos;
- boolean forced = (scores.force_last_added && pos == scores.last_added);
- char *pos_text = (forced ? "???" : int2str(pos + 1, 3));
- char *dot_text = ".";
+ char *pos_text = getHallOfFameRankText(pos, 3);
int i;
DrawText(startx1, starty, pos_text, font_nr1);
- DrawText(startx2, starty, dot_text, font_nr1);
for (i = 0; i < num_dots; i++)
- DrawText(startx3 + i * font_size_3, starty, dot_text, font_nr3);
+ DrawText(startx3 + i * font_size_3, starty, ".", font_nr3);
if (!strEqual(scores.entry[pos].name, EMPTY_PLAYER_NAME))
DrawText(startx3, starty, scores.entry[pos].name, font_nr2);
- DrawText(startx4, starty, getHallOfFameScoreText(pos), font_nr4);
+ DrawText(startx4, starty, getHallOfFameScoreText(pos, 5), font_nr4);
}
else
{
static TreeInfo *setHallOfFameActiveEntry(TreeInfo **ti_ptr)
{
+ int score_pos = scores.last_added;
+
+ if (game_status_last_screen == GAME_MODE_SCOREINFO)
+ score_pos = scores.last_entry_nr;
+
// set current tree entry to last added score entry
- *ti_ptr = getTreeInfoFromIdentifier(score_entries, i_to_a(scores.last_added));
+ *ti_ptr = getTreeInfoFromIdentifier(score_entries, i_to_a(score_pos));
// if that fails, set current tree entry to first entry (back link)
if (*ti_ptr == NULL)
static void DrawHallOfFame_setScoreEntries(void)
{
+ int max_empty_entries = 10; // at least show "top ten" list, if empty
+ int max_visible_entries = NUM_MENU_ENTRIES_ON_SCREEN - 1; // w/o back link
+ int min_score_entries = MIN(max_empty_entries, max_visible_entries);
int score_pos = (scores.last_added >= 0 ? scores.last_added : 0);
int i;
for (i = 0; i < MAX_SCORE_ENTRIES; i++)
{
- // do not add empty score entries
+ // do not add empty score entries if off-screen
if (scores.entry[i].score == 0 &&
- scores.entry[i].time == 0)
+ scores.entry[i].time == 0 &&
+ i >= min_score_entries)
break;
TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_SCORE_ENTRY);
DrawChooseTree(&score_entry_current);
}
+static char *getHallOfFameRankText(int nr, int size)
+{
+ static char rank_text[10];
+ boolean forced = (scores.force_last_added && nr == scores.last_added);
+ char *rank_text_raw = (forced ? "???" : int2str(nr + 1, size));
+
+ sprintf(rank_text, "%s%s", rank_text_raw, (size > 0 || !forced ? "." : ""));
+
+ return rank_text;
+}
+
static char *getHallOfFameTimeText(int nr)
{
static char score_text[10];
return score_text;
}
-static char *getHallOfFameScoreText(int nr)
+static char *getHallOfFameScoreText(int nr, int size)
{
if (!level.rate_time_over_score)
- return int2str(scores.entry[nr].score, 5); // show normal score
+ return int2str(scores.entry[nr].score, size); // show normal score
else if (level.use_step_counter)
- return int2str(scores.entry[nr].time, 5); // show number of steps
+ return int2str(scores.entry[nr].time, size); // show number of steps
else
- return getHallOfFameTimeText(nr); // show playing time
+ return getHallOfFameTimeText(nr); // show playing time
}
static void HandleHallOfFame_SelectLevel(int step, int direction)
{
- int old_level_nr = level_nr;
+ int old_level_nr = scores.last_level_nr;
int new_level_nr = old_level_nr + step * direction;
if (new_level_nr < leveldir_current->first_level)
PlaySound(SND_MENU_ITEM_SELECTING);
scores.last_level_nr = level_nr = new_level_nr;
+ scores.last_entry_nr = 0;
+ LoadLevel(level_nr);
LoadLocalAndServerScore(level_nr, TRUE);
DrawHallOfFame_setScoreEntries();
- // force remapping optional gadgets (especially scroll bar)
- UnmapScreenTreeGadgets();
+ if (game_status == GAME_MODE_SCORES)
+ {
+ // force remapping optional gadgets (especially scroll bar)
+ UnmapScreenTreeGadgets();
- // redraw complete high score screen, as sub-title has changed
- ClearField();
+ // redraw complete high score screen, as sub-title has changed
+ ClearField();
- // redraw level selection buttons (which have just been erased)
- RedrawScreenMenuGadgets(SCREEN_MASK_SCORES);
+ // redraw level selection buttons (which have just been erased)
+ RedrawScreenMenuGadgets(SCREEN_MASK_SCORES);
- HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, &score_entry_current);
+ HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, &score_entry_current);
+ }
+ else
+ {
+ DrawScoreInfo_Content(scores.last_entry_nr);
+ }
SaveLevelSetup_SeriesInfo();
}
HandleChooseTree(mx, my, dx, dy, button, &score_entry_current);
}
-static void DrawScoreInfo(int pos)
+static void DrawScoreInfo_Content(int entry_nr)
{
- struct ScoreEntry *entry = &scores.entry[pos];
+ struct ScoreEntry *entry = &scores.entry[entry_nr];
+ char *pos_text = getHallOfFameRankText(entry_nr, 0);
int font_title = MENU_INFO_FONT_TITLE;
int font_head = MENU_INFO_FONT_HEAD;
int font_text = MENU_INFO_FONT_TEXT;
int ystart = mSY - SY + menu.top_spacing[GAME_MODE_SCOREINFO];
int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO];
int xstart1 = mSX - SX + 2 * xstep;
- int xstart2 = mSX - SX + 14 * xstep;
+ int xstart2 = mSX - SX + 13 * xstep;
+ int select_x = SX + xstart1;
+ int select_y1, select_y2;
+ int play_x, play_y;
+ int play_height = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]->height;
+ int font_width = getFontWidth(font_text);
+ int font_height = getFontHeight(font_text);
+ int tape_date_width = getTextWidth(entry->tape_date, font_text);
+ int pad_left = xstart2;
+ int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT;
+ int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
+ int max_lines_per_text = 5;
+ int lines;
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_SCOREINFO);
+ ClearField();
- FadeOut(REDRAW_FIELD);
+ // redraw score selection buttons (which have just been erased)
+ RedrawScreenMenuGadgets(SCREEN_MASK_SCORES);
- ClearField();
+ if (score_entries == NULL)
+ {
+ drawChooseTreeScreen_Scores_NotAvailable();
+
+ return;
+ }
drawChooseTreeHead(score_entries);
drawChooseTreeInfo(score_entries);
ystart += ystep_title;
DrawTextF(xstart1, ystart, font_head, "Level Set");
- DrawTextF(xstart2, ystart, font_text, leveldir_current->name);
+ lines = DrawTextBufferS(xstart2, ystart, leveldir_current->name, font_text,
+ max_chars_per_line, -1, max_lines_per_text, 0, -1,
+ TRUE, FALSE, FALSE);
+ ystart += ystep_line + (lines > 0 ? lines - 1 : 0) * font_height;
+
+ DrawTextF(xstart1, ystart, font_head, "Level");
+ lines = DrawTextBufferS(xstart2, ystart, level.name, font_text,
+ max_chars_per_line, -1, max_lines_per_text, 0, -1,
+ TRUE, FALSE, FALSE);
+ ystart += ystep_para + (lines > 0 ? lines - 1 : 0) * font_height;
+
+ select_y1 = SY + ystart;
+ ystart += graphic_info[IMG_MENU_BUTTON_PREV_SCORE].height;
+
+ DrawTextF(xstart1, ystart, font_head, "Rank");
+ DrawTextF(xstart2, ystart, font_text, pos_text);
ystart += ystep_line;
- DrawTextF(xstart1, ystart, font_head, "Level Name");
- DrawTextF(xstart2, ystart, font_text, level.name);
- ystart += ystep_para;
-
DrawTextF(xstart1, ystart, font_head, "Player");
DrawTextF(xstart2, ystart, font_text, entry->name);
ystart += ystep_line;
else
{
DrawTextF(xstart1, ystart, font_head, "Time");
- DrawTextF(xstart2, ystart, font_text, getHallOfFameTimeText(pos));
+ DrawTextF(xstart2, ystart, font_text, getHallOfFameTimeText(entry_nr));
ystart += ystep_line;
}
ystart += ystep_line;
}
+ ystart += ystep_line;
+
+ play_x = SX + xstart2 + tape_date_width + font_width;
+ play_y = SY + ystart + (font_height - play_height) / 2;
+
+ DrawTextF(xstart1, ystart, font_head, "Tape Date");
+ DrawTextF(xstart2, ystart, font_text, entry->tape_date);
+ ystart += ystep_line;
+
+ DrawTextF(xstart1, ystart, font_head, "Platform");
+ DrawTextF(xstart2, ystart, font_text, entry->platform);
+ ystart += ystep_line;
+
+ DrawTextF(xstart1, ystart, font_head, "Version");
+ DrawTextF(xstart2, ystart, font_text, entry->version);
+ ystart += ystep_line;
+
+ DrawTextF(xstart1, ystart, font_head, "Country");
+ lines = DrawTextBufferS(xstart2, ystart, entry->country_name, font_text,
+ max_chars_per_line, -1, max_lines_per_text, 0, -1,
+ TRUE, FALSE, FALSE);
+ ystart += ystep_line;
+
+ select_y2 = SY + ystart;
+
DrawTextSCentered(ybottom, font_foot, "Press any key or button to go back");
+ AdjustScoreInfoButtons_SelectScore(select_x, select_y1, select_y2);
+ AdjustScoreInfoButtons_PlayTape(play_x, play_y);
+}
+
+static void DrawScoreInfo(int entry_nr)
+{
+ scores.last_entry_nr = entry_nr;
+
+ SetMainBackgroundImageIfDefined(IMG_BACKGROUND_SCOREINFO);
+
+ UnmapAllGadgets();
+
+ FadeOut(REDRAW_FIELD);
+
+ DrawScoreInfo_Content(entry_nr);
+
+ // map gadgets for score info screen
+ MapScreenMenuGadgets(SCREEN_MASK_SCORES_INFO);
+
FadeIn(REDRAW_FIELD);
}
+static void HandleScoreInfo_SelectScore(int step, int direction)
+{
+ int old_entry_nr = scores.last_entry_nr;
+ int new_entry_nr = old_entry_nr + step * direction;
+ int num_nodes = numTreeInfoInGroup(score_entry_current);
+ int num_entries = num_nodes - 1; // score nodes only, without back link
+
+ if (new_entry_nr < 0)
+ new_entry_nr = 0;
+ if (new_entry_nr > num_entries - 1)
+ new_entry_nr = num_entries - 1;
+
+ if (new_entry_nr != old_entry_nr)
+ {
+ scores.last_entry_nr = new_entry_nr;
+
+ DrawScoreInfo_Content(new_entry_nr);
+ }
+}
+
+static void HandleScoreInfo_PlayTape(void)
+{
+}
+
void HandleScoreInfo(int mx, int my, int dx, int dy, int button)
{
- if (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE)
+ boolean button_action = (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE);
+ boolean button_is_valid = (mx >= 0 && my >= 0);
+ boolean button_screen_clicked = (button_action && button_is_valid);
+
+ if (server_scores.updated)
+ {
+ // reload scores, using updated server score cache file
+ LoadLocalAndServerScore(scores.last_level_nr, FALSE);
+
+ server_scores.updated = FALSE;
+
+ DrawHallOfFame_setScoreEntries();
+
+ DrawScoreInfo_Content(scores.last_entry_nr);
+ }
+
+ if (button_screen_clicked)
{
PlaySound(SND_MENU_ITEM_SELECTING);
DrawHallOfFame(level_nr);
}
+ else if (dx)
+ {
+ HandleHallOfFame_SelectLevel(1, SIGN(dx) * (ABS(dx) > 1 ? 10 : 1));
+ }
+ else if (dy)
+ {
+ HandleScoreInfo_SelectScore(1, SIGN(dy) * (ABS(dy) > 1 ? 10 : 1));
+ }
}
IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE,
&menu.scores.button.prev_level, NULL,
SCREEN_CTRL_ID_PREV_LEVEL2,
- SCREEN_MASK_SCORES,
+ SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
GD_EVENT_PRESSED | GD_EVENT_REPEATED,
FALSE, "previous level"
},
IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE,
&menu.scores.button.next_level, NULL,
SCREEN_CTRL_ID_NEXT_LEVEL2,
- SCREEN_MASK_SCORES,
+ SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
GD_EVENT_PRESSED | GD_EVENT_REPEATED,
FALSE, "next level"
},
+ {
+ IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE,
+ &menu.scores.button.prev_score, NULL,
+ SCREEN_CTRL_ID_PREV_SCORE,
+ SCREEN_MASK_SCORES_INFO,
+ GD_EVENT_PRESSED | GD_EVENT_REPEATED,
+ FALSE, "previous score"
+ },
+ {
+ IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE,
+ &menu.scores.button.next_score, NULL,
+ SCREEN_CTRL_ID_NEXT_SCORE,
+ SCREEN_MASK_SCORES_INFO,
+ GD_EVENT_PRESSED | GD_EVENT_REPEATED,
+ FALSE, "next score"
+ },
+ {
+ IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE,
+ &menu.scores.button.play_tape, NULL,
+ SCREEN_CTRL_ID_PLAY_TAPE,
+ SCREEN_MASK_SCORES_INFO,
+ GD_EVENT_RELEASED,
+ FALSE, "play tape"
+ },
{
IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
&menu.main.button.first_level, NULL,
int screen_mask = menubutton_info[i].screen_mask;
boolean is_touch_button = menubutton_info[i].is_touch_button;
boolean is_check_button = menubutton_info[i].check_value != NULL;
- boolean is_score_button = (screen_mask == SCREEN_MASK_SCORES);
+ boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO);
+ boolean has_gfx_pressed = (menubutton_info[i].gfx_pressed ==
+ menubutton_info[i].gfx_unpressed);
Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
int gfx_unpressed, gfx_pressed;
int x, y, width, height;
gd_x2a = gd_x2;
gd_y2a = gd_y2;
- if (is_touch_button)
+ if (has_gfx_pressed)
{
gd_x2 += graphic_info[gfx_pressed].pressed_xoffset;
gd_y2 += graphic_info[gfx_pressed].pressed_yoffset;
SX + (SXSIZE + title_width) / 2 + width / 2 : 0);
if (pos->y == -1)
- y = mSY + MENU_TITLE1_YPOS;
+ y = (id == SCREEN_CTRL_ID_PREV_LEVEL2 ||
+ id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0);
}
gi = CreateGadget(GDI_CUSTOM_ID, id,
UnmapScreenGadgets();
}
+static void AdjustScoreInfoButtons_SelectScore(int x, int y1, int y2)
+{
+ struct GadgetInfo *gi_1 = screen_gadget[SCREEN_CTRL_ID_PREV_SCORE];
+ struct GadgetInfo *gi_2 = screen_gadget[SCREEN_CTRL_ID_NEXT_SCORE];
+ struct MenuPosInfo *pos_1 = menubutton_info[SCREEN_CTRL_ID_PREV_SCORE].pos;
+ struct MenuPosInfo *pos_2 = menubutton_info[SCREEN_CTRL_ID_NEXT_SCORE].pos;
+
+ if (pos_1->x == -1 && pos_1->y == -1)
+ ModifyGadget(gi_1, GDI_X, x, GDI_Y, y1, GDI_END);
+
+ if (pos_2->x == -1 && pos_2->y == -1)
+ ModifyGadget(gi_2, GDI_X, x, GDI_Y, y2, GDI_END);
+}
+
+static void AdjustScoreInfoButtons_PlayTape(int x, int y)
+{
+ struct GadgetInfo *gi = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE];
+ struct MenuPosInfo *pos = menubutton_info[SCREEN_CTRL_ID_PLAY_TAPE].pos;
+
+ if (pos->x == -1 && pos->y == -1)
+ ModifyGadget(gi, GDI_X, x, GDI_Y, y, GDI_END);
+}
+
static void HandleScreenGadgets(struct GadgetInfo *gi)
{
int id = gi->custom_id;
HandleHallOfFame_SelectLevel(step, +1);
break;
+ case SCREEN_CTRL_ID_PREV_SCORE:
+ HandleScoreInfo_SelectScore(step, -1);
+ break;
+
+ case SCREEN_CTRL_ID_NEXT_SCORE:
+ HandleScoreInfo_SelectScore(step, +1);
+ break;
+
+ case SCREEN_CTRL_ID_PLAY_TAPE:
+ HandleScoreInfo_PlayTape();
+ break;
+
case SCREEN_CTRL_ID_FIRST_LEVEL:
HandleMainMenu_SelectLevel(MAX_LEVELS, -1, NO_DIRECT_LEVEL_SELECT);
break;