#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 28
#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 29
#define SETUP_MODE_CHOOSE_DROP_DISTANCE 30
+#define SETUP_MODE_CHOOSE_TRANSPARENCY 31
-#define MAX_SETUP_MODES 31
+#define MAX_SETUP_MODES 32
#define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
#define STR_SETUP_CHOOSE_TOUCH_CONTROL "Control Type"
#define STR_SETUP_CHOOSE_MOVE_DISTANCE "Move Distance"
#define STR_SETUP_CHOOSE_DROP_DISTANCE "Drop Distance"
+#define STR_SETUP_CHOOSE_TRANSPARENCY "Transparency"
/* for input setup functions */
#define SETUPINPUT_SCREEN_POS_START 0
-#define SETUPINPUT_SCREEN_POS_END (SCR_FIELDY - 4)
-#define SETUPINPUT_SCREEN_POS_EMPTY1 (SETUPINPUT_SCREEN_POS_START + 3)
-#define SETUPINPUT_SCREEN_POS_EMPTY2 (SETUPINPUT_SCREEN_POS_END - 1)
+#define SETUPINPUT_SCREEN_POS_EMPTY1 3
+#define SETUPINPUT_SCREEN_POS_EMPTY2 12
+#define SETUPINPUT_SCREEN_POS_END 13
#define MENU_SETUP_FONT_TITLE FONT_TEXT_1
#define MENU_SETUP_FONT_TEXT FONT_TITLE_2
static void HandleSetupScreen_Input(int, int, int, int, int);
static void CustomizeKeyboard(int);
static void ConfigureJoystick(int);
+static void ConfigureVirtualButtons();
static void execSetupGame(void);
static void execSetupGraphics(void);
static void execSetupSound(void);
static TreeInfo *drop_distances = NULL;
static TreeInfo *drop_distance_current = NULL;
+static TreeInfo *transparencies = NULL;
+static TreeInfo *transparency_current = NULL;
+
static TreeInfo *level_number = NULL;
static TreeInfo *level_number_current = NULL;
{ -1, NULL },
};
+static struct
+{
+ int value;
+ char *text;
+} transparencies_list[] =
+{
+ { 0, "0 % (Opaque)" },
+ { 10, "10 %" },
+ { 20, "20 %" },
+ { 30, "30 %" },
+ { 40, "40 %" },
+ { 50, "50 %" },
+ { 60, "60 %" },
+ { 70, "70 %" },
+ { 80, "80 %" },
+ { 90, "90 %" },
+ { 100, "100 % (Invisible)" },
+
+ { -1, NULL },
+};
+
#define DRAW_MODE(s) ((s) >= GAME_MODE_MAIN && \
(s) <= GAME_MODE_SETUP ? (s) : \
(s) == GAME_MODE_PSEUDO_TYPENAME ? \
int ypos = MENU_SCREEN_START_YPOS + screen_pos;
int font_nr = getMenuTextFont(ti->type);
- if (token_info == setup_info_input)
+ if (setup_mode == SETUP_MODE_INPUT)
font_nr = FONT_MENU_1;
if (active)
execSetupSound();
else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL ||
setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE ||
- setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
+ setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE ||
+ setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY)
execSetupTouch();
else
execSetupArtwork();
execSetupSound();
else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL ||
setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE ||
- setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
+ setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE ||
+ setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY)
execSetupTouch();
else
execSetupArtwork();
execSetupSound();
else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL ||
setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE ||
- setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
+ setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE ||
+ setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY)
execSetupTouch();
else
execSetupArtwork();
static char *touch_controls_text;
static char *move_distance_text;
static char *drop_distance_text;
+static char *transparency_text;
static void execSetupMain()
{
#endif
}
-#if defined(TARGET_SDL2) && !defined(PLATFORM_ANDROID)
static void execSetupChooseWindowSize()
{
setup_mode = SETUP_MODE_CHOOSE_WINDOW_SIZE;
DrawSetupScreen();
}
-#endif
static void execSetupChooseVolumeSimple()
{
DrawSetupScreen();
}
+static void execSetupChooseTransparency()
+{
+ setup_mode = SETUP_MODE_CHOOSE_TRANSPARENCY;
+
+ DrawSetupScreen();
+}
+
+static void execSetupConfigureVirtualButtons()
+{
+ ConfigureVirtualButtons();
+
+ DrawSetupScreen();
+}
+
static void execSetupTouch()
{
if (touch_controls == NULL)
drop_distance_current = drop_distances;
}
+ if (transparencies == NULL)
+ {
+ int i;
+
+ for (i = 0; transparencies_list[i].value != -1; i++)
+ {
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+ char identifier[32], name[32];
+ int value = transparencies_list[i].value;
+ char *text = transparencies_list[i].text;
+
+ ti->node_top = &transparencies;
+ ti->sort_priority = value;
+
+ sprintf(identifier, "%d", value);
+ sprintf(name, "%s", text);
+
+ setString(&ti->identifier, identifier);
+ setString(&ti->name, name);
+ setString(&ti->name_sorting, name);
+ setString(&ti->infotext, STR_SETUP_CHOOSE_TRANSPARENCY);
+
+ pushTreeInfo(&transparencies, ti);
+ }
+
+ /* sort transparency values to start with lowest transparency value */
+ sortTreeInfo(&transparencies);
+
+ /* set current transparency value to configured transparency value */
+ transparency_current =
+ getTreeInfoFromIdentifier(transparencies,
+ i_to_a(setup.touch.transparency));
+
+ /* if that fails, set current transparency to reliable default value */
+ if (transparency_current == NULL)
+ transparency_current =
+ getTreeInfoFromIdentifier(transparencies,
+ i_to_a(TOUCH_TRANSPARENCY_DEFAULT));
+
+ /* if that also fails, set current transparency to first available value */
+ if (transparency_current == NULL)
+ transparency_current = transparencies;
+ }
+
setup.touch.control_type = touch_control_current->identifier;
setup.touch.move_distance = atoi(move_distance_current->identifier);
setup.touch.drop_distance = atoi(drop_distance_current->identifier);
+ setup.touch.transparency = atoi(transparency_current->identifier);
/* needed for displaying volume text instead of identifier */
touch_controls_text = touch_control_current->name;
move_distance_text = move_distance_current->name;
drop_distance_text = drop_distance_current->name;
+ transparency_text = transparency_current->name;
setup_mode = SETUP_MODE_TOUCH;
execExitSetup();
}
+static struct
+{
+ void *value;
+ void *related_value;
+} hide_related_entry_list[] =
+{
+ { &setup.game_frame_delay, execSetupChooseGameSpeed },
+ { &setup.game_frame_delay, &game_speed_text },
+
+ { &setup.scroll_delay_value, execSetupChooseScrollDelay },
+ { &setup.scroll_delay_value, &scroll_delay_text },
+
+ { &setup.engine_snapshot_mode, execSetupChooseSnapshotMode },
+ { &setup.engine_snapshot_mode, &snapshot_mode_text },
+
+ { &setup.window_scaling_percent, execSetupChooseWindowSize },
+ { &setup.window_scaling_percent, &window_size_text },
+
+ { &setup.window_scaling_quality, execSetupChooseScalingType },
+ { &setup.window_scaling_quality, &scaling_type_text },
+
+ { &setup.screen_rendering_mode, execSetupChooseRenderingMode },
+ { &setup.screen_rendering_mode, &rendering_mode_text },
+
+ { &setup.graphics_set, execSetupChooseGraphics },
+ { &setup.graphics_set, &graphics_set_name },
+
+ { &setup.sounds_set, execSetupChooseSounds },
+ { &setup.sounds_set, &sounds_set_name },
+
+ { &setup.music_set, execSetupChooseMusic },
+ { &setup.music_set, &music_set_name },
+
+ { &setup.volume_simple, execSetupChooseVolumeSimple },
+ { &setup.volume_simple, &volume_simple_text },
+
+ { &setup.volume_loops, execSetupChooseVolumeLoops },
+ { &setup.volume_loops, &volume_loops_text },
+
+ { &setup.volume_music, execSetupChooseVolumeMusic },
+ { &setup.volume_music, &volume_music_text },
+
+ { &setup.touch.control_type, execSetupChooseTouchControls },
+ { &setup.touch.control_type, &touch_controls_text },
+
+ { &setup.touch.move_distance, execSetupChooseMoveDistance },
+ { &setup.touch.move_distance, &move_distance_text },
+
+ { &setup.touch.drop_distance, execSetupChooseDropDistance },
+ { &setup.touch.drop_distance, &drop_distance_text },
+
+ { &setup.touch.transparency, execSetupChooseTransparency },
+ { &setup.touch.transparency, &transparency_text },
+
+ { NULL, NULL }
+};
+
+void setHideRelatedSetupEntries()
+{
+ int i;
+
+ for (i = 0; hide_related_entry_list[i].value != NULL; i++)
+ if (hideSetupEntry(hide_related_entry_list[i].value))
+ setHideSetupEntry(hide_related_entry_list[i].related_value);
+}
+
static struct TokenInfo setup_info_main[] =
{
{ TYPE_ENTER_MENU, execSetupGame, STR_SETUP_GAME },
{ TYPE_SWITCH, NULL, "Player:" },
{ TYPE_SWITCH, NULL, "Device:" },
{ TYPE_SWITCH, NULL, "" },
+ { TYPE_SKIPPABLE, NULL, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
+ { TYPE_SKIPPABLE, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
{ 0, NULL, NULL }
{ 0, NULL, NULL }
};
+static struct TokenInfo setup_info_touch_virtual_buttons[] =
+{
+ { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
+ { TYPE_STRING, &touch_controls_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupChooseTransparency, "Transparency:" },
+ { TYPE_STRING, &transparency_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
+};
+
static struct TokenInfo setup_info_touch_wipe_gestures[] =
{
{ TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *setup_info_orig)
{
- static struct TokenInfo *setup_info_hide = NULL;
+ static struct TokenInfo *setup_info_final = NULL;
int list_size = 0;
int list_pos = 0;
int i;
while (setup_info_orig[list_size++].type != 0);
/* free, allocate and clear memory for target list */
- checked_free(setup_info_hide);
- setup_info_hide = checked_calloc(list_size * sizeof(struct TokenInfo));
+ checked_free(setup_info_final);
+ setup_info_final = checked_calloc(list_size * sizeof(struct TokenInfo));
/* copy setup info list without setup entries marked as hidden */
for (i = 0; setup_info_orig[i].type != 0; i++)
- if (!hideSetupEntry(setup_info_orig[i].value))
- setup_info_hide[list_pos++] = setup_info_orig[i];
+ {
+ /* skip setup entries configured to be hidden */
+ if (hideSetupEntry(setup_info_orig[i].value))
+ continue;
+
+ /* skip skippable setup entries if screen is lower than usual */
+ if (SCR_FIELDY < SCR_FIELDY_DEFAULT &&
+ setup_info_orig[i].type == TYPE_SKIPPABLE)
+ continue;
- return setup_info_hide;
+ setup_info_final[list_pos++] = setup_info_orig[i];
+ }
+
+ return setup_info_final;
}
static void DrawSetupScreen_Generic()
setup_info = setup_info_touch;
title_string = STR_SETUP_TOUCH;
- if (strEqual(setup.touch.control_type, TOUCH_CONTROL_WIPE_GESTURES))
+ if (strEqual(setup.touch.control_type, TOUCH_CONTROL_VIRTUAL_BUTTONS))
+ setup_info = setup_info_touch_virtual_buttons;
+ else if (strEqual(setup.touch.control_type, TOUCH_CONTROL_WIPE_GESTURES))
setup_info = setup_info_touch_wipe_gestures;
}
else if (setup_mode == SETUP_MODE_SHORTCUTS)
ClearField();
- setup_info = setup_info_input;
+ setup_info = getSetupInfoFinal(setup_info_input);
DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, STR_SETUP_INPUT);
- for (i = 0; setup_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++)
+ for (i = 0; setup_info[i].type != 0; i++)
{
if (setup_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
initCursor(i, IMG_MENU_BUTTON_ENTER_MENU);
"Joystick3",
"Joystick4"
};
- int text_font_nr = (active ? FONT_MENU_1_ACTIVE : FONT_MENU_1);
+ int font_nr_menu = (active ? FONT_MENU_1_ACTIVE : FONT_MENU_1);
+ int font_nr_info = FONT_MENU_1;
+ int font_nr_name = FONT_VALUE_OLD;
+ int font_nr_on = FONT_VALUE_1;
+ int font_nr_off = FONT_VALUE_OLD;
+ int pos = 4;
+
+ if (SCR_FIELDX < SCR_FIELDX_DEFAULT)
+ {
+ font_nr_info = FONT_MENU_2;
+ font_nr_on = FONT_VALUE_NARROW;
+ font_nr_off = FONT_VALUE_OLD_NARROW;
+ }
custom_key = setup.input[player_nr].key;
int joystick_nr = getJoystickNrFromDeviceName(device_name);
boolean joystick_active = CheckJoystickOpened(joystick_nr);
char *text = joystick_name[joystick_nr];
- int font_nr = (joystick_active ? FONT_VALUE_1 : FONT_VALUE_OLD);
+ int font_nr = (joystick_active ? font_nr_on : font_nr_off);
DrawText(mSX + 8 * 32, mSY + 3 * 32, text, font_nr);
- DrawText(mSX + 32, mSY + 4 * 32, "Configure", text_font_nr);
+ DrawText(mSX + 32, mSY + 4 * 32, "Configure", font_nr_menu);
}
else
{
- DrawText(mSX + 8 * 32, mSY + 3 * 32, "Keyboard ", FONT_VALUE_1);
- DrawText(mSX + 1 * 32, mSY + 4 * 32, "Customize", text_font_nr);
+ DrawText(mSX + 8 * 32, mSY + 3 * 32, "Keyboard ", font_nr_on);
+ DrawText(mSX + 1 * 32, mSY + 4 * 32, "Customize", font_nr_menu);
}
- DrawText(mSX + 32, mSY + 5 * 32, "Actual Settings:", FONT_MENU_1);
+ if (SCR_FIELDY >= SCR_FIELDY_DEFAULT)
+ DrawText(mSX + 32, mSY + 5 * 32, "Actual Settings:", font_nr_info);
+ else
+ pos = 3;
- drawCursorXY(1, 4, IMG_MENU_BUTTON_LEFT);
- drawCursorXY(1, 5, IMG_MENU_BUTTON_RIGHT);
- drawCursorXY(1, 6, IMG_MENU_BUTTON_UP);
- drawCursorXY(1, 7, IMG_MENU_BUTTON_DOWN);
+ drawCursorXY(1, pos + 0, IMG_MENU_BUTTON_LEFT);
+ drawCursorXY(1, pos + 1, IMG_MENU_BUTTON_RIGHT);
+ drawCursorXY(1, pos + 2, IMG_MENU_BUTTON_UP);
+ drawCursorXY(1, pos + 3, IMG_MENU_BUTTON_DOWN);
- DrawText(mSX + 2 * 32, mSY + 6 * 32, ":", FONT_VALUE_OLD);
- DrawText(mSX + 2 * 32, mSY + 7 * 32, ":", FONT_VALUE_OLD);
- DrawText(mSX + 2 * 32, mSY + 8 * 32, ":", FONT_VALUE_OLD);
- DrawText(mSX + 2 * 32, mSY + 9 * 32, ":", FONT_VALUE_OLD);
- DrawText(mSX + 1 * 32, mSY + 10 * 32, "Snap Field:", FONT_VALUE_OLD);
- DrawText(mSX + 1 * 32, mSY + 12 * 32, "Drop Element:", FONT_VALUE_OLD);
+ DrawText(mSX + 2 * 32, mSY + (pos + 2) * 32, ":", font_nr_name);
+ DrawText(mSX + 2 * 32, mSY + (pos + 3) * 32, ":", font_nr_name);
+ DrawText(mSX + 2 * 32, mSY + (pos + 4) * 32, ":", font_nr_name);
+ DrawText(mSX + 2 * 32, mSY + (pos + 5) * 32, ":", font_nr_name);
+ DrawText(mSX + 1 * 32, mSY + (pos + 6) * 32, "Snap Field:", font_nr_name);
+ DrawText(mSX + 1 * 32, mSY + (pos + 8) * 32, "Drop Element:", font_nr_name);
for (i = 0; i < 6; i++)
{
- int ypos = 6 + i + (i > 3 ? i-3 : 0);
+ int ypos = (pos + 2) + i + (i > 3 ? i - 3 : 0);
DrawText(mSX + 3 * 32, mSY + ypos * 32,
- " ", FONT_VALUE_1);
+ " ", font_nr_on);
DrawText(mSX + 3 * 32, mSY + ypos * 32,
(setup.input[player_nr].use_joystick ?
custom[i].text :
- getKeyNameFromKey(*custom[i].key)), FONT_VALUE_1);
+ getKeyNameFromKey(*custom[i].key)), font_nr_on);
}
}
int pos_empty2 = SETUPINPUT_SCREEN_POS_EMPTY2;
int pos_end = SETUPINPUT_SCREEN_POS_END;
+ if (SCR_FIELDY < SCR_FIELDY_DEFAULT)
+ {
+ int i;
+
+ for (i = 0; setup_info_input[i].type != 0; i++)
+ {
+ /* adjust menu structure according to skipped setup entries */
+ if (setup_info_input[i].type == TYPE_SKIPPABLE)
+ {
+ pos_empty2--;
+ pos_end--;
+ }
+ }
+ }
+
if (button == MB_MENU_INITIALIZE)
{
+ /* input setup menu may have changed size due to graphics configuration */
+ if (choice >= pos_empty1)
+ choice = pos_end;
+
drawPlayerSetupInputInfo(input_player_nr, (choice == 2));
DrawCursorAndText_Setup(choice, -1, TRUE);
{ &custom_key.snap, "Snap Field" },
{ &custom_key.drop, "Drop Element" }
};
- int success = FALSE;
+ int font_nr_old = FONT_VALUE_OLD;
+ int font_nr_new = FONT_VALUE_1;
+ boolean success = FALSE;
+
+ if (SCR_FIELDX < SCR_FIELDX_DEFAULT)
+ {
+ font_nr_old = FONT_VALUE_OLD_NARROW;
+ font_nr_new = FONT_VALUE_NARROW;
+ }
/* read existing key bindings from player setup */
custom_key = setup.input[player_nr].key;
DrawText(mSX, mSY + (2 + 2 * step_nr + 1) * 32,
"Key:", FONT_INPUT_1_ACTIVE);
DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32,
- getKeyNameFromKey(*customize_step[step_nr].key), FONT_VALUE_OLD);
+ getKeyNameFromKey(*customize_step[step_nr].key), font_nr_old);
FadeIn(REDRAW_FIELD);
/* got new key binding */
*customize_step[step_nr].key = key;
DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32,
- " ", FONT_VALUE_1);
+ " ", font_nr_new);
DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32,
- getKeyNameFromKey(key), FONT_VALUE_1);
+ getKeyNameFromKey(key), font_nr_new);
step_nr++;
/* un-highlight last query */
"Key:", FONT_INPUT_1_ACTIVE);
DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32,
getKeyNameFromKey(*customize_step[step_nr].key),
- FONT_VALUE_OLD);
+ font_nr_old);
}
break;
controller->width, controller->height,
controller_x, controller_y);
+ SDL_SetSurfaceBlendMode(marker->surface_masked, SDL_BLENDMODE_BLEND);
SDL_SetSurfaceAlphaMod(marker->surface_masked, alpha);
BlitBitmapMasked(marker, drawto, 0, 0,
/* leave screen */
success = FALSE;
done = TRUE;
+
+ break;
}
/* undo this step */
DrawSetupScreen_Input();
}
+boolean ConfigureVirtualButtonsMain()
+{
+ static char *customize_step_text[] =
+ {
+ "Move Left",
+ "Move Right",
+ "Move Up",
+ "Move Down",
+ "Snap Field",
+ "Drop Element"
+ };
+ char grid_button[] =
+ {
+ CHAR_GRID_BUTTON_LEFT,
+ CHAR_GRID_BUTTON_RIGHT,
+ CHAR_GRID_BUTTON_UP,
+ CHAR_GRID_BUTTON_DOWN,
+ CHAR_GRID_BUTTON_SNAP,
+ CHAR_GRID_BUTTON_DROP
+ };
+ int font_nr = FONT_INPUT_1_ACTIVE;
+ int font_height = getFontHeight(font_nr);
+ int ypos1 = SYSIZE / 2 - font_height * 2;
+ int ypos2 = SYSIZE / 2 - font_height * 1;
+ boolean success = FALSE;
+ boolean finished = FALSE;
+ int step_nr = 0;
+ char grid_button_draw = CHAR_GRID_BUTTON_NONE;
+ char grid_button_old[MAX_GRID_XSIZE][MAX_GRID_YSIZE];
+ char grid_button_tmp[MAX_GRID_XSIZE][MAX_GRID_YSIZE];
+ boolean set_grid_button = FALSE;
+ int nr = GRID_ACTIVE_NR();
+ int x, y;
+
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ grid_button_old[x][y] = grid_button_tmp[x][y] = overlay.grid_button[x][y];
+
+ overlay.grid_button_highlight = grid_button[step_nr];
+
+ FadeSetEnterMenu();
+ FadeOut(REDRAW_FIELD);
+
+ ClearField();
+
+ DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons");
+ DrawTextSCentered(ypos1, font_nr, "Select tiles to");
+ DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]);
+
+ FadeIn(REDRAW_FIELD);
+
+ SetOverlayShowGrid(TRUE);
+
+ while (!finished)
+ {
+ Event event;
+
+ while (NextValidEvent(&event))
+ {
+ switch (event.type)
+ {
+ case EVENT_KEYPRESS:
+ {
+ Key key = GetEventKey((KeyEvent *)&event, FALSE);
+
+ /* press 'Escape' to abort and keep the old key bindings */
+ if (key == KSYM_Escape)
+ {
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ overlay.grid_button[x][y] = grid_button_old[x][y];
+
+ FadeSkipNextFadeIn();
+
+ finished = TRUE;
+
+ break;
+ }
+
+ /* press 'Enter' to keep the existing key binding */
+ if (key == KSYM_Return ||
+ key == KSYM_Menu ||
+ key == KSYM_space)
+ {
+ step_nr++;
+ }
+ else if (key == KSYM_BackSpace ||
+ key == KSYM_Back)
+ {
+ if (step_nr == 0)
+ {
+ FadeSkipNextFadeIn();
+
+ finished = TRUE;
+
+ break;
+ }
+
+ step_nr--;
+ }
+ else
+ {
+ break;
+ }
+
+ /* all virtual buttons configured */
+ if (step_nr == 6)
+ {
+ finished = TRUE;
+ success = TRUE;
+
+ break;
+ }
+
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ grid_button_tmp[x][y] = overlay.grid_button[x][y];
+
+ overlay.grid_button_highlight = grid_button[step_nr];
+
+ /* query next virtual button */
+
+ ClearField();
+
+ DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons");
+ DrawTextSCentered(ypos1, font_nr, "Select tiles to");
+ DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]);
+ }
+ break;
+
+ case EVENT_KEYRELEASE:
+ key_joystick_mapping = 0;
+ break;
+
+ case EVENT_BUTTONPRESS:
+ case EVENT_BUTTONRELEASE:
+ {
+ ButtonEvent *button = (ButtonEvent *)&event;
+
+ button->x += video.screen_xoffset;
+ button->y += video.screen_yoffset;
+
+ x = button->x * overlay.grid_xsize / video.screen_width;
+ y = button->y * overlay.grid_ysize / video.screen_height;
+
+ if (button->type == EVENT_BUTTONPRESS)
+ {
+ button_status = button->button;
+
+ grid_button_draw =
+ (overlay.grid_button[x][y] != grid_button[step_nr] ?
+ grid_button[step_nr] : CHAR_GRID_BUTTON_NONE);
+
+ set_grid_button = TRUE;
+ }
+ else
+ {
+ button_status = MB_RELEASED;
+ }
+ }
+ break;
+
+ case EVENT_MOTIONNOTIFY:
+ {
+ MotionEvent *motion = (MotionEvent *)&event;
+
+ motion->x += video.screen_xoffset;
+ motion->y += video.screen_yoffset;
+
+ x = motion->x * overlay.grid_xsize / video.screen_width;
+ y = motion->y * overlay.grid_ysize / video.screen_height;
+
+ set_grid_button = TRUE;
+ }
+ break;
+
+#if defined(TARGET_SDL2)
+ case SDL_WINDOWEVENT:
+ HandleWindowEvent((WindowEvent *) &event);
+
+ // check if device has been rotated
+ if (nr != GRID_ACTIVE_NR())
+ {
+ nr = GRID_ACTIVE_NR();
+
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ grid_button_old[x][y] = grid_button_tmp[x][y] =
+ overlay.grid_button[x][y];
+ }
+
+ break;
+
+ case SDL_APP_WILLENTERBACKGROUND:
+ case SDL_APP_DIDENTERBACKGROUND:
+ case SDL_APP_WILLENTERFOREGROUND:
+ case SDL_APP_DIDENTERFOREGROUND:
+ HandlePauseResumeEvent((PauseResumeEvent *) &event);
+ break;
+#endif
+
+ default:
+ HandleOtherEvents(&event);
+ break;
+ }
+
+ if (set_grid_button)
+ {
+ overlay.grid_button[x][y] =
+ (grid_button_draw != CHAR_GRID_BUTTON_NONE ? grid_button_draw :
+ grid_button_tmp[x][y] == grid_button[step_nr] ? CHAR_GRID_BUTTON_NONE :
+ grid_button_tmp[x][y]);
+
+ set_grid_button = FALSE;
+ }
+ }
+
+ BackToFront();
+ }
+
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ setup.touch.grid_button[nr][x][y] = overlay.grid_button[x][y];
+
+ overlay.grid_button_highlight = CHAR_GRID_BUTTON_NONE;
+
+ SetOverlayShowGrid(FALSE);
+
+ return success;
+}
+
+void ConfigureVirtualButtons()
+{
+ boolean success = ConfigureVirtualButtonsMain();
+
+ if (success)
+ {
+ int font_nr = FONT_TITLE_1;
+ int font_height = getFontHeight(font_nr);
+ int ypos1 = SYSIZE / 2 - font_height * 2;
+ int ypos2 = SYSIZE / 2 - font_height * 1;
+ unsigned int wait_frame_delay = 0;
+ unsigned int wait_frame_delay_value = 2000;
+
+ ResetDelayCounter(&wait_frame_delay);
+
+ ClearField();
+
+ DrawTextSCentered(ypos1, font_nr, "Virtual buttons");
+ DrawTextSCentered(ypos2, font_nr, "configured!");
+
+ while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+ BackToFront();
+
+ ClearEventQueue();
+ }
+}
+
void DrawSetupScreen()
{
if (setup_mode == SETUP_MODE_INPUT)
DrawChooseTree(&move_distance_current);
else if (setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
DrawChooseTree(&drop_distance_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY)
+ DrawChooseTree(&transparency_current);
else
DrawSetupScreen_Generic();
HandleChooseTree(mx, my, dx, dy, button, &move_distance_current);
else if (setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
HandleChooseTree(mx, my, dx, dy, button, &drop_distance_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY)
+ HandleChooseTree(mx, my, dx, dy, button, &transparency_current);
else
HandleSetupScreen_Generic(mx, my, dx, dy, button);
}