#define MAX_INFO_MODES 8
/* screens on the setup screen */
+/* (must match GFX_SPECIAL_ARG_SETUP_* values as defined in src/main.h) */
+/* (should also match corresponding entries in src/conf_gfx.c) */
#define SETUP_MODE_MAIN 0
#define SETUP_MODE_GAME 1
#define SETUP_MODE_EDITOR 2
#define SETUP_MODE_SOUND 4
#define SETUP_MODE_ARTWORK 5
#define SETUP_MODE_INPUT 6
-#define SETUP_MODE_SHORTCUTS 7
-#define SETUP_MODE_SHORTCUTS_1 8
-#define SETUP_MODE_SHORTCUTS_2 9
-#define SETUP_MODE_SHORTCUTS_3 10
-#define SETUP_MODE_SHORTCUTS_4 11
-#define SETUP_MODE_SHORTCUTS_5 12
+#define SETUP_MODE_TOUCH 7
+#define SETUP_MODE_SHORTCUTS 8
+#define SETUP_MODE_SHORTCUTS_1 9
+#define SETUP_MODE_SHORTCUTS_2 10
+#define SETUP_MODE_SHORTCUTS_3 11
+#define SETUP_MODE_SHORTCUTS_4 12
+#define SETUP_MODE_SHORTCUTS_5 13
/* sub-screens on the setup screen (generic) */
-#define SETUP_MODE_CHOOSE_ARTWORK 13
-#define SETUP_MODE_CHOOSE_OTHER 14
+#define SETUP_MODE_CHOOSE_ARTWORK 14
+#define SETUP_MODE_CHOOSE_OTHER 15
/* sub-screens on the setup screen (specific) */
-#define SETUP_MODE_CHOOSE_GAME_SPEED 15
-#define SETUP_MODE_CHOOSE_SCREEN_MODE 16
+#define SETUP_MODE_CHOOSE_GAME_SPEED 16
#define SETUP_MODE_CHOOSE_SCROLL_DELAY 17
-#define SETUP_MODE_CHOOSE_GRAPHICS 18
-#define SETUP_MODE_CHOOSE_SOUNDS 19
-#define SETUP_MODE_CHOOSE_MUSIC 20
-#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 21
-#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 22
-#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 23
-
-#define MAX_SETUP_MODES 24
+#define SETUP_MODE_CHOOSE_SCREEN_MODE 18
+#define SETUP_MODE_CHOOSE_WINDOW_SIZE 19
+#define SETUP_MODE_CHOOSE_SCALING_TYPE 20
+#define SETUP_MODE_CHOOSE_GRAPHICS 21
+#define SETUP_MODE_CHOOSE_SOUNDS 22
+#define SETUP_MODE_CHOOSE_MUSIC 23
+#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 24
+#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 25
+#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 26
+#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 27
+#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 28
+#define SETUP_MODE_CHOOSE_DROP_DISTANCE 29
+
+#define MAX_SETUP_MODES 30
/* for input setup functions */
#define SETUPINPUT_SCREEN_POS_START 0
/* for various menu stuff */
#define MENU_SCREEN_START_XPOS 1
#define MENU_SCREEN_START_YPOS 2
+#if 1
+#define MENU_SCREEN_VALUE_XPOS (SCR_FIELDX - 3)
+#define MENU_SCREEN_MAX_XPOS (SCR_FIELDX - 1)
+#else
#define MENU_SCREEN_VALUE_XPOS 14
#define MENU_SCREEN_MAX_XPOS (SCR_FIELDX - 1)
+#endif
#define MENU_TITLE1_YPOS 8
#define MENU_TITLE2_YPOS 46
-#define MAX_INFO_ELEMENTS_ON_SCREEN 10
+#define MENU_SCREEN_INFO_XSTART 16
+#define MENU_SCREEN_INFO_YSTART1 100
+#define MENU_SCREEN_INFO_YSTART2 128
+#define MENU_SCREEN_INFO_YSTEP (TILEY + 4)
+#define MENU_SCREEN_INFO_YBOTTOM (SYSIZE - 20)
+#define MENU_SCREEN_INFO_YSIZE (MENU_SCREEN_INFO_YBOTTOM - \
+ MENU_SCREEN_INFO_YSTART2 - \
+ TILEY / 2)
+#define MAX_INFO_ELEMENTS_ON_SCREEN 128
+#if 1
+#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(MENU_SCREEN_INFO_YSIZE / \
+ MENU_SCREEN_INFO_YSTEP, \
+ MAX_INFO_ELEMENTS_ON_SCREEN)
+#else
+#define NUM_INFO_ELEMENTS_ON_SCREEN 10
+#endif
#define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - MENU_SCREEN_START_YPOS)
+#if 1
+#define MAX_MENU_TEXT_LENGTH_BIG 13
+#define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2)
+#else
#define MAX_MENU_TEXT_LENGTH_BIG (MENU_SCREEN_VALUE_XPOS - \
MENU_SCREEN_START_XPOS)
#define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2)
+#endif
/* buttons and scrollbars identifiers */
#define SCREEN_CTRL_ID_PREV_LEVEL 0
static void execSetupGame(void);
static void execSetupGraphics(void);
static void execSetupSound(void);
+static void execSetupTouch(void);
static void execSetupArtwork(void);
static void HandleChooseTree(int, int, int, int, int, TreeInfo **);
static void HandleInfoScreen_Version(int);
static void MapScreenMenuGadgets(int);
+static void MapScreenGadgets(int);
static void MapScreenTreeGadgets(TreeInfo *);
static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS];
static TreeInfo *screen_modes = NULL;
static TreeInfo *screen_mode_current = NULL;
+static TreeInfo *window_sizes = NULL;
+static TreeInfo *window_size_current = NULL;
+
+static TreeInfo *scaling_types = NULL;
+static TreeInfo *scaling_type_current = NULL;
+
static TreeInfo *scroll_delays = NULL;
static TreeInfo *scroll_delay_current = NULL;
static TreeInfo *volumes_music = NULL;
static TreeInfo *volume_music_current = NULL;
+static TreeInfo *touch_controls = NULL;
+static TreeInfo *touch_control_current = NULL;
+
+static TreeInfo *move_distances = NULL;
+static TreeInfo *move_distance_current = NULL;
+
+static TreeInfo *drop_distances = NULL;
+static TreeInfo *drop_distance_current = NULL;
+
static TreeInfo *level_number = NULL;
static TreeInfo *level_number_current = NULL;
+static struct
+{
+ int value;
+ char *text;
+} window_sizes_list[] =
+{
+ { 50, "50 %" },
+ { 80, "80 %" },
+ { 90, "90 %" },
+ { 100, "100 % (Default)" },
+ { 110, "110 %" },
+ { 120, "120 %" },
+ { 130, "130 %" },
+ { 140, "140 %" },
+ { 150, "150 %" },
+ { 200, "200 %" },
+ { 250, "250 %" },
+ { 300, "300 %" },
+
+ { -1, NULL },
+};
+
+static struct
+{
+ char *value;
+ char *text;
+} scaling_types_list[] =
+{
+ { SCALING_QUALITY_NEAREST, "None" },
+ { SCALING_QUALITY_LINEAR, "Linear" },
+ { SCALING_QUALITY_BEST, "Anisotropic" },
+
+ { NULL, NULL },
+};
+
static struct
{
int value;
{ -1, NULL },
};
+static struct
+{
+ char *value;
+ char *text;
+} touch_controls_list[] =
+{
+ { TOUCH_CONTROL_VIRTUAL_BUTTONS, "Virtual Buttons" },
+ { TOUCH_CONTROL_WIPE_GESTURES, "Wipe Gestures" },
+
+ { NULL, NULL },
+};
+
+static struct
+{
+ int value;
+ char *text;
+} distances_list[] =
+{
+ { 1, "1 %" },
+ { 2, "2 %" },
+ { 3, "3 %" },
+ { 4, "4 %" },
+ { 5, "5 %" },
+ { 10, "10 %" },
+ { 15, "15 %" },
+ { 20, "20 %" },
+ { 25, "25 %" },
+
+ { -1, NULL },
+};
+
#define DRAW_MODE(s) ((s) >= GAME_MODE_MAIN && \
(s) <= GAME_MODE_SETUP ? (s) : \
(s) == GAME_MODE_PSEUDO_TYPENAME ? \
menu.list_size[game_status] : \
MAX_MENU_ENTRIES_ON_SCREEN)
-#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
-#define NUM_SCROLLBAR_BITMAPS 2
-static Bitmap *scrollbar_bitmap[NUM_SCROLLBAR_BITMAPS];
-#endif
-
/* title display and control definitions */
static LevelDirTree *leveldir_last_valid = NULL;
boolean levelset_has_changed = FALSE;
+ LimitScreenUpdates(FALSE);
+
FadeSetLeaveScreen();
/* do not fade out here -- function may continue and fade on editor screen */
}
/* needed if last screen was the setup screen and fullscreen state changed */
- ToggleFullscreenIfNeeded();
+ // (moved to "execSetupGraphics()" to change fullscreen state directly)
+ // ToggleFullscreenOrChangeWindowScalingIfNeeded();
/* leveldir_current may be invalid (level group, parent link) */
if (!validLevelSeries(leveldir_current))
#if 1
FadeOut(fade_mask);
+#if 0
/* needed if last screen was the editor screen */
UndrawSpecialEditorDoor();
+#endif
+
#if 0
if (fade_mask == REDRAW_FIELD)
BackToFront();
ChangeViewportPropertiesIfNeeded();
#endif
+#if 1
+ /* needed if last screen was the editor screen */
+ UndrawSpecialEditorDoor();
+#endif
+
#if defined(TARGET_SDL)
SetDrawtoField(DRAW_BACKBUFFER);
#endif
InitializeMainControls();
DrawCursorAndText_Main(-1, FALSE);
- DrawPreviewLevel(TRUE);
+ DrawPreviewLevelInitial();
HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE);
MapScreenMenuGadgets(SCREEN_MASK_MAIN);
#if 1
- if (fade_mask == REDRAW_ALL)
+ /* copy actual game door content to door double buffer for OpenDoor() */
+ BlitBitmap(drawto, bitmap_db_door_2, VX, VY, VXSIZE, VYSIZE, 0, 0);
+#endif
+
+#if 1
+ // if (fade_mask == REDRAW_ALL)
+ // (always redraw current door state)
{
int door_state = GetDoorState();
}
#endif
+#if 0
+ redraw_mask |= REDRAW_ALL;
+ BackToFront();
+ Delay(3000);
+#endif
+
DrawMaskedBorder(REDRAW_ALL);
FadeIn(fade_mask);
{
/* skipping levels is only allowed when trying to skip single level */
if (setup.skip_levels && step == 1 &&
- Request("Level still unsolved ! Skip despite handicap ?", REQ_ASK))
+ Request("Level still unsolved! Skip despite handicap?", REQ_ASK))
{
leveldir_current->handicap_level++;
SaveLevelSetup_SeriesInfo();
mci->pos_text->font);
LoadLevel(level_nr);
- DrawPreviewLevel(TRUE);
+ DrawPreviewLevelInitial();
TapeErase();
LoadTape(level_nr);
DrawCompleteVideoDisplay();
- /* needed because DrawPreviewLevel() takes some time */
+ /* needed because DrawPreviewLevelInitial() takes some time */
BackToFront();
SyncDisplay();
}
{
game_status = GAME_MODE_LEVELNR;
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawChooseLevelNr();
}
else if (pos >= MAIN_CONTROL_NAME && pos <= MAIN_CONTROL_QUIT)
gotoTopLevelDir();
#endif
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawChooseLevelSet();
}
}
{
game_status = GAME_MODE_SCORES;
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawHallOfFame(-1);
}
else if (pos == MAIN_CONTROL_EDITOR)
{
if (leveldir_current->readonly &&
!strEqual(setup.player_name, "Artsoft"))
- Request("This level is read only !", REQ_CONFIRM);
+ Request("This level is read only!", REQ_CONFIRM);
+
+ CloseDoor(DOOR_CLOSE_2);
game_status = GAME_MODE_EDITOR;
game_status = GAME_MODE_INFO;
info_mode = INFO_MODE_MAIN;
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawInfoScreen();
}
else if (pos == MAIN_CONTROL_GAME)
game_status = GAME_MODE_SETUP;
setup_mode = SETUP_MODE_MAIN;
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawSetupScreen();
}
else if (pos == MAIN_CONTROL_QUIT)
SaveLevelSetup_LastSeries();
SaveLevelSetup_SeriesInfo();
- if (Request("Do you really want to quit ?", REQ_ASK | REQ_STAY_CLOSED))
+ if (Request("Do you really want to quit?", REQ_ASK | REQ_STAY_CLOSED))
game_status = GAME_MODE_QUIT;
}
}
}
+#if 0
if (game_status == GAME_MODE_MAIN)
{
- DrawPreviewLevel(FALSE);
+ DrawPreviewLevelAnimation();
DoAnimation();
}
+#endif
}
{
static int infoscreen_step[MAX_INFO_ELEMENTS_ON_SCREEN];
static int infoscreen_frame[MAX_INFO_ELEMENTS_ON_SCREEN];
- int xstart = mSX + 16;
- int ystart1 = mSY - SY + 100;
- int ystart2 = mSY + 64 + 2 * 32;
- int ybottom = mSY - SY + SYSIZE - 20;
- int ystep = TILEY + 4;
+ int xstart = mSX + MENU_SCREEN_INFO_XSTART;
+ int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+ int ystart2 = mSY + MENU_SCREEN_INFO_YSTART2;
+ int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
+ int ystep = MENU_SCREEN_INFO_YSTEP;
int element, action, direction;
int graphic;
int delay;
if (init)
{
- for (i = 0; i < MAX_INFO_ELEMENTS_ON_SCREEN; i++)
+ for (i = 0; i < NUM_INFO_ELEMENTS_ON_SCREEN; i++)
infoscreen_step[i] = infoscreen_frame[i] = 0;
ClearField();
i = j = 0;
while (helpanim_info[j].element != HELPANIM_LIST_END)
{
- if (i >= start + MAX_INFO_ELEMENTS_ON_SCREEN ||
+ if (i >= start + NUM_INFO_ELEMENTS_ON_SCREEN ||
i >= max_anims)
break;
else if (i < start)
static int num_anims;
static int num_pages;
static int page;
- int anims_per_page = MAX_INFO_ELEMENTS_ON_SCREEN;
+ int anims_per_page = NUM_INFO_ELEMENTS_ON_SCREEN;
int i;
if (button == MB_MENU_INITIALIZE)
"If you like it, send e-mail to:");
DrawTextSCentered(ystart2 + 2 * ystep, FONT_TEXT_3,
PROGRAM_EMAIL_STRING);
+#if 1
+ DrawTextSCentered(ystart2 + 4 * ystep, FONT_TEXT_2,
+ "More information and levels:");
+ DrawTextSCentered(ystart2 + 5 * ystep, FONT_TEXT_3,
+ PROGRAM_WEBSITE_STRING);
+ DrawTextSCentered(ystart2 + 7 * ystep, FONT_TEXT_2,
+ "If you have created new levels,");
+ DrawTextSCentered(ystart2 + 8 * ystep, FONT_TEXT_2,
+ "send them to me to include them!");
+ DrawTextSCentered(ystart2 + 9 * ystep, FONT_TEXT_2,
+ ":-)");
+#else
DrawTextSCentered(ystart2 + 3 * ystep, FONT_TEXT_2,
"or SnailMail to:");
DrawTextSCentered(ystart2 + 4 * ystep + 0, FONT_TEXT_3,
"send them to me to include them!");
DrawTextSCentered(ystart2 + 11 * ystep, FONT_TEXT_2,
":-)");
+#endif
DrawTextSCentered(ybottom, FONT_TEXT_4,
"Press any key or button for info menu");
int ystart1 = mSY - SY + 100;
int ystart2 = mSY - SY + 150;
int ybottom = mSY - SY + SYSIZE - 20;
- int xstart1 = mSX + 2 * xstep;
- int xstart2 = mSX + 19 * xstep;
+ int xstart1 = mSX - SX + 2 * xstep;
+ int xstart2 = mSX - SX + 18 * xstep;
#if defined(TARGET_SDL)
- int xstart3 = mSX + 29 * xstep;
+ int xstart3 = mSX - SX + 28 * xstep;
SDL_version sdl_version_compiled;
const SDL_version *sdl_version_linked;
- int driver_name_len = 8;
+ int driver_name_len = 10;
+#if defined(TARGET_SDL2)
+ SDL_version sdl_version_linked_ext;
+ const char *driver_name = NULL;
+#else
char driver_name[driver_name_len];
+#endif
#endif
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_VERSION);
DrawTextF(xstart3, ystart2, font_header, "linked");
SDL_VERSION(&sdl_version_compiled);
+#if defined(TARGET_SDL2)
+ SDL_GetVersion(&sdl_version_linked_ext);
+ sdl_version_linked = &sdl_version_linked_ext;
+#else
sdl_version_linked = SDL_Linked_Version();
+#endif
ystart2 += 2 * ystep;
DrawTextF(xstart1, ystart2, font_text, "SDL");
DrawTextF(xstart2, ystart2, font_header, "Requested");
DrawTextF(xstart3, ystart2, font_header, "Used");
+#if defined(TARGET_SDL2)
+ driver_name = getStringCopyNStatic(SDL_GetVideoDriver(0), driver_name_len);
+#else
SDL_VideoDriverName(driver_name, driver_name_len);
+#endif
ystart2 += 2 * ystep;
DrawTextF(xstart1, ystart2, font_text, "SDL_VideoDriver");
DrawTextF(xstart2, ystart2, font_text, "%s", setup.system.sdl_videodriver);
DrawTextF(xstart3, ystart2, font_text, "%s", driver_name);
+#if defined(TARGET_SDL2)
+ driver_name = getStringCopyNStatic(SDL_GetAudioDriver(0), driver_name_len);
+#else
SDL_AudioDriverName(driver_name, driver_name_len);
+#endif
ystart2 += ystep;
DrawTextF(xstart1, ystart2, font_text, "SDL_AudioDriver");
else
HandleInfoScreen_Main(mx, my, dx, dy, button);
+#if 0
DoAnimation();
+#endif
}
InitAnimation();
}
+static void AdjustScrollbar(int id, int items_max, int items_visible,
+ int item_position)
+{
+ struct GadgetInfo *gi = screen_gadget[id];
+
+ if (item_position > items_max - items_visible)
+ item_position = items_max - items_visible;
+
+ ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
+ GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
+}
+
static void AdjustChooseTreeScrollbar(int id, int first_entry, TreeInfo *ti)
{
+#if 1
+ AdjustScrollbar(id, numTreeInfoInGroup(ti), NUM_MENU_ENTRIES_ON_SCREEN,
+ first_entry);
+#else
struct GadgetInfo *gi = screen_gadget[id];
int items_max, items_visible, item_position;
ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
+#endif
}
static void drawChooseTreeList(int first_entry, int num_page_entries,
}
else if (game_status == GAME_MODE_SETUP)
{
- if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
+ if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED ||
+ setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
execSetupGame();
else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE ||
- setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
+ setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
+ setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
execSetupGraphics();
else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE ||
setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS ||
setup_mode == SETUP_MODE_CHOOSE_VOLUME_MUSIC)
execSetupSound();
+ else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL ||
+ setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE ||
+ setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
+ execSetupTouch();
else
execSetupArtwork();
}
if (ti->cl_cursor + dy < 0 ||
ti->cl_cursor + dy > num_page_entries - 1)
{
+#if 1
+ boolean redraw = FALSE;
+
+ if (ABS(dy) == SCROLL_PAGE)
+ step = num_page_entries - 1;
+
+ if (dy < 0 && ti->cl_first > 0)
+ {
+ /* scroll page/line up */
+
+ ti->cl_first -= step;
+ if (ti->cl_first < 0)
+ ti->cl_first = 0;
+
+ redraw = TRUE;
+ }
+ else if (dy > 0 && ti->cl_first + num_page_entries < num_entries)
+ {
+ /* scroll page/line down */
+
+ ti->cl_first += step;
+ if (ti->cl_first + num_page_entries > num_entries)
+ ti->cl_first = MAX(0, num_entries - num_page_entries);
+
+ redraw = TRUE;
+ }
+
+ if (redraw)
+ {
+ drawChooseTreeList(ti->cl_first, num_page_entries, ti);
+ drawChooseTreeInfo(ti->cl_first + ti->cl_cursor, ti);
+ drawChooseTreeCursor(ti->cl_cursor, TRUE);
+
+ AdjustChooseTreeScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL,
+ ti->cl_first, ti);
+ }
+
+#else
+
if (ABS(dy) == SCROLL_PAGE)
step = num_page_entries - 1;
AdjustChooseTreeScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL,
ti->cl_first, ti);
}
+#endif
return;
}
mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x &&
y >= 0 && y < num_page_entries)
{
+#if 0
+ printf("::: TEST/HandleChooseTree [%d, %d, %d, %d]\n", Counter(),
+ button, mx, screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x);
+#endif
+
if (button)
{
if (y != ti->cl_cursor)
}
else
{
+#if 1
+ FadeSetEnterMenu();
+#else
FadeSetEnterScreen();
+#endif
node_cursor->cl_first = ti->cl_first;
node_cursor->cl_cursor = ti->cl_cursor;
if (game_status == GAME_MODE_SETUP)
{
- if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
+ if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED ||
+ setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
execSetupGame();
else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE ||
- setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
+ setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
+ setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
execSetupGraphics();
else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE ||
setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS ||
setup_mode == SETUP_MODE_CHOOSE_VOLUME_MUSIC)
execSetupSound();
+ else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL ||
+ setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE ||
+ setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
+ execSetupTouch();
else
execSetupArtwork();
}
{
HandleChooseTree(mx, my, dx, dy, button, &leveldir_current);
+#if 0
DoAnimation();
+#endif
}
void DrawChooseLevelNr()
HandleChooseTree(mx, my, dx, dy, button, &leveldir_current);
#endif
+#if 0
DoAnimation();
+#endif
}
void DrawHallOfFame(int highlight_position)
static void drawHallOfFameList(int first_entry, int highlight_position)
{
- int i;
+ int i, j;
SetMainBackgroundImage(IMG_BACKGROUND_SCORES);
ClearField();
int font_nr4 = (active ? FONT_TEXT_4_ACTIVE : FONT_TEXT_4);
int dx1 = 3 * getFontWidth(font_nr1);
int dx2 = dx1 + getFontWidth(font_nr1);
+#if 1
+ int dx3 = SXSIZE - 5 * getFontWidth(font_nr4);
+ int num_dots = (dx3 - dx2) / getFontWidth(font_nr3);
+#else
int dx3 = dx2 + 25 * getFontWidth(font_nr3);
+#endif
int sy = mSY + 64 + i * 32;
DrawText(mSX, sy, int2str(entry + 1, 3), font_nr1);
DrawText(mSX + dx1, sy, ".", font_nr1);
+#if 1
+ for (j = 0; j < num_dots; j++)
+ DrawText(mSX + dx2 + j * getFontWidth(font_nr3), sy, ".", font_nr3);
+#else
DrawText(mSX + dx2, sy, ".........................", font_nr3);
+#endif
if (!strEqual(highscore[entry].Name, EMPTY_PLAYER_NAME))
DrawText(mSX + dx2, sy, highscore[entry].Name, font_nr2);
if (game_status == GAME_MODE_SCORES)
PlayMenuSoundIfLoop();
+#if 0
DoAnimation();
+#endif
}
/* ========================================================================= */
static struct TokenInfo *setup_info;
-static int num_setup_info;
+static int num_setup_info; /* number of setup entries shown on screen */
+static int max_setup_info; /* total number of setup entries in list */
static char *screen_mode_text;
+static char *window_size_text;
+static char *scaling_type_text;
static char *scroll_delay_text;
static char *game_speed_text;
static char *graphics_set_name;
static char *volume_simple_text;
static char *volume_loops_text;
static char *volume_music_text;
+static char *touch_controls_text;
+static char *move_distance_text;
+static char *drop_distance_text;
static void execSetupMain()
{
DrawSetupScreen();
}
-static void execSetupGame()
+static void execSetupGame_setGameSpeeds()
{
if (game_speeds == NULL)
{
/* needed for displaying game speed text instead of identifier */
game_speed_text = game_speed_current->name;
+}
+
+static void execSetupGame_setScrollDelays()
+{
+ if (scroll_delays == NULL)
+ {
+ int i;
+
+ for (i = 0; scroll_delays_list[i].value != -1; i++)
+ {
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+ char identifier[32], name[32];
+ int value = scroll_delays_list[i].value;
+ char *text = scroll_delays_list[i].text;
+
+ ti->node_top = &scroll_delays;
+ ti->sort_priority = value;
+
+ sprintf(identifier, "%d", value);
+ sprintf(name, "%s", text);
+
+ setString(&ti->identifier, identifier);
+ setString(&ti->name, name);
+ setString(&ti->name_sorting, name);
+ setString(&ti->infotext, "Scaling Type");
+
+ pushTreeInfo(&scroll_delays, ti);
+ }
+
+ /* sort scaling type values to start with lowest scaling type value */
+ sortTreeInfo(&scroll_delays);
+
+ /* set current scaling type value to configured scaling type value */
+ scroll_delay_current =
+ getTreeInfoFromIdentifier(scroll_delays,i_to_a(setup.scroll_delay_value));
+
+ /* if that fails, set current scaling type to reliable default value */
+ if (scroll_delay_current == NULL)
+ scroll_delay_current =
+ getTreeInfoFromIdentifier(scroll_delays, i_to_a(STD_SCROLL_DELAY));
+
+ /* if that also fails, set current scaling type to first available value */
+ if (scroll_delay_current == NULL)
+ scroll_delay_current = scroll_delays;
+ }
+
+ setup.scroll_delay_value = atoi(scroll_delay_current->identifier);
+
+ /* needed for displaying scaling type text instead of identifier */
+ scroll_delay_text = scroll_delay_current->name;
+}
+
+static void execSetupGame()
+{
+ execSetupGame_setGameSpeeds();
+ execSetupGame_setScrollDelays();
setup_mode = SETUP_MODE_GAME;
DrawSetupScreen();
}
+static void execSetupChooseScrollDelay()
+{
+ setup_mode = SETUP_MODE_CHOOSE_SCROLL_DELAY;
+
+ DrawSetupScreen();
+}
+
static void execSetupEditor()
{
setup_mode = SETUP_MODE_EDITOR;
DrawSetupScreen();
}
-static void execSetupGraphics()
+static void execSetupGraphics_setWindowSizes(boolean update_list)
{
- if (video.fullscreen_available && screen_modes == NULL)
+ if (window_sizes != NULL && update_list)
+ {
+ freeTreeInfo(window_sizes);
+
+ window_sizes = NULL;
+ }
+
+ if (window_sizes == NULL)
{
+ boolean current_window_size_found = FALSE;
int i;
- for (i = 0; video.fullscreen_modes[i].width != -1; i++)
+ for (i = 0; window_sizes_list[i].value != -1; i++)
{
TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
char identifier[32], name[32];
- int x = video.fullscreen_modes[i].width;
- int y = video.fullscreen_modes[i].height;
- int xx, yy;
+ int value = window_sizes_list[i].value;
+ char *text = window_sizes_list[i].text;
- get_aspect_ratio_from_screen_mode(&video.fullscreen_modes[i], &xx, &yy);
+ ti->node_top = &window_sizes;
+ ti->sort_priority = value;
- ti->node_top = &screen_modes;
+ sprintf(identifier, "%d", value);
+ sprintf(name, "%s", text);
+
+ setString(&ti->identifier, identifier);
+ setString(&ti->name, name);
+ setString(&ti->name_sorting, name);
+ setString(&ti->infotext, "Window Scaling");
+
+ pushTreeInfo(&window_sizes, ti);
+
+ if (value == setup.window_scaling_percent)
+ current_window_size_found = TRUE;
+ }
+
+ if (!current_window_size_found)
+ {
+ // add entry for non-preset window scaling value
+
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+ char identifier[32], name[32];
+ int value = setup.window_scaling_percent;
+
+ ti->node_top = &window_sizes;
+ ti->sort_priority = value;
+
+ sprintf(identifier, "%d", value);
+ sprintf(name, "%d %% (Current)", value);
+
+ setString(&ti->identifier, identifier);
+ setString(&ti->name, name);
+ setString(&ti->name_sorting, name);
+ setString(&ti->infotext, "Window Scaling");
+
+ pushTreeInfo(&window_sizes, ti);
+ }
+
+ /* sort window size values to start with lowest window size value */
+ sortTreeInfo(&window_sizes);
+
+ /* set current window size value to configured window size value */
+ window_size_current =
+ getTreeInfoFromIdentifier(window_sizes,
+ i_to_a(setup.window_scaling_percent));
+
+ /* if that fails, set current window size to reliable default value */
+ if (window_size_current == NULL)
+ window_size_current =
+ getTreeInfoFromIdentifier(window_sizes,
+ i_to_a(STD_WINDOW_SCALING_PERCENT));
+
+ /* if that also fails, set current window size to first available value */
+ if (window_size_current == NULL)
+ window_size_current = window_sizes;
+ }
+
+ setup.window_scaling_percent = atoi(window_size_current->identifier);
+
+ /* needed for displaying window size text instead of identifier */
+ window_size_text = window_size_current->name;
+}
+
+static void execSetupGraphics_setScalingTypes()
+{
+ if (scaling_types == NULL)
+ {
+ int i;
+
+ for (i = 0; scaling_types_list[i].value != NULL; i++)
+ {
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+ char identifier[32], name[32];
+ char *value = scaling_types_list[i].value;
+ char *text = scaling_types_list[i].text;
+
+ ti->node_top = &scaling_types;
+ ti->sort_priority = i;
+
+ sprintf(identifier, "%s", value);
+ sprintf(name, "%s", text);
+
+ setString(&ti->identifier, identifier);
+ setString(&ti->name, name);
+ setString(&ti->name_sorting, name);
+ setString(&ti->infotext, "Anti-Aliasing");
+
+ pushTreeInfo(&scaling_types, ti);
+ }
+
+ /* sort scaling type values to start with lowest scaling type value */
+ sortTreeInfo(&scaling_types);
+
+ /* set current scaling type value to configured scaling type value */
+ scaling_type_current =
+ getTreeInfoFromIdentifier(scaling_types, setup.window_scaling_quality);
+
+ /* if that fails, set current scaling type to reliable default value */
+ if (scaling_type_current == NULL)
+ scaling_type_current =
+ getTreeInfoFromIdentifier(scaling_types, SCALING_QUALITY_DEFAULT);
+
+ /* if that also fails, set current scaling type to first available value */
+ if (scaling_type_current == NULL)
+ scaling_type_current = scaling_types;
+ }
+
+ setup.window_scaling_quality = scaling_type_current->identifier;
+
+ /* needed for displaying scaling type text instead of identifier */
+ scaling_type_text = scaling_type_current->name;
+}
+
+static void execSetupGraphics_setScreenModes()
+{
+ // if (screen_modes == NULL && video.fullscreen_available)
+ if (screen_modes == NULL && video.fullscreen_modes != NULL)
+ {
+ int i;
+
+ for (i = 0; video.fullscreen_modes[i].width != -1; i++)
+ {
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+ char identifier[32], name[32];
+ int x = video.fullscreen_modes[i].width;
+ int y = video.fullscreen_modes[i].height;
+ int xx, yy;
+
+ get_aspect_ratio_from_screen_mode(&video.fullscreen_modes[i], &xx, &yy);
+
+ ti->node_top = &screen_modes;
ti->sort_priority = x * 10000 + y;
sprintf(identifier, "%dx%d", x, y);
video.fullscreen_available = FALSE;
}
- if (video.fullscreen_available)
+ // if (video.fullscreen_available)
+ if (screen_mode_current != NULL)
{
setup.fullscreen_mode = screen_mode_current->identifier;
/* needed for displaying screen mode name instead of identifier */
screen_mode_text = screen_mode_current->name;
}
+}
-#if 1
- if (scroll_delays == NULL)
+static void execSetupGraphics()
+{
+ if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
{
- int i;
-
- for (i = 0; scroll_delays_list[i].value != -1; i++)
- {
- TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
- char identifier[32], name[32];
- int value = scroll_delays_list[i].value;
- char *text = scroll_delays_list[i].text;
-
- ti->node_top = &scroll_delays;
- ti->sort_priority = value;
-
- sprintf(identifier, "%d", value);
- sprintf(name, "%s", text);
-
- setString(&ti->identifier, identifier);
- setString(&ti->name, name);
- setString(&ti->name_sorting, name);
- setString(&ti->infotext, "Scroll Delay");
-
- pushTreeInfo(&scroll_delays, ti);
- }
+ // update "setup.window_scaling_percent" from list selection
+ execSetupGraphics_setWindowSizes(FALSE);
+ }
+ else
+ {
+ // update list selection from "setup.window_scaling_percent"
+ execSetupGraphics_setWindowSizes(TRUE);
+ }
- /* sort scroll delay values to start with lowest scroll delay value */
- sortTreeInfo(&scroll_delays);
+ execSetupGraphics_setScalingTypes();
+ execSetupGraphics_setScreenModes();
- /* set current scroll delay value to configured scroll delay value */
- scroll_delay_current =
- getTreeInfoFromIdentifier(scroll_delays,i_to_a(setup.scroll_delay_value));
+ setup_mode = SETUP_MODE_GRAPHICS;
- /* if that fails, set current scroll delay to reliable default value */
- if (scroll_delay_current == NULL)
- scroll_delay_current =
- getTreeInfoFromIdentifier(scroll_delays, i_to_a(STD_SCROLL_DELAY));
+ DrawSetupScreen();
- /* if that also fails, set current scroll delay to first available value */
- if (scroll_delay_current == NULL)
- scroll_delay_current = scroll_delays;
- }
+#if defined(TARGET_SDL2)
+ // window scaling may have changed at this point
+ ToggleFullscreenOrChangeWindowScalingIfNeeded();
- setup.scroll_delay_value = atoi(scroll_delay_current->identifier);
+ // window scaling quality may have changed at this point
+ if (!strEqual(setup.window_scaling_quality, video.window_scaling_quality))
+ SDLSetWindowScalingQuality(setup.window_scaling_quality);
+#endif
+}
- /* needed for displaying scroll delay text instead of identifier */
- scroll_delay_text = scroll_delay_current->name;
+#if !defined(PLATFORM_ANDROID)
+#if defined(TARGET_SDL2)
+static void execSetupChooseWindowSize()
+{
+#if 0
+ if (!video.window_scaling_available)
+ return;
#endif
- setup_mode = SETUP_MODE_GRAPHICS;
+ setup_mode = SETUP_MODE_CHOOSE_WINDOW_SIZE;
DrawSetupScreen();
}
+static void execSetupChooseScalingType()
+{
+ setup_mode = SETUP_MODE_CHOOSE_SCALING_TYPE;
+
+ DrawSetupScreen();
+}
+#else
static void execSetupChooseScreenMode()
{
if (!video.fullscreen_available)
DrawSetupScreen();
}
-
-static void execSetupChooseScrollDelay()
-{
- setup_mode = SETUP_MODE_CHOOSE_SCROLL_DELAY;
-
- DrawSetupScreen();
-}
+#endif
+#endif
static void execSetupChooseVolumeSimple()
{
DrawSetupScreen();
}
+static void execSetupChooseTouchControls()
+{
+ setup_mode = SETUP_MODE_CHOOSE_TOUCH_CONTROL;
+
+ DrawSetupScreen();
+}
+
+static void execSetupChooseMoveDistance()
+{
+ setup_mode = SETUP_MODE_CHOOSE_MOVE_DISTANCE;
+
+ DrawSetupScreen();
+}
+
+static void execSetupChooseDropDistance()
+{
+ setup_mode = SETUP_MODE_CHOOSE_DROP_DISTANCE;
+
+ DrawSetupScreen();
+}
+
+static void execSetupTouch()
+{
+#if 1
+ if (touch_controls == NULL)
+ {
+ int i;
+
+ for (i = 0; touch_controls_list[i].value != NULL; i++)
+ {
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+ char identifier[32], name[32];
+ char *value = touch_controls_list[i].value;
+ char *text = touch_controls_list[i].text;
+
+ ti->node_top = &touch_controls;
+ ti->sort_priority = i;
+
+ sprintf(identifier, "%s", value);
+ sprintf(name, "%s", text);
+
+ setString(&ti->identifier, identifier);
+ setString(&ti->name, name);
+ setString(&ti->name_sorting, name);
+ setString(&ti->infotext, "Control Type");
+
+ pushTreeInfo(&touch_controls, ti);
+ }
+
+ /* sort touch control values to start with lowest touch control value */
+ sortTreeInfo(&touch_controls);
+
+ /* set current touch control value to configured touch control value */
+ touch_control_current =
+ getTreeInfoFromIdentifier(touch_controls, setup.touch.control_type);
+
+ /* if that fails, set current touch control to reliable default value */
+ if (touch_control_current == NULL)
+ touch_control_current =
+ getTreeInfoFromIdentifier(touch_controls, TOUCH_CONTROL_DEFAULT);
+
+ /* if that also fails, set current touch control to first available value */
+ if (touch_control_current == NULL)
+ touch_control_current = touch_controls;
+ }
+
+ if (move_distances == NULL)
+ {
+ int i;
+
+ for (i = 0; distances_list[i].value != -1; i++)
+ {
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+ char identifier[32], name[32];
+ int value = distances_list[i].value;
+ char *text = distances_list[i].text;
+
+ ti->node_top = &move_distances;
+ ti->sort_priority = value;
+
+ sprintf(identifier, "%d", value);
+ sprintf(name, "%s", text);
+
+ setString(&ti->identifier, identifier);
+ setString(&ti->name, name);
+ setString(&ti->name_sorting, name);
+ setString(&ti->infotext, "Move Distance");
+
+ pushTreeInfo(&move_distances, ti);
+ }
+
+ /* sort distance values to start with lowest distance value */
+ sortTreeInfo(&move_distances);
+
+ /* set current distance value to configured distance value */
+ move_distance_current =
+ getTreeInfoFromIdentifier(move_distances,
+ i_to_a(setup.touch.move_distance));
+
+ /* if that fails, set current distance to reliable default value */
+ if (move_distance_current == NULL)
+ move_distance_current =
+ getTreeInfoFromIdentifier(move_distances, i_to_a(1));
+
+ /* if that also fails, set current distance to first available value */
+ if (move_distance_current == NULL)
+ move_distance_current = move_distances;
+ }
+
+ if (drop_distances == NULL)
+ {
+ int i;
+
+ for (i = 0; distances_list[i].value != -1; i++)
+ {
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+ char identifier[32], name[32];
+ int value = distances_list[i].value;
+ char *text = distances_list[i].text;
+
+ ti->node_top = &drop_distances;
+ ti->sort_priority = value;
+
+ sprintf(identifier, "%d", value);
+ sprintf(name, "%s", text);
+
+ setString(&ti->identifier, identifier);
+ setString(&ti->name, name);
+ setString(&ti->name_sorting, name);
+ setString(&ti->infotext, "Drop Distance");
+
+ pushTreeInfo(&drop_distances, ti);
+ }
+
+ /* sort distance values to start with lowest distance value */
+ sortTreeInfo(&drop_distances);
+
+ /* set current distance value to configured distance value */
+ drop_distance_current =
+ getTreeInfoFromIdentifier(drop_distances,
+ i_to_a(setup.touch.drop_distance));
+
+ /* if that fails, set current distance to reliable default value */
+ if (drop_distance_current == NULL)
+ drop_distance_current =
+ getTreeInfoFromIdentifier(drop_distances, i_to_a(1));
+
+ /* if that also fails, set current distance to first available value */
+ if (drop_distance_current == NULL)
+ drop_distance_current = drop_distances;
+ }
+
+ setup.touch.control_type = touch_control_current->identifier;
+ setup.touch.move_distance = atoi(move_distance_current->identifier);
+ setup.touch.drop_distance = atoi(drop_distance_current->identifier);
+
+ /* needed for displaying volume text instead of identifier */
+ touch_controls_text = touch_control_current->name;
+ move_distance_text = move_distance_current->name;
+ drop_distance_text = drop_distance_current->name;
+#endif
+
+ setup_mode = SETUP_MODE_TOUCH;
+
+ DrawSetupScreen();
+}
+
static void execSetupArtwork()
{
#if 0
{ TYPE_ENTER_MENU, execSetupGraphics, "Graphics" },
{ TYPE_ENTER_MENU, execSetupSound, "Sound & Music" },
{ TYPE_ENTER_MENU, execSetupArtwork, "Custom Artwork" },
+#if !defined(PLATFORM_ANDROID)
{ TYPE_ENTER_MENU, execSetupInput, "Input Devices" },
+ { TYPE_ENTER_MENU, execSetupTouch, "Touch Controls" },
+#else
+ { TYPE_ENTER_MENU, execSetupTouch, "Touch Controls" },
+#endif
{ TYPE_ENTER_MENU, execSetupShortcuts, "Key Shortcuts" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execExitSetup, "Exit" },
{ TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" },
{ TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" },
{ TYPE_STRING, &game_speed_text, "" },
+#if 1
+ { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" },
+ { TYPE_STRING, &scroll_delay_text, "" },
+#endif
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
static struct TokenInfo setup_info_graphics[] =
{
+#if !defined(PLATFORM_ANDROID)
{ TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" },
+#if defined(TARGET_SDL2)
+ { TYPE_ENTER_LIST, execSetupChooseWindowSize, "Window Scaling:" },
+ { TYPE_STRING, &window_size_text, "" },
+#if 1
+ { TYPE_ENTER_LIST, execSetupChooseScalingType, "Anti-Aliasing:" },
+ { TYPE_STRING, &scaling_type_text, "" },
+#endif
+#else
{ TYPE_ENTER_LIST, execSetupChooseScreenMode, "Fullscreen Mode:" },
{ TYPE_STRING, &screen_mode_text, "" },
+#endif
+#endif
#if 0
{ TYPE_SWITCH, &setup.scroll_delay, "Scroll Delay:" },
#endif
- { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay Value:" },
+#if 0
+ { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" },
{ TYPE_STRING, &scroll_delay_text, "" },
+#endif
#if 0
{ TYPE_SWITCH, &setup.soft_scrolling, "Soft Scrolling:" },
#endif
{ 0, NULL, NULL }
};
+static struct TokenInfo setup_info_touch[] =
+{
+ { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
+ { TYPE_STRING, &touch_controls_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupChooseMoveDistance, "Move Trigger Distance:" },
+ { TYPE_STRING, &move_distance_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseDropDistance, "Drop Trigger Distance:" },
+ { TYPE_STRING, &drop_distance_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
+};
+
static struct TokenInfo setup_info_shortcuts[] =
{
{ TYPE_ENTER_MENU, execSetupShortcuts1, "Various Keys" },
return FONT_VALUE_1;
}
+#if 1
+static void drawSetupValue(int screen_pos, int setup_info_pos_raw)
+{
+ int si_pos = (setup_info_pos_raw < 0 ? screen_pos : setup_info_pos_raw);
+ struct TokenInfo *si = &setup_info[si_pos];
+ boolean font_draw_xoffset_modified = FALSE;
+ int font_draw_xoffset_old = -1;
+ int xoffset = (num_setup_info < max_setup_info ? -1 : 0);
+ int menu_screen_value_xpos = MENU_SCREEN_VALUE_XPOS + xoffset;
+ int menu_screen_max_xpos = MENU_SCREEN_MAX_XPOS + xoffset;
+ int xpos = menu_screen_value_xpos;
+ int ypos = MENU_SCREEN_START_YPOS + screen_pos;
+ int startx = mSX + xpos * 32;
+ int starty = mSY + ypos * 32;
+ int font_nr, font_width;
+#if 0
+ int font_height;
+#endif
+ int type = si->type;
+ void *value = si->value;
+ char *value_string = getSetupValue(type, value);
+#if 1
+ int i;
+#endif
+
+ if (value_string == NULL)
+ return;
+
+ if (type & TYPE_KEY)
+ {
+ xpos = MENU_SCREEN_START_XPOS;
+
+ if (type & TYPE_QUERY)
+ value_string = "<press key>";
+ }
+ else if (type & TYPE_STRING)
+ {
+ int max_value_len = (SCR_FIELDX - 2) * 2;
+
+ xpos = MENU_SCREEN_START_XPOS;
+
+ if (strlen(value_string) > max_value_len)
+ value_string[max_value_len] = '\0';
+ }
+ else if (type & TYPE_YES_NO_AUTO)
+ {
+ xpos = menu_screen_value_xpos - 1;
+ }
+
+ startx = mSX + xpos * 32;
+ starty = mSY + ypos * 32;
+ font_nr = getSetupValueFont(type, value);
+ font_width = getFontWidth(font_nr);
+#if 0
+ font_height = getFontHeight(font_nr);
+#endif
+
+#if 0
+ if (menu_screen_value_xpos < 1 + MAX_MENU_TEXT_LENGTH_BIG)
+ font_nr = ...;
+#endif
+
+ /* downward compatibility correction for Juergen Bonhagen's menu settings */
+ if (setup_mode != SETUP_MODE_INPUT)
+ {
+ int max_menu_text_length_big = (menu_screen_value_xpos -
+ MENU_SCREEN_START_XPOS);
+ int max_menu_text_length_medium = max_menu_text_length_big * 2;
+ int check_font_nr = FONT_OPTION_ON; /* known font that needs correction */
+ int font1_xoffset = getFontBitmapInfo(font_nr)->draw_xoffset;
+ int font2_xoffset = getFontBitmapInfo(check_font_nr)->draw_xoffset;
+ int text_startx = mSX + MENU_SCREEN_START_XPOS * 32;
+ int text_font_nr = getSetupTextFont(FONT_MENU_2);
+ int text_font_xoffset = getFontBitmapInfo(text_font_nr)->draw_xoffset;
+ int text_width = max_menu_text_length_medium * getFontWidth(text_font_nr);
+ boolean correct_font_draw_xoffset = FALSE;
+
+ if (xpos == MENU_SCREEN_START_XPOS &&
+ startx + font1_xoffset < text_startx + text_font_xoffset)
+ correct_font_draw_xoffset = TRUE;
+
+ if (xpos == menu_screen_value_xpos &&
+ startx + font2_xoffset < text_startx + text_width + text_font_xoffset)
+ correct_font_draw_xoffset = TRUE;
+
+ /* check if setup value would overlap with setup text when printed */
+ /* (this can happen for extreme/wrong values for font draw offset) */
+ if (correct_font_draw_xoffset)
+ {
+ font_draw_xoffset_old = getFontBitmapInfo(font_nr)->draw_xoffset;
+ font_draw_xoffset_modified = TRUE;
+
+ if (type & TYPE_KEY)
+ getFontBitmapInfo(font_nr)->draw_xoffset += 2 * getFontWidth(font_nr);
+ else if (!(type & TYPE_STRING))
+ getFontBitmapInfo(font_nr)->draw_xoffset = text_font_xoffset + 20 -
+ max_menu_text_length_medium * (16 - getFontWidth(text_font_nr));
+ }
+ }
+
+#if 0
+ DrawBackground(startx, starty, SX + SXSIZE - startx, font_height);
+#else
+ for (i = 0; i <= menu_screen_max_xpos - xpos; i++)
+ DrawText(startx + i * font_width, starty, " ", font_nr);
+#endif
+
+ // printf("::: startx == %d\n", startx);
+
+ DrawText(startx, starty, value_string, font_nr);
+
+ if (font_draw_xoffset_modified)
+ getFontBitmapInfo(font_nr)->draw_xoffset = font_draw_xoffset_old;
+}
+
+#else
+
static void drawSetupValue(int pos)
{
boolean font_draw_xoffset_modified = FALSE;
if (font_draw_xoffset_modified)
getFontBitmapInfo(font_nr)->draw_xoffset = font_draw_xoffset_old;
}
+#endif
+
+#if 1
+static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx)
+{
+ int si_pos = (setup_info_pos_raw < 0 ? screen_pos : setup_info_pos_raw);
+ struct TokenInfo *si = &setup_info[si_pos];
+
+ if (si->type & TYPE_BOOLEAN_STYLE)
+ {
+ *(boolean *)si->value ^= TRUE;
+ }
+ else if (si->type & TYPE_YES_NO_AUTO)
+ {
+ *(int *)si->value =
+ (dx == -1 ?
+ (*(int *)si->value == AUTO ? TRUE :
+ *(int *)si->value == TRUE ? FALSE : AUTO) :
+ (*(int *)si->value == TRUE ? AUTO :
+ *(int *)si->value == AUTO ? FALSE : TRUE));
+ }
+ else if (si->type & TYPE_KEY)
+ {
+ Key key;
+
+ si->type |= TYPE_QUERY;
+ drawSetupValue(screen_pos, setup_info_pos_raw);
+ si->type &= ~TYPE_QUERY;
+
+ key = getSetupKey();
+ if (key != KSYM_UNDEFINED)
+ *(Key *)si->value = key;
+ }
+
+ drawSetupValue(screen_pos, setup_info_pos_raw);
+
+ // fullscreen state may have changed at this point
+ if (si->value == &setup.fullscreen)
+ ToggleFullscreenOrChangeWindowScalingIfNeeded();
+}
+
+#else
static void changeSetupValue(int pos, int dx)
{
Key key;
setup_info[pos].type |= TYPE_QUERY;
- drawSetupValue(pos);
+ drawSetupValue(pos, -1);
setup_info[pos].type &= ~TYPE_QUERY;
key = getSetupKey();
*(Key *)setup_info[pos].value = key;
}
- drawSetupValue(pos);
+ drawSetupValue(pos, -1);
+
+ // fullscreen state may have changed at this point
+ if (setup_info[pos].value == &setup.fullscreen)
+ ToggleFullscreenOrChangeWindowScalingIfNeeded();
+}
+#endif
+
+#if 1
+static void DrawCursorAndText_Setup(int screen_pos, int setup_info_pos_raw,
+ boolean active)
+{
+ int si_pos = (setup_info_pos_raw < 0 ? screen_pos : setup_info_pos_raw);
+ struct TokenInfo *si = &setup_info[si_pos];
+ int xpos = MENU_SCREEN_START_XPOS;
+ int ypos = MENU_SCREEN_START_YPOS + screen_pos;
+ int font_nr = getSetupTextFont(si->type);
+
+ if (setup_info == setup_info_input)
+ font_nr = FONT_MENU_1;
+
+ if (active)
+ font_nr = FONT_ACTIVE(font_nr);
+
+ DrawText(mSX + xpos * 32, mSY + ypos * 32, si->text, font_nr);
+
+ if (si->type & ~TYPE_SKIP_ENTRY)
+ drawCursor(screen_pos, active);
}
-
+#else
static void DrawCursorAndText_Setup(int pos, boolean active)
{
int xpos = MENU_SCREEN_START_XPOS;
if (setup_info[pos].type & ~TYPE_SKIP_ENTRY)
drawCursor(pos, active);
}
+#endif
+
+static void drawSetupInfoList(struct TokenInfo *setup_info,
+ int first_entry, int num_page_entries)
+{
+ int i;
+
+ if (num_page_entries > NUM_MENU_ENTRIES_ON_SCREEN)
+ num_page_entries = NUM_MENU_ENTRIES_ON_SCREEN;
+
+ if (num_page_entries > max_setup_info)
+ num_page_entries = max_setup_info;
+
+ if (first_entry + num_page_entries > max_setup_info)
+ first_entry = 0;
+
+#if 1
+ /* clear tree list area, but not title or scrollbar */
+ DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32,
+ SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset,
+ NUM_MENU_ENTRIES_ON_SCREEN * 32);
+#endif
+
+ for (i = 0; i < num_page_entries; i++)
+ {
+ int setup_info_pos = first_entry + i;
+ struct TokenInfo *si = &setup_info[setup_info_pos];
+ void *value_ptr = si->value;
+
+ /* set some entries to "unchangeable" according to other variables */
+ if ((value_ptr == &setup.sound_simple && !audio.sound_available) ||
+ (value_ptr == &setup.sound_loops && !audio.loops_available) ||
+ (value_ptr == &setup.sound_music && !audio.music_available) ||
+ (value_ptr == &setup.fullscreen && !video.fullscreen_available) ||
+ (value_ptr == &screen_mode_text && !video.fullscreen_available) ||
+ (value_ptr == &window_size_text && !video.window_scaling_available) ||
+ (value_ptr == &scaling_type_text && !video.window_scaling_available))
+ si->type |= TYPE_GHOSTED;
+
+ if (si->type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
+ initCursor(i, IMG_MENU_BUTTON_ENTER_MENU);
+ else if (si->type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST))
+ initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU);
+ else if (si->type & ~TYPE_SKIP_ENTRY)
+ initCursor(i, IMG_MENU_BUTTON);
+
+ DrawCursorAndText_Setup(i, setup_info_pos, FALSE);
+
+ if (si->type & TYPE_VALUE)
+ drawSetupValue(i, setup_info_pos);
+ }
+}
static void DrawSetupScreen_Generic()
{
int i;
UnmapAllGadgets();
+
+#if 1
+ FreeScreenGadgets();
+ CreateScreenGadgets();
+#endif
+
CloseDoor(DOOR_CLOSE_2);
if (redraw_mask & REDRAW_ALL)
setup_info = setup_info_artwork;
title_string = "Custom Artwork";
}
+ else if (setup_mode == SETUP_MODE_TOUCH)
+ {
+ setup_info = setup_info_touch;
+ title_string = "Setup Touch Ctrls";
+ }
else if (setup_mode == SETUP_MODE_SHORTCUTS)
{
setup_info = setup_info_shortcuts;
DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, title_string);
+#if 1
+
+ num_setup_info = 0;
+ for (i = 0; setup_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++)
+ num_setup_info++;
+
+ max_setup_info = 0;
+ for (i = 0; setup_info[i].type != 0; i++)
+ max_setup_info++;
+
+#if 0
+ drawSetupInfoList(setup_info, 0, NUM_MENU_ENTRIES_ON_SCREEN);
+#endif
+
+#else
+
num_setup_info = 0;
#if 1
for (i = 0; setup_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++)
(value_ptr == &setup.sound_loops && !audio.loops_available) ||
(value_ptr == &setup.sound_music && !audio.music_available) ||
(value_ptr == &setup.fullscreen && !video.fullscreen_available) ||
- (value_ptr == &screen_mode_text && !video.fullscreen_available))
+ (value_ptr == &screen_mode_text && !video.fullscreen_available) ||
+ (value_ptr == &window_size_text && !video.window_scaling_available) ||
+ (value_ptr == &scaling_type_text && !video.window_scaling_available))
setup_info[i].type |= TYPE_GHOSTED;
if (setup_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
num_setup_info++;
}
+#endif
#if 0
DrawTextSCentered(SYSIZE - 20, FONT_TEXT_4,
HandleSetupScreen_Generic(0, 0, 0, 0, MB_MENU_INITIALIZE);
#endif
+#if 1
+ MapScreenGadgets(max_setup_info);
+#endif
+
if (redraw_all)
redraw_mask = REDRAW_ALL;
void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
{
static int choice_store[MAX_SETUP_MODES];
- int choice = choice_store[setup_mode]; /* always starts with 0 */
+ static int first_entry_store[MAX_SETUP_MODES];
+ int choice = choice_store[setup_mode]; /* starts with 0 */
+ int first_entry = first_entry_store[setup_mode]; /* starts with 0 */
int x = 0;
+#if 1
+ int y = choice - first_entry;
+ int y_old = y;
+#else
int y = choice;
+#endif
+ boolean position_set_by_scrollbar = (dx == 999);
+#if 1
+ int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
+ int num_page_entries;
+
+ num_page_entries = MIN(max_setup_info, NUM_MENU_ENTRIES_ON_SCREEN);
+#endif
if (button == MB_MENU_INITIALIZE)
{
while (choice < num_setup_info &&
setup_info[choice].type & TYPE_SKIP_ENTRY)
choice++;
+#if 0
+ choice_store[setup_mode] = choice;
+#endif
+
+#if 1
+ if (position_set_by_scrollbar)
+ first_entry = first_entry_store[setup_mode] = dy;
+ else
+ AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_setup_info,
+ NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
+
+ drawSetupInfoList(setup_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
+#endif
+
+#if 1
+ if (choice < first_entry)
+ {
+ choice = first_entry;
+
+ if (setup_info[choice].type & TYPE_SKIP_ENTRY)
+ choice++;
+ }
+ else if (choice > first_entry + num_page_entries - 1)
+ {
+ choice = first_entry + num_page_entries - 1;
+
+ if (setup_info[choice].type & TYPE_SKIP_ENTRY)
+ choice--;
+ }
+
choice_store[setup_mode] = choice;
- DrawCursorAndText_Setup(choice, TRUE);
+ DrawCursorAndText_Setup(choice - first_entry, choice, TRUE);
+#else
+ DrawCursorAndText_Setup(choice, -1, TRUE);
+#endif
return;
}
else if (button == MB_MENU_LEAVE)
{
+ int i;
+
PlaySound(SND_MENU_ITEM_SELECTING);
- for (y = 0; y < num_setup_info; y++)
+ for (i = 0; setup_info[i].type != 0; i++)
{
- if (setup_info[y].type & TYPE_LEAVE_MENU)
+ if (setup_info[i].type & TYPE_LEAVE_MENU)
{
- void (*menu_callback_function)(void) = setup_info[y].value;
+ void (*menu_callback_function)(void) = setup_info[i].value;
FadeSetLeaveMenu();
x = (mx - mSX) / 32;
y = (my - mSY) / 32 - MENU_SCREEN_START_YPOS;
}
+#if 1
+ else if (dx || dy) /* keyboard or scrollbar/scrollbutton input */
+#else
else if (dx || dy) /* keyboard input */
+#endif
{
+ /* move cursor instead of scrolling when already at start/end of list */
+ if (dy == -1 * SCROLL_LINE && first_entry == 0)
+ dy = -1;
+ else if (dy == +1 * SCROLL_LINE &&
+ first_entry + num_page_entries == max_setup_info)
+ dy = 1;
+
+ /* handle scrolling screen one line or page */
+ if (y + dy < 0 ||
+ y + dy > num_page_entries - 1)
+ {
+ boolean redraw = FALSE;
+
+ if (ABS(dy) == SCROLL_PAGE)
+ step = num_page_entries - 1;
+
+ if (dy < 0 && first_entry > 0)
+ {
+ /* scroll page/line up */
+
+ first_entry -= step;
+ if (first_entry < 0)
+ first_entry = 0;
+
+ redraw = TRUE;
+ }
+ else if (dy > 0 && first_entry + num_page_entries < max_setup_info)
+ {
+ /* scroll page/line down */
+
+ first_entry += step;
+ if (first_entry + num_page_entries > max_setup_info)
+ first_entry = MAX(0, max_setup_info - num_page_entries);
+
+ redraw = TRUE;
+ }
+
+ if (redraw)
+ {
+ choice += first_entry - first_entry_store[setup_mode];
+
+ if (choice < first_entry)
+ {
+ choice = first_entry;
+
+ if (setup_info[choice].type & TYPE_SKIP_ENTRY)
+ choice++;
+ }
+ else if (choice > first_entry + num_page_entries - 1)
+ {
+ choice = first_entry + num_page_entries - 1;
+
+ if (setup_info[choice].type & TYPE_SKIP_ENTRY)
+ choice--;
+ }
+#if 1
+ else if (setup_info[choice].type & TYPE_SKIP_ENTRY)
+ {
+ choice += SIGN(dy);
+
+ if (choice < first_entry ||
+ choice > first_entry + num_page_entries - 1)
+ first_entry += SIGN(dy);
+ }
+#endif
+
+ // printf("::: MARK 1: %d\n", first_entry);
+
+ first_entry_store[setup_mode] = first_entry;
+ choice_store[setup_mode] = choice;
+
+ drawSetupInfoList(setup_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
+
+ DrawCursorAndText_Setup(choice - first_entry, choice, TRUE);
+
+ AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_setup_info,
+ NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
+ }
+
+ return;
+ }
+
if (dx)
{
int menu_navigation_type = (dx < 0 ? TYPE_LEAVE : TYPE_ENTER);
setup_info[choice].type & TYPE_YES_NO_AUTO)
button = MB_MENU_CHOICE;
}
+#if 1
+ else if (dy)
+ y += dy;
+#else
else if (dy)
y = choice + dy;
+#endif
/* jump to next non-empty menu entry (up or down) */
+#if 1
+ while (first_entry + y > 0 &&
+ first_entry + y < max_setup_info - 1 &&
+ setup_info[first_entry + y].type & TYPE_SKIP_ENTRY)
+ y += dy;
+#else
while (y > 0 && y < num_setup_info - 1 &&
- setup_info[y].type & TYPE_SKIP_ENTRY)
+ setup_info[first_entry + y].type & TYPE_SKIP_ENTRY)
y += dy;
+#endif
+
+ if (!IN_VIS_FIELD(x, y))
+ {
+ choice += y - y_old;
+#if 1
+ if (choice < first_entry)
+ first_entry = choice;
+ else if (choice > first_entry + num_page_entries - 1)
+ first_entry = choice - num_page_entries + 1;
+#else
+ first_entry += y - y_old;
+#endif
+
+ if (first_entry >= 0 &&
+ first_entry + num_page_entries <= max_setup_info)
+ {
+ first_entry_store[setup_mode] = first_entry;
+
+ if (choice < first_entry)
+ choice = first_entry;
+ else if (choice > first_entry + num_page_entries - 1)
+ choice = first_entry + num_page_entries - 1;
+
+ choice_store[setup_mode] = choice;
+
+ drawSetupInfoList(setup_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN);
+
+ DrawCursorAndText_Setup(choice - first_entry, choice, TRUE);
+
+ AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_setup_info,
+ NUM_MENU_ENTRIES_ON_SCREEN, first_entry);
+ }
+
+ return;
+ }
}
+#if 1
+ if (!anyScrollbarGadgetActive() &&
+ IN_VIS_FIELD(x, y) &&
+ mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x &&
+ y >= 0 && y < num_page_entries)
+#else
if (IN_VIS_FIELD(x, y) && y >= 0 && y < num_setup_info)
+#endif
{
+#if 0
+ printf("::: TEST/HandleSetupScreen_Generic [%d, %d, %d, %d]\n", Counter(),
+ button, mx, screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x);
+#endif
+
if (button)
{
+#if 1
+ if (first_entry + y != choice &&
+ setup_info[first_entry + y].type & ~TYPE_SKIP_ENTRY)
+ {
+ PlaySound(SND_MENU_ITEM_ACTIVATING);
+
+ DrawCursorAndText_Setup(choice - first_entry, choice, FALSE);
+ DrawCursorAndText_Setup(y, first_entry + y, TRUE);
+
+ choice = choice_store[setup_mode] = first_entry + y;
+ }
+#else
if (y != choice && setup_info[y].type & ~TYPE_SKIP_ENTRY)
{
PlaySound(SND_MENU_ITEM_ACTIVATING);
- DrawCursorAndText_Setup(choice, FALSE);
- DrawCursorAndText_Setup(y, TRUE);
+ DrawCursorAndText_Setup(choice, -1, FALSE);
+ DrawCursorAndText_Setup(y, -1, TRUE);
choice = choice_store[setup_mode] = y;
}
+#endif
+ }
+#if 1
+ else if (!(setup_info[first_entry + y].type & TYPE_GHOSTED))
+ {
+ PlaySound(SND_MENU_ITEM_SELECTING);
+
+ /* when selecting key headline, execute function for key value change */
+ if (setup_info[first_entry + y].type & TYPE_KEYTEXT &&
+ setup_info[first_entry + y + 1].type & TYPE_KEY)
+ y++;
+
+ /* when selecting string value, execute function for list selection */
+ if (setup_info[first_entry + y].type & TYPE_STRING && y > 0 &&
+ setup_info[first_entry + y - 1].type & TYPE_ENTER_LIST)
+ y--;
+
+ if (setup_info[first_entry + y].type & TYPE_ENTER_OR_LEAVE)
+ {
+ void (*menu_callback_function)(void) =
+ setup_info[first_entry + y].value;
+
+ FadeSetFromType(setup_info[first_entry + y].type);
+
+ menu_callback_function();
+ }
+ else
+ {
+ if (setup_info[first_entry + y].type & TYPE_VALUE)
+ changeSetupValue(y, first_entry + y, dx);
+ }
}
+#else
else if (!(setup_info[y].type & TYPE_GHOSTED))
{
PlaySound(SND_MENU_ITEM_SELECTING);
changeSetupValue(y, dx);
}
}
+#endif
}
}
else if (setup_info[i].type & ~TYPE_SKIP_ENTRY)
initCursor(i, IMG_MENU_BUTTON);
- DrawCursorAndText_Setup(i, FALSE);
+ DrawCursorAndText_Setup(i, -1, FALSE);
}
#if 0
{
drawPlayerSetupInputInfo(input_player_nr, (choice == 2));
- DrawCursorAndText_Setup(choice, TRUE);
+ DrawCursorAndText_Setup(choice, -1, TRUE);
return;
}
{
if (y != choice)
{
- DrawCursorAndText_Setup(choice, FALSE);
- DrawCursorAndText_Setup(y, TRUE);
+ DrawCursorAndText_Setup(choice, -1, FALSE);
+ DrawCursorAndText_Setup(y, -1, TRUE);
drawPlayerSetupInputInfo(input_player_nr, (y == 2));
DrawSetupScreen_Input();
else if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
DrawChooseTree(&game_speed_current);
- else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE)
- DrawChooseTree(&screen_mode_current);
else if (setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
DrawChooseTree(&scroll_delay_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE)
+ DrawChooseTree(&screen_mode_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
+ DrawChooseTree(&window_size_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
+ DrawChooseTree(&scaling_type_current);
else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS)
DrawChooseTree(&artwork.gfx_current);
else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS)
DrawChooseTree(&volume_loops_current);
else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_MUSIC)
DrawChooseTree(&volume_music_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL)
+ DrawChooseTree(&touch_control_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE)
+ DrawChooseTree(&move_distance_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
+ DrawChooseTree(&drop_distance_current);
else
DrawSetupScreen_Generic();
void RedrawSetupScreenAfterFullscreenToggle()
{
+#if 1
+ if (setup_mode == SETUP_MODE_GRAPHICS ||
+ setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
+ {
+ // update list selection from "setup.window_scaling_percent"
+ execSetupGraphics_setWindowSizes(TRUE);
+
+ DrawSetupScreen();
+ }
+#else
if (setup_mode == SETUP_MODE_GRAPHICS)
DrawSetupScreen();
+#endif
}
void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
HandleSetupScreen_Input(mx, my, dx, dy, button);
else if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
HandleChooseTree(mx, my, dx, dy, button, &game_speed_current);
- else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE)
- HandleChooseTree(mx, my, dx, dy, button, &screen_mode_current);
else if (setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
HandleChooseTree(mx, my, dx, dy, button, &scroll_delay_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE)
+ HandleChooseTree(mx, my, dx, dy, button, &screen_mode_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
+ HandleChooseTree(mx, my, dx, dy, button, &window_size_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
+ HandleChooseTree(mx, my, dx, dy, button, &scaling_type_current);
else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS)
HandleChooseTree(mx, my, dx, dy, button, &artwork.gfx_current);
else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS)
HandleChooseTree(mx, my, dx, dy, button, &volume_loops_current);
else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_MUSIC)
HandleChooseTree(mx, my, dx, dy, button, &volume_music_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL)
+ HandleChooseTree(mx, my, dx, dy, button, &touch_control_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE)
+ HandleChooseTree(mx, my, dx, dy, button, &move_distance_current);
+ else if (setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE)
+ HandleChooseTree(mx, my, dx, dy, button, &drop_distance_current);
else
HandleSetupScreen_Generic(mx, my, dx, dy, button);
+#if 0
DoAnimation();
+#endif
}
void HandleGameActions()
{
#if 1
case SCREEN_CTRL_ID_PREV_LEVEL:
- *x = mSX + menu.main.button.prev_level.x;
- *y = mSY + menu.main.button.prev_level.y;
+ *x = mSX + GDI_ACTIVE_POS(menu.main.button.prev_level.x);
+ *y = mSY + GDI_ACTIVE_POS(menu.main.button.prev_level.y);
break;
case SCREEN_CTRL_ID_NEXT_LEVEL:
- *x = mSX + menu.main.button.next_level.x;
- *y = mSY + menu.main.button.next_level.y;
+ *x = mSX + GDI_ACTIVE_POS(menu.main.button.next_level.x);
+ *y = mSY + GDI_ACTIVE_POS(menu.main.button.next_level.y);
break;
#else
case SCREEN_CTRL_ID_PREV_LEVEL:
static struct
{
-#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
- Bitmap **gfx_unpressed, **gfx_pressed;
-#else
int gfx_unpressed, gfx_pressed;
-#endif
int x, y;
int width, height;
int type;
} scrollbar_info[NUM_SCREEN_SCROLLBARS] =
{
{
-#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
- &scrollbar_bitmap[0], &scrollbar_bitmap[1],
-#else
IMG_MENU_SCROLLBAR, IMG_MENU_SCROLLBAR_ACTIVE,
-#endif
#if 1
-1, -1, /* these values are not constant, but can change at runtime */
-1, -1, /* these values are not constant, but can change at runtime */
for (i = 0; i < NUM_SCREEN_SCROLLBARS; i++)
{
Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
-#if !defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
int gfx_unpressed, gfx_pressed;
-#endif
int x, y, width, height;
int gd_x1, gd_x2, gd_y1, gd_y2;
struct GadgetInfo *gi;
items_visible = num_page_entries;
item_position = 0;
-#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
- gd_bitmap_unpressed = *scrollbar_info[i].gfx_unpressed;
- gd_bitmap_pressed = *scrollbar_info[i].gfx_pressed;
- gd_x1 = 0;
- gd_y1 = 0;
- gd_x2 = 0;
- gd_y2 = 0;
-#else
gfx_unpressed = scrollbar_info[i].gfx_unpressed;
gfx_pressed = scrollbar_info[i].gfx_pressed;
gd_bitmap_unpressed = graphic_info[gfx_unpressed].bitmap;
gd_y1 = graphic_info[gfx_unpressed].src_y;
gd_x2 = graphic_info[gfx_pressed].src_x;
gd_y2 = graphic_info[gfx_pressed].src_y;
-#endif
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
{
int last_game_status = game_status; /* save current game status */
-#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
- int i;
-
- for (i = 0; i < NUM_SCROLLBAR_BITMAPS; i++)
- {
- scrollbar_bitmap[i] = CreateBitmap(TILEX, TILEY, DEFAULT_DEPTH);
-
- /* copy pointers to clip mask and GC */
- scrollbar_bitmap[i]->clip_mask =
- graphic_info[IMG_MENU_SCROLLBAR + i].clip_mask;
- scrollbar_bitmap[i]->stored_clip_gc =
- graphic_info[IMG_MENU_SCROLLBAR + i].clip_gc;
-
- BlitBitmap(graphic_info[IMG_MENU_SCROLLBAR + i].bitmap,
- scrollbar_bitmap[i],
- graphic_info[IMG_MENU_SCROLLBAR + i].src_x,
- graphic_info[IMG_MENU_SCROLLBAR + i].src_y,
- TILEX, TILEY, 0, 0);
- }
-#endif
-
CreateScreenMenubuttons();
#if 0
{
int i;
-#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
- for (i = 0; i < NUM_SCROLLBAR_BITMAPS; i++)
- {
- /* prevent freeing clip mask and GC twice */
- scrollbar_bitmap[i]->clip_mask = None;
- scrollbar_bitmap[i]->stored_clip_gc = None;
-
- FreeBitmap(scrollbar_bitmap[i]);
- }
-#endif
-
for (i = 0; i < NUM_SCREEN_GADGETS; i++)
FreeGadget(screen_gadget[i]);
}
MapGadget(screen_gadget[menubutton_info[i].gadget_id]);
}
+void MapScreenGadgets(int num_entries)
+{
+ int i;
+
+ if (num_entries <= NUM_MENU_ENTRIES_ON_SCREEN)
+ return;
+
+ for (i = 0; i < NUM_SCREEN_SCROLLBUTTONS; i++)
+ MapGadget(screen_gadget[scrollbutton_info[i].gadget_id]);
+
+ for (i = 0; i < NUM_SCREEN_SCROLLBARS; i++)
+ MapGadget(screen_gadget[scrollbar_info[i].gadget_id]);
+}
+
void MapScreenTreeGadgets(TreeInfo *ti)
{
+#if 1
+ MapScreenGadgets(numTreeInfoInGroup(ti));
+#else
int num_entries = numTreeInfoInGroup(ti);
int i;
for (i = 0; i < NUM_SCREEN_SCROLLBARS; i++)
MapGadget(screen_gadget[scrollbar_info[i].gadget_id]);
+#endif
}
static void HandleScreenGadgets(struct GadgetInfo *gi)