added storing next level to play from hall of fame
[rocksndiamonds.git] / src / screens.c
index ed086dc30bd694862bf2cbdb891941aa6e80113a..2b575392c2ef6d921c50f91393047e282bd63a6d 100644 (file)
@@ -4339,6 +4339,14 @@ static int getAlignYOffsetFromTreeInfo(TreeInfo *ti)
   return align_yoffset;
 }
 
+static void StartPlayingFromHallOfFame(void)
+{
+  level_nr = scores.next_level_nr;
+  LoadLevel(level_nr);
+
+  StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+}
+
 static void DrawChooseTree(TreeInfo **ti_ptr)
 {
   int fade_mask = REDRAW_FIELD;
@@ -5094,8 +5102,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
          {
            if (scores.continue_playing && scores.continue_on_return)
            {
-             StartGameActions(network.enabled, setup.autorecord,
-                              level.random_seed);
+             StartPlayingFromHallOfFame();
+
              return;
            }
            else if (!scores.continue_on_return)