}
#if defined(PLATFORM_ANDROID)
- // touching the screen anywhere continues playing the next level
- if ((mx || my) && scores.continue_playing)
+ // directly continue when touching the screen after playing
+ if ((mx || my) && scores.continue_on_return)
{
mx = my = 0;
button = MB_MENU_CHOICE;
if (score_entry_current == NULL)
score_entry_current = getFirstValidTreeInfoEntry(score_entries);
- if (score_entries != NULL && scores.last_added >= 0)
+ if (score_entries != NULL && scores.continue_playing)
setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT);
// ("score_entries" and "score_entry_current" may be NULL here)