moved getting different solution tape filenames to separate functions
[rocksndiamonds.git] / src / screens.c
index 5c78347a48605fd0477c76623faa0718e087d687..23e0b113c01b0bc4f52424330a6dad50889ba5f5 100644 (file)
@@ -4055,10 +4055,12 @@ static void RenamePlayerOnServerExt(struct HttpRequest *request,
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
           "%s"
+          "  \"game_version\":         \"%s\",\n"
           "  \"name\":                 \"%s\",\n"
           "  \"uuid\":                 \"%s\"\n"
           "}\n",
           getPasswordJSON(setup.api_server_password),
+          getProgramRealVersionString(),
           player_name,
           player_uuid);