static void execSetupArtwork()
{
- /* needed if last screen (setup choice) changed graphics, sounds or music */
- ReloadCustomArtwork();
-
setup.graphics_set = artwork.gfx_current->identifier;
setup.sounds_set = artwork.snd_current->identifier;
setup.music_set = artwork.mus_current->identifier;
+ /* needed if last screen (setup choice) changed graphics, sounds or music */
+ ReloadCustomArtwork();
+
/* needed for displaying artwork name instead of artwork identifier */
graphics_set_name = artwork.gfx_current->name;
sounds_set_name = artwork.snd_current->name;