moved code to check for file in level directories to separate function
[rocksndiamonds.git] / src / screens.c
index d518304b707e0722aa191d6fd4c7c07eb0354c10..1708a0e7235136e294f298de9953ba053aedb9d2 100644 (file)
@@ -8038,7 +8038,7 @@ static struct TokenInfo setup_info_editor[] =
 #if 0
   { TYPE_SWITCH,       &setup.editor.el_headlines,     "Headlines:"                    },
 #endif
-  { TYPE_SWITCH, &setup.editor.el_user_defined,                "User defined element list:"    },
+  { TYPE_SWITCH,       &setup.editor.el_user_defined,  "User defined element list:"    },
   { TYPE_SWITCH,       &setup.editor.el_dynamic,       "Dynamic level elements:"       },
   { TYPE_EMPTY,                NULL,                           ""                              },
 #if 0
@@ -8046,9 +8046,10 @@ static struct TokenInfo setup_info_editor[] =
   { TYPE_SWITCH,       &setup.editor.el_by_type,       "Show elements by type:"        },
   { TYPE_EMPTY,                NULL,                           ""                              },
 #endif
-  { TYPE_SWITCH, &setup.editor.show_element_token,     "Show element token:"           },
+  { TYPE_SWITCH,       &setup.editor.show_element_token, "Show element token:"         },
+  { TYPE_SWITCH,       &setup.editor.fast_game_start,  "Fast game start:"              },
   { TYPE_EMPTY,                NULL,                           ""                              },
-  { TYPE_SWITCH, &setup.editor.show_read_only_warning, "Show read-only warning:"       },
+  { TYPE_SWITCH,       &setup.editor.show_read_only_warning, "Show read-only warning:" },
   { TYPE_EMPTY,                NULL,                           ""                              },
   { TYPE_LEAVE_MENU,   execSetupMain,                  "Back"                          },