#define STR_INFO_MAIN "Info Screen"
#define STR_INFO_TITLE "Title Screen"
#define STR_INFO_ELEMENTS "Game Elements"
-#define STR_INFO_MUSIC "Game Music"
+#define STR_INFO_MUSIC "Music Info"
#define STR_INFO_CREDITS "Credits"
#define STR_INFO_PROGRAM "Program Info"
#define STR_INFO_VERSION "Version Info"
#define MENU_SCREEN_INFO_YSIZE (MENU_SCREEN_INFO_YBOTTOM - \
MENU_SCREEN_INFO_YSTART - \
TILEY / 2)
-#define MAX_INFO_ELEMENTS_ON_SCREEN 128
-#define STD_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / \
+#define MAX_INFO_ELEMENTS_IN_ARRAY 128
+#define MAX_INFO_ELEMENTS_ON_SCREEN (SYSIZE / TILEY)
+#define MAX_INFO_ELEMENTS MIN(MAX_INFO_ELEMENTS_IN_ARRAY, \
+ MAX_INFO_ELEMENTS_ON_SCREEN)
+#define STD_INFO_ELEMENTS_ON_SCREEN 10
+#define DYN_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / \
MENU_SCREEN_INFO_YSTEP)
-#define NUM_INFO_ELEMENTS_FROM_CONF \
+#define DEFAULT_INFO_ELEMENTS MIN(STD_INFO_ELEMENTS_ON_SCREEN,\
+ DYN_INFO_ELEMENTS_ON_SCREEN)
+#define NUM_INFO_ELEMENTS_FROM_CONF \
(menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] > 0 ? \
menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] : \
- MAX_MENU_ENTRIES_ON_SCREEN)
-#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(MIN(STD_INFO_ELEMENTS_ON_SCREEN, \
- MAX_INFO_ELEMENTS_ON_SCREEN), \
- NUM_INFO_ELEMENTS_FROM_CONF)
+ DEFAULT_INFO_ELEMENTS)
+#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(NUM_INFO_ELEMENTS_FROM_CONF,\
+ MAX_INFO_ELEMENTS)
#define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - MENU_SCREEN_START_YPOS)
#define MAX_MENU_TEXT_LENGTH_BIG 13
#define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2)
static char *getHallOfFameRankText(int, int);
static char *getHallOfFameScoreText(int, int);
static char *getInfoScreenTitle_Generic(void);
+static int getInfoScreenBackgroundImage_Generic(void);
+static int getInfoScreenBackgroundSound_Generic(void);
+static int getInfoScreenBackgroundMusic_Generic(void);
static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *);
else
{
char *text_format = (use_global_screens ? "for %s" : "for \"%s\"");
+ int text_format_len = strlen(text_format) - strlen("%s");
int max_text_len = SXSIZE / getFontWidth(FONT_TITLE_2);
- int max_name_len = max_text_len - strlen(text_format) - strlen("%s");
+ int max_name_len = max_text_len - text_format_len;
char name_cut[max_name_len];
char *name_full = (use_global_screens ? getProgramTitleString() :
leveldir_current->name);
{
int graphic = getTitleScreenGraphic(nr, initial);
Bitmap *bitmap = graphic_info[graphic].bitmap;
+ int draw_masked = graphic_info[graphic].draw_masked;
int width = graphic_info[graphic].width;
int height = graphic_info[graphic].height;
int src_x = graphic_info[graphic].src_x;
ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
- if (DrawingOnBackground(dst_x, dst_y))
+ if (DrawingOnBackground(dst_x, dst_y) && draw_masked)
BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
else
BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
static struct TokenInfo *menu_info;
+static void PlayInfoSound(void)
+{
+ int info_sound = getInfoScreenBackgroundSound_Generic();
+ char *next_sound = getSoundInfoEntryFilename(info_sound);
+
+ if (next_sound != NULL)
+ PlayMenuSoundExt(info_sound);
+ else
+ PlayMenuSound();
+}
+
+static void PlayInfoSoundIfLoop(void)
+{
+ int info_sound = getInfoScreenBackgroundSound_Generic();
+ char *next_sound = getSoundInfoEntryFilename(info_sound);
+
+ if (next_sound != NULL)
+ PlayMenuSoundIfLoopExt(info_sound);
+ else
+ PlayMenuSoundIfLoop();
+}
+
+static void PlayInfoMusic(void)
+{
+ int info_music = getInfoScreenBackgroundMusic_Generic();
+ char *curr_music = getCurrentlyPlayingMusicFilename();
+ char *next_music = getMusicInfoEntryFilename(info_music);
+
+ if (next_music != NULL)
+ {
+ // play music if info screen music differs from current music
+ if (!strEqual(curr_music, next_music))
+ PlayMenuMusicExt(info_music);
+ }
+ else
+ {
+ // only needed if info screen was directly invoked from main menu
+ PlayMenuMusic();
+ }
+}
+
+static void PlayInfoSoundsAndMusic(void)
+{
+ PlayInfoSound();
+ PlayInfoMusic();
+}
+
+static void FadeInfoSounds(void)
+{
+ FadeSounds();
+}
+
+static void FadeInfoMusic(void)
+{
+ int info_music = getInfoScreenBackgroundMusic_Generic();
+ char *curr_music = getCurrentlyPlayingMusicFilename();
+ char *next_music = getMusicInfoEntryFilename(info_music);
+
+ if (next_music != NULL)
+ {
+ // fade music if info screen music differs from current music
+ if (!strEqual(curr_music, next_music))
+ FadeMusic();
+ }
+}
+
+static void FadeInfoSoundsAndMusic(void)
+{
+ FadeInfoSounds();
+ FadeInfoMusic();
+}
+
static void DrawCursorAndText_Menu_Ext(struct TokenInfo *token_info,
int screen_pos, int menu_info_pos_raw,
boolean active)
return getFontHeight(font_nr) + getMenuTextSpacing(spacing_height, font_nr);
}
+static int getHeadlineSpacing(void)
+{
+ // special compatibility handling for "R'n'D jue 2022" game editions
+ int spacing_check = menu.headline1_spacing[GAME_MODE_SCOREINFO];
+ int spacing = (game_status == GAME_MODE_SCOREINFO ?
+ menu.headline1_spacing[GAME_MODE_SCOREINFO] :
+ menu.headline1_spacing_info[info_mode]);
+ int font = MENU_INFO_FONT_TITLE;
+
+ return (spacing_check != -2 ? getMenuTextStep(spacing, font) : 0);
+}
+
void DrawInfoScreen_NotAvailable(char *text_title, char *text_error)
{
int font_error = FONT_TEXT_2;
int font_foot = MENU_INFO_FONT_FOOT;
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART;
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO);
void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
{
- static int infoscreen_step[MAX_INFO_ELEMENTS_ON_SCREEN];
- static int infoscreen_frame[MAX_INFO_ELEMENTS_ON_SCREEN];
+ static int infoscreen_step[MAX_INFO_ELEMENTS_IN_ARRAY];
+ static int infoscreen_frame[MAX_INFO_ELEMENTS_IN_ARRAY];
int font_foot = MENU_INFO_FONT_FOOT;
int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT;
- int ystart = mSY + MENU_SCREEN_INFO_YSTART;
+ int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
int ystep = MENU_SCREEN_INFO_YSTEP;
int element, action, direction;
int font_height = getFontHeight(font_nr);
int yoffset = (TILEX - 2 * font_height) / 2;
int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT + TILEX + MINI_TILEX;
- int ystart = mSY + MENU_SCREEN_INFO_YSTART + yoffset;
+ int ystart = mSY + MENU_SCREEN_INFO_YSTART + yoffset + getHeadlineSpacing();
int ystep = TILEY + 4;
int pad_left = xstart - SX;
int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT;
{
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS);
+ FadeInfoSoundsAndMusic();
+
FadeOut(REDRAW_FIELD);
LoadHelpAnimInfo();
HandleInfoScreen_Elements(0, 0, MB_MENU_INITIALIZE);
+ PlayInfoSoundsAndMusic();
+
FadeIn(REDRAW_FIELD);
}
if (page < 0 || page >= num_pages)
{
- FadeMenuSoundsAndMusic();
+ FadeInfoSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
if (page < num_pages)
DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, FALSE);
- PlayMenuSoundIfLoop();
+ PlayInfoSoundIfLoop();
}
}
int ystep_head = getMenuTextStep(spacing_head, font_head);
int ystep_para = getMenuTextStep(spacing_para, font_text);
int ystep_line = getMenuTextStep(spacing_line, font_text);
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART;
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
int xstart1 = mSX - SX + 2 * xstep;
int xstart2 = mSX - SX + 18 * xstep;
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_VERSION);
+ FadeInfoSoundsAndMusic();
+
FadeOut(REDRAW_FIELD);
ClearField();
DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
+ PlayInfoSoundsAndMusic();
+
FadeIn(REDRAW_FIELD);
}
"");
}
-static int getInfoScreenBackground_Generic(void)
+static int getInfoScreenBackgroundImage_Generic(void)
{
- return (info_mode == INFO_MODE_CREDITS ? IMG_BACKGROUND_INFO_CREDITS :
+ return (info_mode == INFO_MODE_ELEMENTS ? IMG_BACKGROUND_INFO_ELEMENTS :
+ info_mode == INFO_MODE_MUSIC ? IMG_BACKGROUND_INFO_MUSIC :
+ info_mode == INFO_MODE_CREDITS ? IMG_BACKGROUND_INFO_CREDITS :
info_mode == INFO_MODE_PROGRAM ? IMG_BACKGROUND_INFO_PROGRAM :
+ info_mode == INFO_MODE_VERSION ? IMG_BACKGROUND_INFO_VERSION :
info_mode == INFO_MODE_LEVELSET ? IMG_BACKGROUND_INFO_LEVELSET :
IMG_BACKGROUND_INFO);
}
+static int getInfoScreenBackgroundSound_Generic(void)
+{
+ return (info_mode == INFO_MODE_ELEMENTS ? SND_BACKGROUND_INFO_ELEMENTS :
+ info_mode == INFO_MODE_CREDITS ? SND_BACKGROUND_INFO_CREDITS :
+ info_mode == INFO_MODE_PROGRAM ? SND_BACKGROUND_INFO_PROGRAM :
+ info_mode == INFO_MODE_VERSION ? SND_BACKGROUND_INFO_VERSION :
+ info_mode == INFO_MODE_LEVELSET ? SND_BACKGROUND_INFO_LEVELSET :
+ SND_BACKGROUND_INFO);
+}
+
+static int getInfoScreenBackgroundMusic_Generic(void)
+{
+ return (info_mode == INFO_MODE_ELEMENTS ? MUS_BACKGROUND_INFO_ELEMENTS :
+ info_mode == INFO_MODE_CREDITS ? MUS_BACKGROUND_INFO_CREDITS :
+ info_mode == INFO_MODE_PROGRAM ? MUS_BACKGROUND_INFO_PROGRAM :
+ info_mode == INFO_MODE_VERSION ? MUS_BACKGROUND_INFO_VERSION :
+ info_mode == INFO_MODE_LEVELSET ? MUS_BACKGROUND_INFO_LEVELSET :
+ MUS_BACKGROUND_INFO);
+}
+
static char *getInfoScreenFilename_Generic(int nr, boolean global)
{
return (info_mode == INFO_MODE_CREDITS ? getCreditsFilename(nr, global) :
int lines = height / getFontHeight(font_text);
int padx = (width - chars * getFontWidth(font_text)) / 2;
int line_spacing = getMenuTextSpacing(spacing_line, font_text);
+ int xstart = mSX + padx;
+ int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
boolean autowrap = FALSE;
boolean centered = TRUE;
boolean parse_comments = TRUE;
- DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART,
+ DrawTextFile(xstart, ystart,
filename, font_text, chars, -1, lines, line_spacing, -1,
autowrap, centered, parse_comments);
}
// if y position set to "-1", use static default value
if (tmi->y == -1)
- tmi->y = MENU_SCREEN_INFO_YSTART;
+ tmi->y = MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
// if width set to "-1", automatically determine by playfield width
if (tmi->width == -1)
static void DrawInfoScreen_Generic(void)
{
- SetMainBackgroundImageIfDefined(getInfoScreenBackground_Generic());
+ SetMainBackgroundImageIfDefined(getInfoScreenBackgroundImage_Generic());
- FadeMenuSoundsAndMusic();
+ FadeInfoSoundsAndMusic();
FadeOut(REDRAW_FIELD);
HandleInfoScreen_Generic(0, 0, MB_MENU_INITIALIZE);
+ PlayInfoSoundsAndMusic();
+
FadeIn(REDRAW_FIELD);
}
if (screen_nr < 0 || screen_nr >= num_screens)
{
- FadeMenuSoundsAndMusic();
+ FadeInfoSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
}
else
{
- PlayMenuSoundIfLoop();
+ PlayInfoSoundIfLoop();
}
}
DrawInfoScreen_Generic();
else
DrawInfoScreen_Main();
-
- if (info_mode != INFO_MODE_MAIN &&
- info_mode != INFO_MODE_TITLE &&
- info_mode != INFO_MODE_MUSIC)
- PlayMenuSoundsAndMusic();
}
void DrawInfoScreen_FromMainMenu(int nr)
MapScreenTreeGadgets(ti);
}
-static void drawChooseTreeScreen_Scores_NotAvailable(void)
-{
- // dirty workaround to use spacing definitions from info screen
- info_mode = INFO_MODE_TITLE;
-
- char *text_info = "HighScores of Level %d";
- char *text_title = "Score information:";
- char *text_error = "No scores for this level.";
- char *text_foot = TEXT_MAIN_MENU;
- int font_info = FONT_TITLE_2;
- int font_title = FONT_INITIAL_3;
- int font_error = FONT_INITIAL_4;
- int font_foot = FONT_INITIAL_2;
- int spacing_title = menu.headline1_spacing_info[INFO_MODE_TITLE];
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART;
- int ystart2 = ystart1 + ystep_title;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
- int ystart0 = MENU_TITLE2_YPOS;
-
- drawChooseTreeHeadExt(TREE_TYPE_SCORE_ENTRY, INFOTEXT_SCORE_ENTRY);
- DrawTextFCentered(ystart0, font_info, text_info, scores.last_level_nr);
-
- DrawTextSCentered(ystart1, font_title, text_title);
- DrawTextSCentered(ystart2, font_error, text_error);
-
- DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
static TreeInfo *setHallOfFameActiveEntry(TreeInfo **ti_ptr)
{
int score_pos = scores.last_added;
int num_entries = numTreeInfoInGroup(ti);
int num_page_entries = MIN(num_entries, NUM_MENU_ENTRIES_ON_SCREEN);
boolean position_set_by_scrollbar = (dx == 999);
- boolean button_action = (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE);
- boolean button_is_valid = (mx >= 0 && my >= 0);
- boolean button_screen_clicked = (button_action && button_is_valid);
if (game_status == GAME_MODE_SCORES)
{
DrawHallOfFame_setScoreEntries();
- if (score_entries != NULL)
- {
- ti = setHallOfFameActiveEntry(ti_ptr);
-
- if (button != MB_MENU_INITIALIZE)
- drawChooseTreeScreen(ti);
- }
- }
-
- if (score_entries == NULL)
- {
- if (button == MB_MENU_INITIALIZE)
- {
- drawChooseTreeScreen_Scores_NotAvailable();
- }
- else if (button_screen_clicked)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- SetGameStatus(GAME_MODE_MAIN);
-
- DrawMainMenu();
- }
+ ti = setHallOfFameActiveEntry(ti_ptr);
- return;
+ if (button != MB_MENU_INITIALIZE)
+ drawChooseTreeScreen(ti);
}
}
if (score_entries != NULL && scores.continue_playing)
setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT);
-
- // ("score_entries" and "score_entry_current" may be NULL here)
}
void DrawHallOfFame(int nr)
struct ScoreEntry *entry = &scores.entry[entry_nr];
char *pos_text = getHallOfFameRankText(entry_nr, 0);
char *tape_date = getHallOfFameTapeDateText(entry);
- int font_title = MENU_INFO_FONT_TITLE;
- int font_head = MENU_INFO_FONT_HEAD;
- int font_text = MENU_INFO_FONT_TEXT;
- int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing[GAME_MODE_SCOREINFO];
- int spacing_para = menu.paragraph_spacing[GAME_MODE_SCOREINFO];
- int spacing_line = menu.line_spacing[GAME_MODE_SCOREINFO];
+ int font_head = MENU_INFO_FONT_HEAD;
+ int font_text = MENU_INFO_FONT_TEXT;
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int spacing_para = menu.paragraph_spacing[GAME_MODE_SCOREINFO];
+ int spacing_line = menu.line_spacing[GAME_MODE_SCOREINFO];
+ int spacing_left = menu.left_spacing[GAME_MODE_SCOREINFO];
+ int spacing_top = menu.top_spacing[GAME_MODE_SCOREINFO];
int xstep = getFontWidth(font_text);
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystep_para = getMenuTextStep(spacing_para, font_text);
- int ystep_line = getMenuTextStep(spacing_line, font_text);
- int xstart = mSX - SX + menu.left_spacing[GAME_MODE_SCOREINFO];
- int ystart = mSY - SY + menu.top_spacing[GAME_MODE_SCOREINFO];
+ int ystep_para = getMenuTextStep(spacing_para, font_text);
+ int ystep_line = getMenuTextStep(spacing_line, font_text);
+ int xstart = mSX - SX + spacing_left;
+ int ystart = mSY - SY + spacing_top + getHeadlineSpacing();
int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO];
int xstart1 = xstart + xstep;
int xstart2 = xstart + xstep * 12;
boolean play_visible = !strEqual(tape_date, UNKNOWN_NAME);
int font_width = getFontWidth(font_text);
int font_height = getFontHeight(font_text);
- int tape_date_width = getTextWidth(tape_date, font_text);
+ int tape_date_width = getTextWidth(tape_date, font_text);
int pad_left = xstart2;
int pad_right = menu.right_spacing[GAME_MODE_SCOREINFO];
int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
// redraw level selection buttons (which have just been erased)
RedrawScreenMenuGadgets(SCREEN_MASK_SCORES);
- if (score_entries == NULL)
- {
- drawChooseTreeScreen_Scores_NotAvailable();
-
- return;
- }
-
drawChooseTreeHead(score_entries);
drawChooseTreeInfo(score_entries);
- DrawTextSCentered(ystart, font_title, "Score Information:");
- ystart += ystep_title;
-
DrawTextF(xstart1, ystart, font_head, "Level Set");
lines = DrawTextBufferS(xstart2, ystart, leveldir_current->name, font_text,
max_chars_per_line, -1, max_lines_per_text, 0, -1,
static struct
{
- int gfx_unpressed, gfx_pressed;
+ int gfx_unpressed, gfx_pressed, gfx_active;
struct MenuPosInfo *pos;
boolean *check_value;
int gadget_id;
} menubutton_info[NUM_SCREEN_MENUBUTTONS] =
{
{
- IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE,
+ IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE, -1,
&menu.main.button.prev_level, NULL,
SCREEN_CTRL_ID_PREV_LEVEL,
SCREEN_MASK_MAIN,
FALSE, "previous level"
},
{
- IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE,
+ IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, -1,
&menu.main.button.next_level, NULL,
SCREEN_CTRL_ID_NEXT_LEVEL,
SCREEN_MASK_MAIN,
FALSE, "next level"
},
{
- IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE,
+ IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE, -1,
&menu.scores.button.prev_level, NULL,
SCREEN_CTRL_ID_PREV_LEVEL2,
SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
FALSE, "previous level"
},
{
- IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE,
+ IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE, -1,
&menu.scores.button.next_level, NULL,
SCREEN_CTRL_ID_NEXT_LEVEL2,
SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
FALSE, "next level"
},
{
- IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE,
+ IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE, -1,
&menu.scores.button.prev_score, NULL,
SCREEN_CTRL_ID_PREV_SCORE,
SCREEN_MASK_SCORES_INFO,
FALSE, "previous score"
},
{
- IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE,
+ IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE, -1,
&menu.scores.button.next_score, NULL,
SCREEN_CTRL_ID_NEXT_SCORE,
SCREEN_MASK_SCORES_INFO,
FALSE, "next score"
},
{
- IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE,
+ IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE, -1,
&menu.scores.button.play_tape, NULL,
SCREEN_CTRL_ID_PLAY_TAPE,
SCREEN_MASK_SCORES_INFO,
FALSE, "play tape"
},
{
- IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
+ IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, -1,
&menu.main.button.first_level, NULL,
SCREEN_CTRL_ID_FIRST_LEVEL,
SCREEN_MASK_MAIN,
FALSE, "first level"
},
{
- IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE,
+ IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, -1,
&menu.main.button.last_level, NULL,
SCREEN_CTRL_ID_LAST_LEVEL,
SCREEN_MASK_MAIN,
FALSE, "last level"
},
{
- IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE,
+ IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE, -1,
&menu.main.button.level_number, NULL,
SCREEN_CTRL_ID_LEVEL_NUMBER,
SCREEN_MASK_MAIN,
FALSE, "level number"
},
{
- IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE,
+ IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, -1,
&menu.setup.button.prev_player, NULL,
SCREEN_CTRL_ID_PREV_PLAYER,
SCREEN_MASK_INPUT,
FALSE, "previous player"
},
{
- IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE,
+ IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, -1,
&menu.setup.button.next_player, NULL,
SCREEN_CTRL_ID_NEXT_PLAYER,
SCREEN_MASK_INPUT,
FALSE, "next player"
},
{
- IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE,
+ IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, -1,
&menu.main.button.insert_solution, NULL,
SCREEN_CTRL_ID_INSERT_SOLUTION,
SCREEN_MASK_MAIN_HAS_SOLUTION,
FALSE, "insert solution tape"
},
{
- IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE,
+ IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, -1,
&menu.main.button.play_solution, NULL,
SCREEN_CTRL_ID_PLAY_SOLUTION,
SCREEN_MASK_MAIN_HAS_SOLUTION,
FALSE, "play solution tape"
},
{
- IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE,
+ IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_PRESSED,
+ IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE,
&menu.main.button.levelset_info, NULL,
SCREEN_CTRL_ID_LEVELSET_INFO,
SCREEN_MASK_MAIN_HAS_SET_INFO,
FALSE, "show level set info"
},
{
- IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE,
+ IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, -1,
&menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics,
SCREEN_CTRL_ID_SWITCH_ECS_AGA,
SCREEN_MASK_MAIN,
FALSE, "switch ECS/AGA chipset"
},
{
- IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK,
+ IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, -1,
&menu.setup.button.touch_back, NULL,
SCREEN_CTRL_ID_TOUCH_PREV_PAGE,
SCREEN_MASK_TOUCH,
TRUE, "previous page"
},
{
- IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT,
+ IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT, -1,
&menu.setup.button.touch_next, NULL,
SCREEN_CTRL_ID_TOUCH_NEXT_PAGE,
SCREEN_MASK_TOUCH,
TRUE, "next page"
},
{
- IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2,
+ IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2, -1,
&menu.setup.button.touch_back2, NULL,
SCREEN_CTRL_ID_TOUCH_PREV_PAGE2,
SCREEN_MASK_TOUCH2,
TRUE, "previous page"
},
{
- IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2,
+ IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2, -1,
&menu.setup.button.touch_next2, NULL,
SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2,
SCREEN_MASK_TOUCH2,
boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO);
boolean has_gfx_pressed = (menubutton_info[i].gfx_pressed ==
menubutton_info[i].gfx_unpressed);
+ boolean has_gfx_active = (menubutton_info[i].gfx_active != -1);
Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
+ Bitmap *gd_bitmap_unpressed_alt, *gd_bitmap_pressed_alt;
int gfx_unpressed, gfx_pressed;
+ int gfx_unpressed_alt, gfx_pressed_alt;
int x, y, width, height;
int gd_x1, gd_x2, gd_y1, gd_y2;
int gd_x1a, gd_x2a, gd_y1a, gd_y2a;
gfx_unpressed = menubutton_info[i].gfx_unpressed;
gfx_pressed = menubutton_info[i].gfx_pressed;
+ gfx_unpressed_alt = gfx_unpressed;
+ gfx_pressed_alt = gfx_pressed;
+
+ if (has_gfx_active)
+ {
+ gfx_unpressed_alt = menubutton_info[i].gfx_active;
+
+ type = GD_TYPE_CHECK_BUTTON_2;
+
+ if (menubutton_info[i].check_value != NULL)
+ checked = *menubutton_info[i].check_value;
+ }
+
gd_bitmap_unpressed = graphic_info[gfx_unpressed].bitmap;
gd_bitmap_pressed = graphic_info[gfx_pressed].bitmap;
+ gd_bitmap_unpressed_alt = graphic_info[gfx_unpressed_alt].bitmap;
+ gd_bitmap_pressed_alt = graphic_info[gfx_pressed_alt].bitmap;
+
gd_x1 = graphic_info[gfx_unpressed].src_x;
gd_y1 = graphic_info[gfx_unpressed].src_y;
gd_x2 = graphic_info[gfx_pressed].src_x;
gd_y2 = graphic_info[gfx_pressed].src_y;
- gd_x1a = gd_x1;
- gd_y1a = gd_y1;
- gd_x2a = gd_x2;
- gd_y2a = gd_y2;
+
+ gd_x1a = graphic_info[gfx_unpressed_alt].src_x;
+ gd_y1a = graphic_info[gfx_unpressed_alt].src_y;
+ gd_x2a = graphic_info[gfx_pressed_alt].src_x;
+ gd_y2a = graphic_info[gfx_pressed_alt].src_y;
if (has_gfx_pressed)
{
gd_y2a += graphic_info[gfx_pressed].active_yoffset;
type = GD_TYPE_CHECK_BUTTON;
- checked = *menubutton_info[i].check_value;
+
+ if (menubutton_info[i].check_value != NULL)
+ checked = *menubutton_info[i].check_value;
}
if (is_score_button)
// special compatibility handling for "BD2K3" graphics set
if (strPrefix(leveldir_current->identifier, "BD2K3"))
x = SX + TILESIZE + MINI_TILESIZE;
+
+ // special compatibility handling for "jue0" graphics set
+ if (strPrefix(artwork.gfx_current_identifier, "jue0"))
+ {
+ x = SX + SXSIZE - 4 * TILESIZE;
+ y = SY + SYSIZE - 3 * TILESIZE;
+ }
}
}
GDI_CHECKED, checked,
GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1,
GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2,
- GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1a, gd_y1a,
- GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2a, gd_y2a,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed_alt, gd_x1a, gd_y1a,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed_alt, gd_x2a, gd_y2a,
GDI_DIRECT_DRAW, FALSE,
GDI_OVERLAY_TOUCH_BUTTON, is_touch_button,
GDI_EVENT_MASK, event_mask,