#define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
+// info screen titles
+#define STR_INFO_MAIN "Info Screen"
+#define STR_INFO_TITLE "Title Screen"
+#define STR_INFO_ELEMENTS "Game Elements"
+#define STR_INFO_MUSIC "Music Info"
+#define STR_INFO_CREDITS "Credits"
+#define STR_INFO_PROGRAM "Program Info"
+#define STR_INFO_VERSION "Version Info"
+#define STR_INFO_LEVELSET "Level Set Info"
+#define STR_INFO_EXIT "Exit"
+
// setup screen titles
#define STR_SETUP_MAIN "Setup"
#define STR_SETUP_GAME "Game & Menu"
#define MENU_CHOOSE_TREE_FONT(x) (FONT_TEXT_1 + (x))
#define MENU_CHOOSE_TREE_COLOR(ti, a) TREE_COLOR(ti, a)
-#define TEXT_NEXT_PAGE "Press any key or button for next page"
+#define TEXT_MAIN_MENU "Press any key or button for main menu"
#define TEXT_INFO_MENU "Press any key or button for info menu"
+#define TEXT_NEXT_PAGE "Press any key or button for next page"
+#define TEXT_NEXT_MENU (info_screens_from_main ? \
+ TEXT_MAIN_MENU : TEXT_INFO_MENU)
// for input setup functions
#define SETUPINPUT_SCREEN_POS_START 0
#define MENU_SCREEN_INFO_SPACE_RIGHT (menu.right_spacing_info[info_mode])
#define MENU_SCREEN_INFO_SPACE_TOP (menu.top_spacing_info[info_mode])
#define MENU_SCREEN_INFO_SPACE_BOTTOM (menu.bottom_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_YSTART1 MENU_SCREEN_INFO_SPACE_TOP
-#define MENU_SCREEN_INFO_YSTART2 (MENU_SCREEN_INFO_YSTART1 + \
- getMenuTextStep(MENU_INFO_SPACE_HEAD, \
- MENU_INFO_FONT_TITLE))
+#define MENU_SCREEN_INFO_YSTART MENU_SCREEN_INFO_SPACE_TOP
#define MENU_SCREEN_INFO_YSTEP (TILEY + 4)
#define MENU_SCREEN_INFO_YBOTTOM (SYSIZE - MENU_SCREEN_INFO_SPACE_BOTTOM)
#define MENU_SCREEN_INFO_YSIZE (MENU_SCREEN_INFO_YBOTTOM - \
- MENU_SCREEN_INFO_YSTART2 - \
+ MENU_SCREEN_INFO_YSTART - \
TILEY / 2)
-#define MAX_INFO_ELEMENTS_ON_SCREEN 128
-#define STD_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / \
+#define MAX_INFO_ELEMENTS_IN_ARRAY 128
+#define MAX_INFO_ELEMENTS_ON_SCREEN (SYSIZE / TILEY)
+#define MAX_INFO_ELEMENTS MIN(MAX_INFO_ELEMENTS_IN_ARRAY, \
+ MAX_INFO_ELEMENTS_ON_SCREEN)
+#define STD_INFO_ELEMENTS_ON_SCREEN 10
+#define DYN_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / \
MENU_SCREEN_INFO_YSTEP)
-#define NUM_INFO_ELEMENTS_FROM_CONF \
+#define DEFAULT_INFO_ELEMENTS MIN(STD_INFO_ELEMENTS_ON_SCREEN,\
+ DYN_INFO_ELEMENTS_ON_SCREEN)
+#define NUM_INFO_ELEMENTS_FROM_CONF \
(menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] > 0 ? \
menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] : \
- MAX_MENU_ENTRIES_ON_SCREEN)
-#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(MIN(STD_INFO_ELEMENTS_ON_SCREEN, \
- MAX_INFO_ELEMENTS_ON_SCREEN), \
- NUM_INFO_ELEMENTS_FROM_CONF)
+ DEFAULT_INFO_ELEMENTS)
+#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(NUM_INFO_ELEMENTS_FROM_CONF,\
+ MAX_INFO_ELEMENTS)
#define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - MENU_SCREEN_START_YPOS)
#define MAX_MENU_TEXT_LENGTH_BIG 13
#define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2)
#define SCREEN_CTRL_ID_NEXT_PLAYER 11
#define SCREEN_CTRL_ID_INSERT_SOLUTION 12
#define SCREEN_CTRL_ID_PLAY_SOLUTION 13
-#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 14
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 17
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 18
+#define SCREEN_CTRL_ID_LEVELSET_INFO 14
+#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 15
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 18
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 19
-#define NUM_SCREEN_MENUBUTTONS 19
+#define NUM_SCREEN_MENUBUTTONS 20
-#define SCREEN_CTRL_ID_SCROLL_UP 19
-#define SCREEN_CTRL_ID_SCROLL_DOWN 20
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21
-#define SCREEN_CTRL_ID_NETWORK_SERVER 22
+#define SCREEN_CTRL_ID_SCROLL_UP 20
+#define SCREEN_CTRL_ID_SCROLL_DOWN 21
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22
+#define SCREEN_CTRL_ID_NETWORK_SERVER 23
-#define NUM_SCREEN_GADGETS 23
+#define NUM_SCREEN_GADGETS 24
#define NUM_SCREEN_SCROLLBUTTONS 2
#define NUM_SCREEN_SCROLLBARS 1
#define SCREEN_MASK_MAIN (1 << 0)
#define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1)
-#define SCREEN_MASK_INPUT (1 << 2)
-#define SCREEN_MASK_TOUCH (1 << 3)
-#define SCREEN_MASK_TOUCH2 (1 << 4)
-#define SCREEN_MASK_SCORES (1 << 5)
-#define SCREEN_MASK_SCORES_INFO (1 << 6)
+#define SCREEN_MASK_MAIN_HAS_SET_INFO (1 << 2)
+#define SCREEN_MASK_INPUT (1 << 3)
+#define SCREEN_MASK_TOUCH (1 << 4)
+#define SCREEN_MASK_TOUCH2 (1 << 5)
+#define SCREEN_MASK_SCORES (1 << 6)
+#define SCREEN_MASK_SCORES_INFO (1 << 7)
// graphic position and size values for buttons and scrollbars
#define SC_MENUBUTTON_XSIZE TILEX
static void HandleInfoScreen_TitleScreen(int, int, int);
static void HandleInfoScreen_Elements(int, int, int);
static void HandleInfoScreen_Music(int, int, int);
-static void HandleInfoScreen_Credits(int, int, int);
-static void HandleInfoScreen_Program(int, int, int);
static void HandleInfoScreen_Version(int);
+static void HandleInfoScreen_Generic(int, int, int);
static void ModifyGameSpeedIfNeeded(void);
static void DisableVsyncIfNeeded(void);
static void HandleHallOfFame_SelectLevel(int, int);
static char *getHallOfFameRankText(int, int);
static char *getHallOfFameScoreText(int, int);
+static char *getInfoScreenTitle_Generic(void);
+static int getInfoScreenBackgroundImage_Generic(void);
+static int getInfoScreenBackgroundSound_Generic(void);
+static int getInfoScreenBackgroundMusic_Generic(void);
static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *);
static int info_mode = INFO_MODE_MAIN;
static int setup_mode = SETUP_MODE_MAIN;
+static boolean info_screens_from_main = FALSE;
+
static TreeInfo *window_sizes = NULL;
static TreeInfo *window_size_current = NULL;
struct TitleControlInfo title_controls[MAX_NUM_TITLE_SCREENS];
-// credits screens definitions
-
-static int num_credits_screens = 0;
-static boolean use_global_credits_screens = FALSE;
-
-
-// program info screens definitions
-
-static int num_program_info_screens = 0;
-
-
// main menu display and control definitions
#define MAIN_CONTROL_NAME 0
};
+static boolean hasLevelSetInfo(void)
+{
+ return (getLevelSetInfoFilename(0) != NULL);
+}
+
static int getTitleScreenGraphic(int nr, boolean initial)
{
return (initial ? IMG_TITLESCREEN_INITIAL_1 : IMG_TITLESCREEN_1) + nr;
DrawText(sx, sy, STR_CHOOSE_TREE_EDIT, font_nr);
}
-static void DrawHeadline(void)
+static void DrawInfoScreen_Headline(int screen_nr, int num_screens,
+ int use_global_screens)
{
- DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, main_text_title_1);
- DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, main_text_title_2);
+ char *info_text_title_1 = getInfoScreenTitle_Generic();
+ char info_text_title_2[MAX_LINE_LEN + 1];
+
+ if (num_screens > 1)
+ {
+ sprintf(info_text_title_2, "Page %d of %d", screen_nr + 1, num_screens);
+ }
+ else
+ {
+ char *text_format = (use_global_screens ? "for %s" : "for \"%s\"");
+ int text_format_len = strlen(text_format) - strlen("%s");
+ int max_text_len = SXSIZE / getFontWidth(FONT_TITLE_2);
+ int max_name_len = max_text_len - text_format_len;
+ char name_cut[max_name_len];
+ char *name_full = (use_global_screens ? getProgramTitleString() :
+ leveldir_current->name);
+
+ snprintf(name_cut, max_name_len, "%s", name_full);
+ snprintf(info_text_title_2, max_text_len, text_format, name_cut);
+ }
+
+ DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, info_text_title_1);
+ DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, info_text_title_2);
}
static void DrawTitleScreenImage(int nr, boolean initial)
{
int graphic = getTitleScreenGraphic(nr, initial);
Bitmap *bitmap = graphic_info[graphic].bitmap;
+ int draw_masked = graphic_info[graphic].draw_masked;
int width = graphic_info[graphic].width;
int height = graphic_info[graphic].height;
int src_x = graphic_info[graphic].src_x;
ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
- if (DrawingOnBackground(dst_x, dst_y))
+ if (DrawingOnBackground(dst_x, dst_y) && draw_masked)
BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
else
BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
if (leveldir_current != leveldir_last_valid)
{
+ // level setup config may have been loaded to "last played" tree node copy,
+ // but "leveldir_current" now points to the "original" level set tree node,
+ // in which case "handicap_level" may still default to the first level
+ LoadLevelSetup_SeriesInfo();
+
UpdateLastPlayedLevels_TreeInfo();
levelset_has_changed = TRUE;
MapTapeButtons();
MapScreenMenuGadgets(SCREEN_MASK_MAIN);
UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape());
+ UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SET_INFO, hasLevelSetInfo());
// copy actual game door content to door double buffer for OpenDoor()
BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
static boolean TitleAutoDelayReached(unsigned int *counter_var,
struct TitleFadingInfo *fi)
{
- return DelayReachedExt(counter_var, fi->auto_delay, getAutoDelayCounter(fi));
+ return DelayReachedExt2(counter_var, fi->auto_delay, getAutoDelayCounter(fi));
}
static void ResetTitleAutoDelay(unsigned int *counter_var,
static struct TokenInfo info_info_main[] =
{
- { TYPE_ENTER_SCREEN, execInfoTitleScreen, "Title Screen" },
- { TYPE_ENTER_SCREEN, execInfoElements, "Elements Info" },
- { TYPE_ENTER_SCREEN, execInfoMusic, "Music Info" },
- { TYPE_ENTER_SCREEN, execInfoCredits, "Credits" },
- { TYPE_ENTER_SCREEN, execInfoProgram, "Program Info" },
- { TYPE_ENTER_SCREEN, execInfoVersion, "Version Info" },
- { TYPE_ENTER_SCREEN, execInfoLevelSet, "Level Set Info" },
+ { TYPE_ENTER_SCREEN, execInfoTitleScreen, STR_INFO_TITLE },
+ { TYPE_ENTER_SCREEN, execInfoElements, STR_INFO_ELEMENTS },
+ { TYPE_ENTER_SCREEN, execInfoMusic, STR_INFO_MUSIC },
+ { TYPE_ENTER_SCREEN, execInfoCredits, STR_INFO_CREDITS },
+ { TYPE_ENTER_SCREEN, execInfoProgram, STR_INFO_PROGRAM },
+ { TYPE_ENTER_SCREEN, execInfoVersion, STR_INFO_VERSION },
+ { TYPE_ENTER_SCREEN, execInfoLevelSet, STR_INFO_LEVELSET },
{ TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execExitInfo, "Exit" },
+ { TYPE_LEAVE_MENU, execExitInfo, STR_INFO_EXIT },
{ 0, NULL, NULL }
};
static struct TokenInfo *menu_info;
+static void PlayInfoSound(void)
+{
+ int info_sound = getInfoScreenBackgroundSound_Generic();
+ char *next_sound = getSoundInfoEntryFilename(info_sound);
+
+ if (next_sound != NULL)
+ PlayMenuSoundExt(info_sound);
+ else
+ PlayMenuSound();
+}
+
+static void PlayInfoSoundIfLoop(void)
+{
+ int info_sound = getInfoScreenBackgroundSound_Generic();
+ char *next_sound = getSoundInfoEntryFilename(info_sound);
+
+ if (next_sound != NULL)
+ PlayMenuSoundIfLoopExt(info_sound);
+ else
+ PlayMenuSoundIfLoop();
+}
+
+static void PlayInfoMusic(void)
+{
+ int info_music = getInfoScreenBackgroundMusic_Generic();
+ char *curr_music = getCurrentlyPlayingMusicFilename();
+ char *next_music = getMusicInfoEntryFilename(info_music);
+
+ if (next_music != NULL)
+ {
+ // play music if info screen music differs from current music
+ if (!strEqual(curr_music, next_music))
+ PlayMenuMusicExt(info_music);
+ }
+ else
+ {
+ // only needed if info screen was directly invoked from main menu
+ PlayMenuMusic();
+ }
+}
+
+static void PlayInfoSoundsAndMusic(void)
+{
+ PlayInfoSound();
+ PlayInfoMusic();
+}
+
+static void FadeInfoSounds(void)
+{
+ FadeSounds();
+}
+
+static void FadeInfoMusic(void)
+{
+ int info_music = getInfoScreenBackgroundMusic_Generic();
+ char *curr_music = getCurrentlyPlayingMusicFilename();
+ char *next_music = getMusicInfoEntryFilename(info_music);
+
+ if (next_music != NULL)
+ {
+ // fade music if info screen music differs from current music
+ if (!strEqual(curr_music, next_music))
+ FadeMusic();
+ }
+}
+
+static void FadeInfoSoundsAndMusic(void)
+{
+ FadeInfoSounds();
+ FadeInfoMusic();
+}
+
static void DrawCursorAndText_Menu_Ext(struct TokenInfo *token_info,
int screen_pos, int menu_info_pos_raw,
boolean active)
int fade_mask = REDRAW_FIELD;
int i;
+ // (needed after displaying info sub-screens directly from main menu)
+ if (info_screens_from_main)
+ {
+ info_screens_from_main = FALSE;
+
+ SetGameStatus(GAME_MODE_MAIN);
+
+ DrawMainMenu();
+
+ return;
+ }
+
if (redraw_mask & REDRAW_ALL)
fade_mask = REDRAW_ALL;
OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
- DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Info Screen");
+ DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, STR_INFO_MAIN);
info_info = info_info_main;
return getFontHeight(font_nr) + getMenuTextSpacing(spacing_height, font_nr);
}
+static int getHeadlineSpacing(void)
+{
+ // special compatibility handling for "R'n'D jue 2022" game editions
+ int spacing_check = menu.headline1_spacing[GAME_MODE_SCOREINFO];
+ int spacing = (game_status == GAME_MODE_SCOREINFO ?
+ menu.headline1_spacing[GAME_MODE_SCOREINFO] :
+ menu.headline1_spacing_info[info_mode]);
+ int font = MENU_INFO_FONT_TITLE;
+
+ return (spacing_check != -2 ? getMenuTextStep(spacing, font) : 0);
+}
+
void DrawInfoScreen_NotAvailable(char *text_title, char *text_error)
{
- int font_title = MENU_INFO_FONT_TITLE;
int font_error = FONT_TEXT_2;
int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing_info[info_mode];
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ystart2 = ystart1 + ystep_title;
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO);
FadeOut(REDRAW_FIELD);
ClearField();
- DrawHeadline();
- DrawTextSCentered(ystart1, font_title, text_title);
- DrawTextSCentered(ystart2, font_error, text_error);
+ DrawInfoScreen_Headline(0, 1, FALSE);
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+ DrawTextSCentered(ystart, font_error, text_error);
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
FadeIn(REDRAW_FIELD);
}
void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
{
- static int infoscreen_step[MAX_INFO_ELEMENTS_ON_SCREEN];
- static int infoscreen_frame[MAX_INFO_ELEMENTS_ON_SCREEN];
- int font_title = MENU_INFO_FONT_TITLE;
- int font_foot = MENU_INFO_FONT_FOOT;
- int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT;
- int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ystart2 = mSY + MENU_SCREEN_INFO_YSTART2;
+ static int infoscreen_step[MAX_INFO_ELEMENTS_IN_ARRAY];
+ static int infoscreen_frame[MAX_INFO_ELEMENTS_IN_ARRAY];
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT;
+ int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
int ystep = MENU_SCREEN_INFO_YSTEP;
int element, action, direction;
for (i = 0; i < NUM_INFO_ELEMENTS_ON_SCREEN; i++)
infoscreen_step[i] = infoscreen_frame[i] = 0;
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart1, font_title, "The Game Elements:");
DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
FrameCounter = 0;
j++;
- ClearRectangleOnBackground(drawto, xstart, ystart2 + (i - start) * ystep,
+ ClearRectangleOnBackground(drawto, xstart, ystart + (i - start) * ystep,
TILEX, TILEY);
- DrawFixedGraphicAnimationExt(drawto, xstart, ystart2 + (i - start) * ystep,
+ DrawFixedGraphicAnimationExt(drawto, xstart, ystart + (i - start) * ystep,
graphic, sync_frame, USE_MASKING);
if (init)
int font_height = getFontHeight(font_nr);
int yoffset = (TILEX - 2 * font_height) / 2;
int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT + TILEX + MINI_TILEX;
- int ystart = mSY + MENU_SCREEN_INFO_YSTART2 + yoffset;
+ int ystart = mSY + MENU_SCREEN_INFO_YSTART + yoffset + getHeadlineSpacing();
int ystep = TILEY + 4;
int pad_left = xstart - SX;
int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT;
{
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS);
+ FadeInfoSoundsAndMusic();
+
FadeOut(REDRAW_FIELD);
LoadHelpAnimInfo();
HandleInfoScreen_Elements(0, 0, MB_MENU_INITIALIZE);
+ PlayInfoSoundsAndMusic();
+
FadeIn(REDRAW_FIELD);
}
void HandleInfoScreen_Elements(int dx, int dy, int button)
{
- static unsigned int info_delay = 0;
+ static DelayCounter info_delay = { 0 };
static int num_anims;
static int num_pages;
static int page;
int anims_per_page = NUM_INFO_ELEMENTS_ON_SCREEN;
int i;
+ info_delay.value = GameFrameDelay;
+
if (button == MB_MENU_INITIALIZE)
{
boolean new_element = TRUE;
if (page < 0 || page >= num_pages)
{
- FadeMenuSoundsAndMusic();
+ FadeInfoSoundsAndMusic();
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
if (button != MB_MENU_INITIALIZE)
FadeOut(REDRAW_FIELD);
+ ClearField();
+
+ DrawInfoScreen_Headline(page, num_pages, TRUE);
DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, TRUE);
if (button != MB_MENU_INITIALIZE)
}
else
{
- if (DelayReached(&info_delay, GameFrameDelay))
+ if (DelayReached(&info_delay))
if (page < num_pages)
DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, FALSE);
- PlayMenuSoundIfLoop();
+ PlayInfoSoundIfLoop();
}
}
FadeOut(REDRAW_FIELD);
ClearField();
- DrawHeadline();
+
+ DrawInfoScreen_Headline(0, 1, TRUE);
LoadMusicInfo();
void HandleInfoScreen_Music(int dx, int dy, int button)
{
static struct MusicFileInfo *list = NULL;
+ static int num_screens = 0;
+ static int screen_nr = 0;
int font_title = MENU_INFO_FONT_TITLE;
int font_head = MENU_INFO_FONT_HEAD;
int font_text = MENU_INFO_FONT_TEXT;
int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing_info[info_mode];
- int spacing_head = menu.headline2_spacing_info[info_mode];
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystep_head = getMenuTextStep(spacing_head, font_head);
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+ int spacing_head = menu.headline2_spacing_info[info_mode];
+ int ystep_head = getMenuTextStep(spacing_head, font_head);
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART;
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
if (button == MB_MENU_INITIALIZE)
{
+ struct MusicFileInfo *list_ptr = music_file_info;
+
+ num_screens = 0;
+ screen_nr = 0;
+
+ while (list_ptr != NULL)
+ {
+ list_ptr = list_ptr->next;
+ num_screens++;
+ }
+
list = music_file_info;
if (list == NULL)
FadeMenuSoundsAndMusic();
ClearField();
- DrawHeadline();
+
+ DrawInfoScreen_Headline(0, 1, TRUE);
DrawTextSCentered(ystart, font_title, "No music info for this level set.");
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
return;
}
PlaySound(SND_MENU_ITEM_SELECTING);
if (list != NULL)
+ {
list = (dx < 0 ? list->prev : list->next);
+ screen_nr += (dx < 0 ? -1 : +1);
+ }
}
if (list == NULL)
FadeOut(REDRAW_FIELD);
ClearField();
- DrawHeadline();
+
+ DrawInfoScreen_Headline(screen_nr, num_screens, TRUE);
if (list->is_sound)
{
PlaySoundLoop(sound);
else
PlaySound(sound);
-
- DrawTextSCentered(ystart, font_title, "The Game Background Sounds:");
}
else
{
PlayMusicLoop(music);
else
PlayMusic(music);
-
- DrawTextSCentered(ystart, font_title, "The Game Background Music:");
}
- ystart += ystep_title;
-
if (!strEqual(list->title, UNKNOWN_NAME))
{
if (!strEqual(list->title_header, UNKNOWN_NAME))
- {
DrawTextSCentered(ystart, font_head, list->title_header);
- ystart += ystep_head;
- }
+ else
+ DrawTextSCentered(ystart, font_head, "Track");
+
+ ystart += ystep_head;
DrawTextFCentered(ystart, font_text, "\"%s\"", list->title);
ystart += ystep_head;
DrawTextFCentered(ystart, font_text, "%s", list->year);
ystart += ystep_head;
- }
-
- DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
-
- if (button != MB_MENU_INITIALIZE)
- FadeIn(REDRAW_FIELD);
- }
-
- if (list != NULL && list->is_sound && IS_LOOP_SOUND(list->music))
- PlaySoundLoop(list->music);
-}
-
-static void DrawInfoScreen_CreditsScreen(int screen_nr)
-{
- int font_title = MENU_INFO_FONT_TITLE;
- int font_text = MENU_INFO_FONT_TEXT;
- int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing_info[info_mode];
- int spacing_line = menu.line_spacing_info[info_mode];
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart, font_title, "Credits:");
-
- char *filename = getCreditsFilename(screen_nr, use_global_credits_screens);
- int width = SXSIZE;
- int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
- int chars = width / getFontWidth(font_text);
- int lines = height / getFontHeight(font_text);
- int padx = (width - chars * getFontWidth(font_text)) / 2;
- int line_spacing = getMenuTextSpacing(spacing_line, font_text);
- boolean autowrap = FALSE;
- boolean centered = TRUE;
- boolean parse_comments = TRUE;
-
- DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
- filename, font_text, chars, -1, lines, line_spacing, -1,
- autowrap, centered, parse_comments);
-
- boolean last_screen = (screen_nr == num_credits_screens - 1);
- char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
-
- DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
-static void DrawInfoScreen_Credits(void)
-{
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS);
-
- FadeMenuSoundsAndMusic();
-
- FadeOut(REDRAW_FIELD);
-
- HandleInfoScreen_Credits(0, 0, MB_MENU_INITIALIZE);
-
- FadeIn(REDRAW_FIELD);
-}
-
-void HandleInfoScreen_Credits(int dx, int dy, int button)
-{
- static int screen_nr = 0;
-
- if (button == MB_MENU_INITIALIZE)
- {
- int i;
-
- // determine number of (global or level set specific) credits screens
- for (i = 0; i < 2; i++)
- {
- num_credits_screens = 0;
- use_global_credits_screens = i;
-
- while (getCreditsFilename(num_credits_screens,
- use_global_credits_screens) != NULL)
- num_credits_screens++;
-
- if (num_credits_screens > 0)
- break;
- }
-
- if (num_credits_screens == 0)
- {
- int font_title = MENU_INFO_FONT_TITLE;
- int font_foot = MENU_INFO_FONT_FOOT;
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart, font_title, "No credits for this level set.");
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
-
- return;
- }
-
- screen_nr = 0;
-
- DrawInfoScreen_CreditsScreen(screen_nr);
- }
- else if (button == MB_MENU_LEAVE)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
-
- return;
- }
- else if (button == MB_MENU_CHOICE || dx)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- screen_nr += (dx < 0 ? -1 : +1);
-
- if (screen_nr < 0 || screen_nr >= num_credits_screens)
- {
- FadeMenuSoundsAndMusic();
-
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
-
- return;
- }
-
- FadeSetNextScreen();
-
- FadeOut(REDRAW_FIELD);
-
- DrawInfoScreen_CreditsScreen(screen_nr);
-
- FadeIn(REDRAW_FIELD);
- }
- else
- {
- PlayMenuSoundIfLoop();
- }
-}
-
-static void DrawInfoScreen_ProgramScreen(int screen_nr)
-{
- int font_title = MENU_INFO_FONT_TITLE;
- int font_text = MENU_INFO_FONT_TEXT;
- int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing_info[info_mode];
- int spacing_line = menu.line_spacing_info[info_mode];
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart, font_title, "Program Information:");
-
- char *filename = getProgramInfoFilename(screen_nr);
- int width = SXSIZE;
- int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
- int chars = width / getFontWidth(font_text);
- int lines = height / getFontHeight(font_text);
- int padx = (width - chars * getFontWidth(font_text)) / 2;
- int line_spacing = getMenuTextSpacing(spacing_line, font_text);
- boolean autowrap = FALSE;
- boolean centered = TRUE;
- boolean parse_comments = TRUE;
-
- DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
- filename, font_text, chars, -1, lines, line_spacing, -1,
- autowrap, centered, parse_comments);
-
- boolean last_screen = (screen_nr == num_program_info_screens - 1);
- char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
-
- DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
-static void DrawInfoScreen_Program(void)
-{
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM);
-
- FadeMenuSoundsAndMusic();
-
- FadeOut(REDRAW_FIELD);
-
- HandleInfoScreen_Program(0, 0, MB_MENU_INITIALIZE);
-
- FadeIn(REDRAW_FIELD);
-}
-
-void HandleInfoScreen_Program(int dx, int dy, int button)
-{
- static int screen_nr = 0;
-
- if (button == MB_MENU_INITIALIZE)
- {
- // determine number of program info screens
- num_program_info_screens = 0;
-
- while (getProgramInfoFilename(num_program_info_screens) != NULL)
- num_program_info_screens++;
-
- if (num_program_info_screens == 0)
- {
- int font_title = MENU_INFO_FONT_TITLE;
- int font_foot = MENU_INFO_FONT_FOOT;
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
- ClearField();
- DrawHeadline();
-
- DrawTextSCentered(ystart, font_title, "No program info available.");
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
-
- return;
- }
-
- screen_nr = 0;
-
- DrawInfoScreen_ProgramScreen(screen_nr);
- }
- else if (button == MB_MENU_LEAVE)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
-
- return;
- }
- else if (button == MB_MENU_CHOICE || dx)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- screen_nr += (dx < 0 ? -1 : +1);
-
- if (screen_nr < 0 || screen_nr >= num_program_info_screens)
- {
- FadeMenuSoundsAndMusic();
-
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
-
- return;
- }
-
- FadeSetNextScreen();
-
- FadeOut(REDRAW_FIELD);
+ }
- DrawInfoScreen_ProgramScreen(screen_nr);
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
- FadeIn(REDRAW_FIELD);
- }
- else
- {
- PlayMenuSoundIfLoop();
+ if (button != MB_MENU_INITIALIZE)
+ FadeIn(REDRAW_FIELD);
}
+
+ if (list != NULL && list->is_sound && IS_LOOP_SOUND(list->music))
+ PlaySoundLoop(list->music);
}
static void DrawInfoScreen_Version(void)
{
- int font_title = MENU_INFO_FONT_TITLE;
- int font_head = MENU_INFO_FONT_HEAD;
- int font_text = MENU_INFO_FONT_TEXT;
- int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing_info[info_mode];
- int spacing_head = menu.headline2_spacing_info[info_mode];
- int spacing_para = menu.paragraph_spacing_info[info_mode];
- int spacing_line = menu.line_spacing_info[info_mode];
+ int font_head = MENU_INFO_FONT_HEAD;
+ int font_text = MENU_INFO_FONT_TEXT;
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int spacing_head = menu.headline2_spacing_info[info_mode];
+ int spacing_para = menu.paragraph_spacing_info[info_mode];
+ int spacing_line = menu.line_spacing_info[info_mode];
int xstep = getFontWidth(font_text);
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystep_head = getMenuTextStep(spacing_head, font_head);
- int ystep_para = getMenuTextStep(spacing_para, font_text);
- int ystep_line = getMenuTextStep(spacing_line, font_text);
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+ int ystep_head = getMenuTextStep(spacing_head, font_head);
+ int ystep_para = getMenuTextStep(spacing_para, font_text);
+ int ystep_line = getMenuTextStep(spacing_line, font_text);
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
int xstart1 = mSX - SX + 2 * xstep;
int xstart2 = mSX - SX + 18 * xstep;
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_VERSION);
+ FadeInfoSoundsAndMusic();
+
FadeOut(REDRAW_FIELD);
ClearField();
- DrawHeadline();
- DrawTextSCentered(ystart, font_title, "Version Information:");
- ystart += ystep_title;
+ DrawInfoScreen_Headline(0, 1, TRUE);
DrawTextF(xstart1, ystart, font_head, "Name");
DrawTextF(xstart2, ystart, font_text, getProgramTitleString());
DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver);
DrawTextF(xstart3, ystart, font_text, "%s", driver_name);
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
+
+ PlayInfoSoundsAndMusic();
FadeIn(REDRAW_FIELD);
}
}
}
-static void DrawInfoScreen_LevelSet(void)
+static char *getInfoScreenTitle_Generic(void)
+{
+ return (info_mode == INFO_MODE_MAIN ? STR_INFO_MAIN :
+ info_mode == INFO_MODE_TITLE ? STR_INFO_TITLE :
+ info_mode == INFO_MODE_ELEMENTS ? STR_INFO_ELEMENTS :
+ info_mode == INFO_MODE_MUSIC ? STR_INFO_MUSIC :
+ info_mode == INFO_MODE_CREDITS ? STR_INFO_CREDITS :
+ info_mode == INFO_MODE_PROGRAM ? STR_INFO_PROGRAM :
+ info_mode == INFO_MODE_VERSION ? STR_INFO_VERSION :
+ info_mode == INFO_MODE_LEVELSET ? STR_INFO_LEVELSET :
+ "");
+}
+
+static int getInfoScreenBackgroundImage_Generic(void)
+{
+ return (info_mode == INFO_MODE_ELEMENTS ? IMG_BACKGROUND_INFO_ELEMENTS :
+ info_mode == INFO_MODE_MUSIC ? IMG_BACKGROUND_INFO_MUSIC :
+ info_mode == INFO_MODE_CREDITS ? IMG_BACKGROUND_INFO_CREDITS :
+ info_mode == INFO_MODE_PROGRAM ? IMG_BACKGROUND_INFO_PROGRAM :
+ info_mode == INFO_MODE_VERSION ? IMG_BACKGROUND_INFO_VERSION :
+ info_mode == INFO_MODE_LEVELSET ? IMG_BACKGROUND_INFO_LEVELSET :
+ IMG_BACKGROUND_INFO);
+}
+
+static int getInfoScreenBackgroundSound_Generic(void)
+{
+ return (info_mode == INFO_MODE_ELEMENTS ? SND_BACKGROUND_INFO_ELEMENTS :
+ info_mode == INFO_MODE_CREDITS ? SND_BACKGROUND_INFO_CREDITS :
+ info_mode == INFO_MODE_PROGRAM ? SND_BACKGROUND_INFO_PROGRAM :
+ info_mode == INFO_MODE_VERSION ? SND_BACKGROUND_INFO_VERSION :
+ info_mode == INFO_MODE_LEVELSET ? SND_BACKGROUND_INFO_LEVELSET :
+ SND_BACKGROUND_INFO);
+}
+
+static int getInfoScreenBackgroundMusic_Generic(void)
+{
+ return (info_mode == INFO_MODE_ELEMENTS ? MUS_BACKGROUND_INFO_ELEMENTS :
+ info_mode == INFO_MODE_CREDITS ? MUS_BACKGROUND_INFO_CREDITS :
+ info_mode == INFO_MODE_PROGRAM ? MUS_BACKGROUND_INFO_PROGRAM :
+ info_mode == INFO_MODE_VERSION ? MUS_BACKGROUND_INFO_VERSION :
+ info_mode == INFO_MODE_LEVELSET ? MUS_BACKGROUND_INFO_LEVELSET :
+ MUS_BACKGROUND_INFO);
+}
+
+static char *getInfoScreenFilename_Generic(int nr, boolean global)
+{
+ return (info_mode == INFO_MODE_CREDITS ? getCreditsFilename(nr, global) :
+ info_mode == INFO_MODE_PROGRAM ? getProgramInfoFilename(nr) :
+ info_mode == INFO_MODE_LEVELSET ? getLevelSetInfoFilename(nr) :
+ NULL);
+}
+
+static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens,
+ int use_global_screens)
{
- struct TitleMessageInfo *tmi = &readme;
- char *filename = getLevelSetInfoFilename();
- char *title = "Level Set Information:";
+ char *filename = getInfoScreenFilename_Generic(screen_nr, use_global_screens);
+ int font_text = MENU_INFO_FONT_TEXT;
int font_foot = MENU_INFO_FONT_FOOT;
- int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+ int spacing_line = menu.line_spacing_info[info_mode];
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
- if (filename == NULL)
+ ClearField();
+
+ DrawInfoScreen_Headline(screen_nr, num_screens, use_global_screens);
+
+ if (info_mode == INFO_MODE_CREDITS ||
+ info_mode == INFO_MODE_PROGRAM)
{
- DrawInfoScreen_NotAvailable(title, "No information for this level set.");
+ int width = SXSIZE;
+ int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART;
+ int chars = width / getFontWidth(font_text);
+ int lines = height / getFontHeight(font_text);
+ int padx = (width - chars * getFontWidth(font_text)) / 2;
+ int line_spacing = getMenuTextSpacing(spacing_line, font_text);
+ int xstart = mSX + padx;
+ int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
+ boolean autowrap = FALSE;
+ boolean centered = TRUE;
+ boolean parse_comments = TRUE;
- return;
+ DrawTextFile(xstart, ystart,
+ filename, font_text, chars, -1, lines, line_spacing, -1,
+ autowrap, centered, parse_comments);
}
+ else if (info_mode == INFO_MODE_LEVELSET)
+ {
+ struct TitleMessageInfo *tmi = &readme;
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET);
+ // if x position set to "-1", automatically determine by playfield width
+ if (tmi->x == -1)
+ tmi->x = SXSIZE / 2;
- FadeOut(REDRAW_FIELD);
+ // if y position set to "-1", use static default value
+ if (tmi->y == -1)
+ tmi->y = MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
- ClearField();
- DrawHeadline();
+ // if width set to "-1", automatically determine by playfield width
+ if (tmi->width == -1)
+ tmi->width = SXSIZE - 2 * TILEX;
- DrawTextSCentered(ystart, FONT_TEXT_1, title);
+ // if height set to "-1", automatically determine by playfield height
+ if (tmi->height == -1)
+ tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10;
- // if x position set to "-1", automatically determine by playfield width
- if (tmi->x == -1)
- tmi->x = SXSIZE / 2;
+ // if chars set to "-1", automatically determine by text and font width
+ if (tmi->chars == -1)
+ tmi->chars = tmi->width / getFontWidth(tmi->font);
+ else
+ tmi->width = tmi->chars * getFontWidth(tmi->font);
- // if y position set to "-1", use static default value
- if (tmi->y == -1)
- tmi->y = 150;
+ // if lines set to "-1", automatically determine by text and font height
+ if (tmi->lines == -1)
+ tmi->lines = tmi->height / getFontHeight(tmi->font);
+ else
+ tmi->height = tmi->lines * getFontHeight(tmi->font);
+
+ DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi),
+ filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
+ tmi->autowrap, tmi->centered, tmi->parse_comments);
+ }
- // if width set to "-1", automatically determine by playfield width
- if (tmi->width == -1)
- tmi->width = SXSIZE - 2 * TILEX;
+ boolean last_screen = (screen_nr == num_screens - 1);
+ char *text_foot = (last_screen ? TEXT_NEXT_MENU : TEXT_NEXT_PAGE);
- // if height set to "-1", automatically determine by playfield height
- if (tmi->height == -1)
- tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10;
+ DrawTextSCentered(ybottom, font_foot, text_foot);
+}
- // if chars set to "-1", automatically determine by text and font width
- if (tmi->chars == -1)
- tmi->chars = tmi->width / getFontWidth(tmi->font);
- else
- tmi->width = tmi->chars * getFontWidth(tmi->font);
+static void DrawInfoScreen_Generic(void)
+{
+ SetMainBackgroundImageIfDefined(getInfoScreenBackgroundImage_Generic());
- // if lines set to "-1", automatically determine by text and font height
- if (tmi->lines == -1)
- tmi->lines = tmi->height / getFontHeight(tmi->font);
- else
- tmi->height = tmi->lines * getFontHeight(tmi->font);
+ FadeInfoSoundsAndMusic();
- DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi),
- filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
- tmi->autowrap, tmi->centered, tmi->parse_comments);
+ FadeOut(REDRAW_FIELD);
+
+ HandleInfoScreen_Generic(0, 0, MB_MENU_INITIALIZE);
- DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+ PlayInfoSoundsAndMusic();
FadeIn(REDRAW_FIELD);
}
-static void HandleInfoScreen_LevelSet(int button)
+void HandleInfoScreen_Generic(int dx, int dy, int button)
{
- if (button == MB_MENU_LEAVE)
+ static char *text_no_info = "";
+ static int num_screens = 0;
+ static int screen_nr = 0;
+ static boolean use_global_screens = FALSE;
+
+ if (button == MB_MENU_INITIALIZE)
+ {
+ num_screens = 0;
+ screen_nr = 0;
+
+ if (info_mode == INFO_MODE_CREDITS)
+ {
+ int i;
+
+ for (i = 0; i < 2; i++)
+ {
+ use_global_screens = i; // check for "FALSE", then "TRUE"
+
+ // determine number of (global or level set specific) credits screens
+ while (getCreditsFilename(num_screens, use_global_screens) != NULL)
+ num_screens++;
+
+ if (num_screens > 0)
+ break;
+ }
+
+ text_no_info = "No credits available.";
+ }
+ else if (info_mode == INFO_MODE_PROGRAM)
+ {
+ use_global_screens = TRUE;
+
+ // determine number of program info screens
+ while (getProgramInfoFilename(num_screens) != NULL)
+ num_screens++;
+
+ text_no_info = "No program info available.";
+ }
+ else if (info_mode == INFO_MODE_LEVELSET)
+ {
+ use_global_screens = FALSE;
+
+ // determine number of levelset info screens
+ while (getLevelSetInfoFilename(num_screens) != NULL)
+ num_screens++;
+
+ text_no_info = "No level set info available.";
+ }
+
+ if (num_screens == 0)
+ {
+ int font_title = MENU_INFO_FONT_TITLE;
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART;
+ int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
+
+ ClearField();
+
+ DrawInfoScreen_Headline(screen_nr, num_screens, use_global_screens);
+
+ DrawTextSCentered(ystart, font_title, text_no_info);
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
+
+ return;
+ }
+
+ DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens);
+ }
+ else if (button == MB_MENU_LEAVE)
{
PlaySound(SND_MENU_ITEM_SELECTING);
info_mode = INFO_MODE_MAIN;
DrawInfoScreen();
-
- return;
}
- else if (button == MB_MENU_CHOICE)
+ else if (button == MB_MENU_CHOICE || dx)
{
PlaySound(SND_MENU_ITEM_SELECTING);
- FadeMenuSoundsAndMusic();
+ screen_nr += (dx < 0 ? -1 : +1);
- info_mode = INFO_MODE_MAIN;
- DrawInfoScreen();
+ if (screen_nr < 0 || screen_nr >= num_screens)
+ {
+ FadeInfoSoundsAndMusic();
+
+ info_mode = INFO_MODE_MAIN;
+ DrawInfoScreen();
+ }
+ else
+ {
+ FadeSetNextScreen();
+
+ FadeOut(REDRAW_FIELD);
+
+ DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens);
+
+ FadeIn(REDRAW_FIELD);
+ }
}
else
{
- PlayMenuSoundIfLoop();
+ PlayInfoSoundIfLoop();
}
}
else if (info_mode == INFO_MODE_MUSIC)
DrawInfoScreen_Music();
else if (info_mode == INFO_MODE_CREDITS)
- DrawInfoScreen_Credits();
+ DrawInfoScreen_Generic();
else if (info_mode == INFO_MODE_PROGRAM)
- DrawInfoScreen_Program();
+ DrawInfoScreen_Generic();
else if (info_mode == INFO_MODE_VERSION)
DrawInfoScreen_Version();
else if (info_mode == INFO_MODE_LEVELSET)
- DrawInfoScreen_LevelSet();
+ DrawInfoScreen_Generic();
else
DrawInfoScreen_Main();
+}
- if (info_mode != INFO_MODE_MAIN &&
- info_mode != INFO_MODE_TITLE &&
- info_mode != INFO_MODE_MUSIC)
- PlayMenuSoundsAndMusic();
+void DrawInfoScreen_FromMainMenu(int nr)
+{
+ int fade_mask = REDRAW_FIELD;
+
+ if (nr < INFO_MODE_MAIN || nr >= MAX_INFO_MODES)
+ return;
+
+ CloseDoor(DOOR_CLOSE_2);
+
+ SetGameStatus(GAME_MODE_INFO);
+
+ info_mode = nr;
+ info_screens_from_main = TRUE;
+
+ if (redraw_mask & REDRAW_ALL)
+ fade_mask = REDRAW_ALL;
+
+ if (CheckFadeAll())
+ fade_mask = REDRAW_ALL;
+
+ UnmapAllGadgets();
+ FadeMenuSoundsAndMusic();
+
+ FadeSetEnterScreen();
+
+ FadeOut(fade_mask);
+
+ FadeSkipNextFadeOut();
+
+ // needed if different viewport properties defined for info screen
+ ChangeViewportPropertiesIfNeeded();
+
+ SetMainBackgroundImage(IMG_BACKGROUND_INFO);
+
+ DrawInfoScreen();
}
void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
else if (info_mode == INFO_MODE_MUSIC)
HandleInfoScreen_Music(dx, dy, button);
else if (info_mode == INFO_MODE_CREDITS)
- HandleInfoScreen_Credits(dx, dy, button);
+ HandleInfoScreen_Generic(dx, dy, button);
else if (info_mode == INFO_MODE_PROGRAM)
- HandleInfoScreen_Program(dx, dy, button);
+ HandleInfoScreen_Generic(dx, dy, button);
else if (info_mode == INFO_MODE_VERSION)
HandleInfoScreen_Version(button);
else if (info_mode == INFO_MODE_LEVELSET)
- HandleInfoScreen_LevelSet(button);
+ HandleInfoScreen_Generic(dx, dy, button);
else
HandleInfoScreen_Main(mx, my, dx, dy, button);
}
return align_yoffset;
}
+static void StartPlayingFromHallOfFame(void)
+{
+ level_nr = scores.next_level_nr;
+ LoadLevel(level_nr);
+
+ StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+}
+
static void DrawChooseTree(TreeInfo **ti_ptr)
{
int fade_mask = REDRAW_FIELD;
boolean restart_music = (game_status != game_status_last_screen &&
game_status_last_screen != GAME_MODE_SCOREINFO);
+ scores.continue_on_return = (game_status == GAME_MODE_SCORES &&
+ game_status_last_screen == GAME_MODE_PLAYING);
+
if (CheckFadeAll())
fade_mask = REDRAW_ALL;
{
execSetupArtwork();
}
- else // GAME_MODE_LEVELS
+ else if (game_status == GAME_MODE_SCORES && scores.continue_playing)
+ {
+ StartPlayingFromHallOfFame();
+ }
+ else
{
SetGameStatus(GAME_MODE_MAIN);
MapScreenTreeGadgets(ti);
}
-static void drawChooseTreeScreen_Scores_NotAvailable(void)
-{
- // dirty workaround to use spacing definitions from info screen
- info_mode = INFO_MODE_TITLE;
-
- char *text_info = "HighScores of Level %d";
- char *text_title = "Score information:";
- char *text_error = "No scores for this level.";
- char *text_foot = "Press any key or button for main menu";
- int font_info = FONT_TITLE_2;
- int font_title = FONT_INITIAL_3;
- int font_error = FONT_INITIAL_4;
- int font_foot = FONT_INITIAL_2;
- int spacing_title = menu.headline1_spacing_info[INFO_MODE_TITLE];
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
- int ystart2 = ystart1 + ystep_title;
- int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
- int ystart0 = MENU_TITLE2_YPOS;
-
- drawChooseTreeHeadExt(TREE_TYPE_SCORE_ENTRY, INFOTEXT_SCORE_ENTRY);
- DrawTextFCentered(ystart0, font_info, text_info, scores.last_level_nr);
-
- DrawTextSCentered(ystart1, font_title, text_title);
- DrawTextSCentered(ystart2, font_error, text_error);
-
- DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
static TreeInfo *setHallOfFameActiveEntry(TreeInfo **ti_ptr)
{
int score_pos = scores.last_added;
int num_entries = numTreeInfoInGroup(ti);
int num_page_entries = MIN(num_entries, NUM_MENU_ENTRIES_ON_SCREEN);
boolean position_set_by_scrollbar = (dx == 999);
- boolean button_action = (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE);
- boolean button_is_valid = (mx >= 0 && my >= 0);
- boolean button_screen_clicked = (button_action && button_is_valid);
if (game_status == GAME_MODE_SCORES)
{
DrawHallOfFame_setScoreEntries();
- if (score_entries != NULL)
- {
- ti = setHallOfFameActiveEntry(ti_ptr);
-
- if (button != MB_MENU_INITIALIZE)
- drawChooseTreeScreen(ti);
- }
- }
-
- if (score_entries == NULL)
- {
- if (button == MB_MENU_INITIALIZE)
- {
- drawChooseTreeScreen_Scores_NotAvailable();
- }
- else if (button_screen_clicked)
- {
- PlaySound(SND_MENU_ITEM_SELECTING);
-
- SetGameStatus(GAME_MODE_MAIN);
-
- DrawMainMenu();
- }
+ ti = setHallOfFameActiveEntry(ti_ptr);
- return;
+ if (button != MB_MENU_INITIALIZE)
+ drawChooseTreeScreen(ti);
}
}
}
#if defined(PLATFORM_ANDROID)
- // touching the screen anywhere continues playing the next level
- if ((mx || my) && scores.continue_playing)
+ // directly continue when touching the screen after playing
+ if ((mx || my) && scores.continue_on_return)
{
+ // ignore touch events until released
mx = my = 0;
- button = MB_MENU_CHOICE;
}
#endif
- // any mouse click or direction input stops playing the next level
- if ((mx || my || dx || dy) && scores.continue_playing)
+ // any mouse click or cursor key stops leaving scores by "Return" key
+ if ((mx || my || dx || dy) && scores.continue_on_return)
{
- scores.continue_playing = FALSE;
+ scores.continue_on_return = FALSE;
level_nr = scores.last_level_nr;
LoadLevel(level_nr);
}
node_cursor->cl_first = ti->cl_first;
node_cursor->cl_cursor = ti->cl_cursor;
+
*ti_ptr = node_cursor->node_group;
DrawChooseTree(ti_ptr);
return;
}
}
- else if (dx == -1 && ti->node_parent)
+ else if ((dx == -1 || button == MB_MENU_CONTINUE) && ti->node_parent)
{
- FadeSetLeaveMenu();
+ if (game_status != GAME_MODE_SCORES)
+ FadeSetLeaveMenu();
PlaySound(SND_MENU_ITEM_SELECTING);
node_cursor->cl_first = ti->cl_first;
node_cursor->cl_cursor = ti->cl_cursor;
+
*ti_ptr = node_cursor->node_group;
DrawChooseTree(ti_ptr);
}
node_cursor->cl_first = ti->cl_first;
node_cursor->cl_cursor = ti->cl_cursor;
+
*ti_ptr = node_cursor;
if (ti->type == TREE_TYPE_LEVEL_DIR)
}
else if (game_status == GAME_MODE_SCORES)
{
- if (setup.auto_play_next_level && setup.increment_levels &&
- scores.last_level_nr < leveldir_current->last_level &&
- scores.continue_playing &&
- !network_playing)
+ if (scores.continue_playing && scores.continue_on_return)
{
- StartGameActions(network.enabled, setup.autorecord,
- level.random_seed);
+ StartPlayingFromHallOfFame();
+
return;
}
- else if (!scores.continue_playing)
+ else if (!scores.continue_on_return)
{
SetGameStatus(GAME_MODE_SCOREINFO);
if (score_entry_current == NULL)
score_entry_current = getFirstValidTreeInfoEntry(score_entries);
- // ("score_entries" and "score_entry_current" may be NULL here)
+ if (score_entries != NULL && scores.continue_playing)
+ setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT);
}
void DrawHallOfFame(int nr)
struct ScoreEntry *entry = &scores.entry[entry_nr];
char *pos_text = getHallOfFameRankText(entry_nr, 0);
char *tape_date = getHallOfFameTapeDateText(entry);
- int font_title = MENU_INFO_FONT_TITLE;
- int font_head = MENU_INFO_FONT_HEAD;
- int font_text = MENU_INFO_FONT_TEXT;
- int font_foot = MENU_INFO_FONT_FOOT;
- int spacing_title = menu.headline1_spacing[GAME_MODE_SCOREINFO];
- int spacing_para = menu.paragraph_spacing[GAME_MODE_SCOREINFO];
- int spacing_line = menu.line_spacing[GAME_MODE_SCOREINFO];
+ int font_head = MENU_INFO_FONT_HEAD;
+ int font_text = MENU_INFO_FONT_TEXT;
+ int font_foot = MENU_INFO_FONT_FOOT;
+ int spacing_para = menu.paragraph_spacing[GAME_MODE_SCOREINFO];
+ int spacing_line = menu.line_spacing[GAME_MODE_SCOREINFO];
+ int spacing_left = menu.left_spacing[GAME_MODE_SCOREINFO];
+ int spacing_top = menu.top_spacing[GAME_MODE_SCOREINFO];
int xstep = getFontWidth(font_text);
- int ystep_title = getMenuTextStep(spacing_title, font_title);
- int ystep_para = getMenuTextStep(spacing_para, font_text);
- int ystep_line = getMenuTextStep(spacing_line, font_text);
- int xstart = mSX - SX + menu.left_spacing[GAME_MODE_SCOREINFO];
- int ystart = mSY - SY + menu.top_spacing[GAME_MODE_SCOREINFO];
+ int ystep_para = getMenuTextStep(spacing_para, font_text);
+ int ystep_line = getMenuTextStep(spacing_line, font_text);
+ int xstart = mSX - SX + spacing_left;
+ int ystart = mSY - SY + spacing_top + getHeadlineSpacing();
int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO];
int xstart1 = xstart + xstep;
int xstart2 = xstart + xstep * 12;
boolean play_visible = !strEqual(tape_date, UNKNOWN_NAME);
int font_width = getFontWidth(font_text);
int font_height = getFontHeight(font_text);
- int tape_date_width = getTextWidth(tape_date, font_text);
+ int tape_date_width = getTextWidth(tape_date, font_text);
int pad_left = xstart2;
int pad_right = menu.right_spacing[GAME_MODE_SCOREINFO];
int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
// redraw level selection buttons (which have just been erased)
RedrawScreenMenuGadgets(SCREEN_MASK_SCORES);
- if (score_entries == NULL)
- {
- drawChooseTreeScreen_Scores_NotAvailable();
-
- return;
- }
-
drawChooseTreeHead(score_entries);
drawChooseTreeInfo(score_entries);
- DrawTextSCentered(ystart, font_title, "Score Information:");
- ystart += ystep_title;
-
DrawTextF(xstart1, ystart, font_head, "Level Set");
lines = DrawTextBufferS(xstart2, ystart, leveldir_current->name, font_text,
max_chars_per_line, -1, max_lines_per_text, 0, -1,
runtime.use_api_server = setup.use_api_server;
if (runtime.use_api_server)
+ {
+ if (setup.has_remaining_tapes)
+ setup.ask_for_uploading_tapes = TRUE;
+
CheckApiServerTasks();
+ }
}
static void ModifyGameSpeedIfNeeded(void)
void *related_value;
} hide_related_entry_list[] =
{
+ { &setup.network_server_hostname, execGadgetNetworkServer },
+ { &setup.network_server_hostname, &network_server_text },
+
{ &setup.scores_in_highscore_list, execSetupChooseScoresType },
{ &setup.scores_in_highscore_list, &scores_type_text },
{ &setup.internal.menu_exit, execExitSetup },
{ &setup.internal.menu_save_and_exit, execSaveAndExitSetup },
+ { &setup.internal.menu_shortcuts_various, execSetupShortcuts1 },
+ { &setup.internal.menu_shortcuts_focus, execSetupShortcuts2 },
+ { &setup.internal.menu_shortcuts_tape, execSetupShortcuts3 },
+ { &setup.internal.menu_shortcuts_sound, execSetupShortcuts4 },
+ { &setup.internal.menu_shortcuts_snap, execSetupShortcuts5 },
+
{ &setup.internal.info_title, execInfoTitleScreen },
{ &setup.internal.info_elements, execInfoElements },
{ &setup.internal.info_music, execInfoMusic },
{ TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" },
{ TYPE_YES_NO, &setup.ask_on_quit_game, "Ask on Quit Game:" },
{ TYPE_YES_NO, &setup.ask_on_quit_program, "Ask on Quit Program:" },
- { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" },
+ { TYPE_SWITCH, &setup.autorecord, "Auto-Record When Playing:" },
+ { TYPE_SWITCH, &setup.autorecord_after_replay, "Auto-Record After Replay:" },
{ TYPE_SWITCH, &setup.auto_pause_on_start, "Start Game in Pause Mode:" },
{ TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" },
{ TYPE_STRING, &game_speed_text, "" },
static struct TokenInfo setup_info_graphics[] =
{
-#if !defined(PLATFORM_ANDROID)
+#if !defined(PLATFORM_ANDROID) && !defined(PLATFORM_EMSCRIPTEN)
{ TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" },
{ TYPE_ENTER_LIST, execSetupChooseWindowSize, "Window Scaling:" },
{ TYPE_STRING, &window_size_text, "" },
{ TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" },
{ TYPE_STRING, &scroll_delay_text, "" },
#endif
+#if !defined(PLATFORM_EMSCRIPTEN)
{ TYPE_ENTER_LIST, execSetupChooseVsyncMode, "Vertical Sync (VSync):" },
{ TYPE_STRING, &vsync_mode_text, "" },
+#endif
{ TYPE_SWITCH, &setup.fade_screens, "Fade Screens:" },
{ TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" },
{ TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" },
{
case EVENT_KEYPRESS:
{
- key = GetEventKey((KeyEvent *)&event, TRUE);
+ key = GetEventKey((KeyEvent *)&event);
// press 'Escape' or 'Enter' to keep the existing key binding
if (key == KSYM_Escape || key == KSYM_Return)
while (!finished)
{
Event event;
+ DelayCounter event_frame_delay = { GAME_FRAME_DELAY };
- if (NextValidEvent(&event))
+ // reset frame delay counter directly after updating screen
+ ResetDelayCounter(&event_frame_delay);
+
+ while (NextValidEvent(&event))
{
switch (event.type)
{
case EVENT_KEYPRESS:
{
- Key key = GetEventKey((KeyEvent *)&event, FALSE);
+ Key key = GetEventKey((KeyEvent *)&event);
// press 'Escape' to abort and keep the old key bindings
if (key == KSYM_Escape)
HandleOtherEvents(&event);
break;
}
+
+ // do not handle events for longer than standard frame delay period
+ if (DelayReached(&event_frame_delay))
+ break;
}
BackToFront();
int font_height = getFontHeight(font_nr);
int ypos1 = SYSIZE / 2 - font_height * 2;
int ypos2 = SYSIZE / 2 - font_height * 1;
- unsigned int wait_frame_delay = 0;
- unsigned int wait_frame_delay_value = 2000;
+ DelayCounter wait_frame_delay = { 2000 };
ResetDelayCounter(&wait_frame_delay);
DrawTextSCentered(ypos1, font_nr, "Keyboard");
DrawTextSCentered(ypos2, font_nr, "configured!");
- while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+ while (!DelayReached(&wait_frame_delay))
BackToFront();
ClearEventQueue();
{ 282, 210, MARKER_AXIS_Y, "righty", },
};
- unsigned int event_frame_delay = 0;
- unsigned int event_frame_delay_value = GAME_FRAME_DELAY;
-
- ResetDelayCounter(&event_frame_delay);
-
if (!bitmaps_initialized)
{
controller = LoadCustomImage("joystick/controller.png");
screen_initialized = TRUE;
+ DelayCounter event_frame_delay = { GAME_FRAME_DELAY };
+
+ // reset frame delay counter directly after updating screen
+ ResetDelayCounter(&event_frame_delay);
+
while (NextValidEvent(&event))
{
switch (event.type)
}
// do not handle events for longer than standard frame delay period
- if (DelayReached(&event_frame_delay, event_frame_delay_value))
+ if (DelayReached(&event_frame_delay))
break;
}
}
int font_height = getFontHeight(font_nr);
int ypos1 = SYSIZE / 2 - font_height * 2;
int ypos2 = SYSIZE / 2 - font_height * 1;
- unsigned int wait_frame_delay = 0;
- unsigned int wait_frame_delay_value = 2000;
+ DelayCounter wait_frame_delay = { 2000 };
ResetDelayCounter(&wait_frame_delay);
DrawTextSCentered(ypos1, font_nr, message1);
DrawTextSCentered(ypos2, font_nr, message2);
- while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+ while (!DelayReached(&wait_frame_delay))
BackToFront();
ClearEventQueue();
case EVENT_KEYPRESS:
{
- Key key = GetEventKey((KeyEvent *)&event, FALSE);
+ Key key = GetEventKey((KeyEvent *)&event);
action = (key == KSYM_Escape ? ACTION_ESCAPE :
key == KSYM_BackSpace ||
int font_height = getFontHeight(font_nr);
int ypos1 = SYSIZE / 2 - font_height * 2;
int ypos2 = SYSIZE / 2 - font_height * 1;
- unsigned int wait_frame_delay = 0;
- unsigned int wait_frame_delay_value = 2000;
+ DelayCounter wait_frame_delay = { 2000 };
ResetDelayCounter(&wait_frame_delay);
DrawTextSCentered(ypos1, font_nr, "Virtual buttons");
DrawTextSCentered(ypos2, font_nr, "configured!");
- while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+ while (!DelayReached(&wait_frame_delay))
BackToFront();
ClearEventQueue();
static struct
{
- int gfx_unpressed, gfx_pressed;
+ int gfx_unpressed, gfx_pressed, gfx_active;
struct MenuPosInfo *pos;
boolean *check_value;
int gadget_id;
} menubutton_info[NUM_SCREEN_MENUBUTTONS] =
{
{
- IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE,
+ IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE, -1,
&menu.main.button.prev_level, NULL,
SCREEN_CTRL_ID_PREV_LEVEL,
SCREEN_MASK_MAIN,
FALSE, "previous level"
},
{
- IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE,
+ IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, -1,
&menu.main.button.next_level, NULL,
SCREEN_CTRL_ID_NEXT_LEVEL,
SCREEN_MASK_MAIN,
FALSE, "next level"
},
{
- IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE,
+ IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE, -1,
&menu.scores.button.prev_level, NULL,
SCREEN_CTRL_ID_PREV_LEVEL2,
SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
FALSE, "previous level"
},
{
- IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE,
+ IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE, -1,
&menu.scores.button.next_level, NULL,
SCREEN_CTRL_ID_NEXT_LEVEL2,
SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
FALSE, "next level"
},
{
- IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE,
+ IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE, -1,
&menu.scores.button.prev_score, NULL,
SCREEN_CTRL_ID_PREV_SCORE,
SCREEN_MASK_SCORES_INFO,
FALSE, "previous score"
},
{
- IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE,
+ IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE, -1,
&menu.scores.button.next_score, NULL,
SCREEN_CTRL_ID_NEXT_SCORE,
SCREEN_MASK_SCORES_INFO,
FALSE, "next score"
},
{
- IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE,
+ IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE, -1,
&menu.scores.button.play_tape, NULL,
SCREEN_CTRL_ID_PLAY_TAPE,
SCREEN_MASK_SCORES_INFO,
FALSE, "play tape"
},
{
- IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
+ IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, -1,
&menu.main.button.first_level, NULL,
SCREEN_CTRL_ID_FIRST_LEVEL,
SCREEN_MASK_MAIN,
FALSE, "first level"
},
{
- IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE,
+ IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, -1,
&menu.main.button.last_level, NULL,
SCREEN_CTRL_ID_LAST_LEVEL,
SCREEN_MASK_MAIN,
FALSE, "last level"
},
{
- IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE,
+ IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE, -1,
&menu.main.button.level_number, NULL,
SCREEN_CTRL_ID_LEVEL_NUMBER,
SCREEN_MASK_MAIN,
FALSE, "level number"
},
{
- IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE,
+ IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, -1,
&menu.setup.button.prev_player, NULL,
SCREEN_CTRL_ID_PREV_PLAYER,
SCREEN_MASK_INPUT,
FALSE, "previous player"
},
{
- IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE,
+ IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, -1,
&menu.setup.button.next_player, NULL,
SCREEN_CTRL_ID_NEXT_PLAYER,
SCREEN_MASK_INPUT,
FALSE, "next player"
},
{
- IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE,
+ IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, -1,
&menu.main.button.insert_solution, NULL,
SCREEN_CTRL_ID_INSERT_SOLUTION,
SCREEN_MASK_MAIN_HAS_SOLUTION,
FALSE, "insert solution tape"
},
{
- IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE,
+ IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, -1,
&menu.main.button.play_solution, NULL,
SCREEN_CTRL_ID_PLAY_SOLUTION,
SCREEN_MASK_MAIN_HAS_SOLUTION,
FALSE, "play solution tape"
},
{
- IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE,
+ IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_PRESSED,
+ IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE,
+ &menu.main.button.levelset_info, NULL,
+ SCREEN_CTRL_ID_LEVELSET_INFO,
+ SCREEN_MASK_MAIN_HAS_SET_INFO,
+ GD_EVENT_RELEASED,
+ FALSE, "show level set info"
+ },
+ {
+ IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, -1,
&menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics,
SCREEN_CTRL_ID_SWITCH_ECS_AGA,
SCREEN_MASK_MAIN,
FALSE, "switch ECS/AGA chipset"
},
{
- IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK,
+ IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, -1,
&menu.setup.button.touch_back, NULL,
SCREEN_CTRL_ID_TOUCH_PREV_PAGE,
SCREEN_MASK_TOUCH,
TRUE, "previous page"
},
{
- IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT,
+ IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT, -1,
&menu.setup.button.touch_next, NULL,
SCREEN_CTRL_ID_TOUCH_NEXT_PAGE,
SCREEN_MASK_TOUCH,
TRUE, "next page"
},
{
- IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2,
+ IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2, -1,
&menu.setup.button.touch_back2, NULL,
SCREEN_CTRL_ID_TOUCH_PREV_PAGE2,
SCREEN_MASK_TOUCH2,
TRUE, "previous page"
},
{
- IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2,
+ IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2, -1,
&menu.setup.button.touch_next2, NULL,
SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2,
SCREEN_MASK_TOUCH2,
boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO);
boolean has_gfx_pressed = (menubutton_info[i].gfx_pressed ==
menubutton_info[i].gfx_unpressed);
+ boolean has_gfx_active = (menubutton_info[i].gfx_active != -1);
Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
+ Bitmap *gd_bitmap_unpressed_alt, *gd_bitmap_pressed_alt;
int gfx_unpressed, gfx_pressed;
+ int gfx_unpressed_alt, gfx_pressed_alt;
int x, y, width, height;
int gd_x1, gd_x2, gd_y1, gd_y2;
int gd_x1a, gd_x2a, gd_y1a, gd_y2a;
int type = GD_TYPE_NORMAL_BUTTON;
boolean checked = FALSE;
+ // do not use touch buttons if overlay touch buttons are disabled
+ if (is_touch_button && !setup.touch.overlay_buttons)
+ continue;
+
event_mask = menubutton_info[i].event_mask;
x = (is_touch_button ? pos->x : mSX + GDI_ACTIVE_POS(pos->x));
gfx_unpressed = menubutton_info[i].gfx_unpressed;
gfx_pressed = menubutton_info[i].gfx_pressed;
+ gfx_unpressed_alt = gfx_unpressed;
+ gfx_pressed_alt = gfx_pressed;
+
+ if (has_gfx_active)
+ {
+ gfx_unpressed_alt = menubutton_info[i].gfx_active;
+
+ type = GD_TYPE_CHECK_BUTTON_2;
+
+ if (menubutton_info[i].check_value != NULL)
+ checked = *menubutton_info[i].check_value;
+ }
+
gd_bitmap_unpressed = graphic_info[gfx_unpressed].bitmap;
gd_bitmap_pressed = graphic_info[gfx_pressed].bitmap;
+ gd_bitmap_unpressed_alt = graphic_info[gfx_unpressed_alt].bitmap;
+ gd_bitmap_pressed_alt = graphic_info[gfx_pressed_alt].bitmap;
+
gd_x1 = graphic_info[gfx_unpressed].src_x;
gd_y1 = graphic_info[gfx_unpressed].src_y;
gd_x2 = graphic_info[gfx_pressed].src_x;
gd_y2 = graphic_info[gfx_pressed].src_y;
- gd_x1a = gd_x1;
- gd_y1a = gd_y1;
- gd_x2a = gd_x2;
- gd_y2a = gd_y2;
+
+ gd_x1a = graphic_info[gfx_unpressed_alt].src_x;
+ gd_y1a = graphic_info[gfx_unpressed_alt].src_y;
+ gd_x2a = graphic_info[gfx_pressed_alt].src_x;
+ gd_y2a = graphic_info[gfx_pressed_alt].src_y;
if (has_gfx_pressed)
{
gd_y2a += graphic_info[gfx_pressed].active_yoffset;
type = GD_TYPE_CHECK_BUTTON;
- checked = *menubutton_info[i].check_value;
+
+ if (menubutton_info[i].check_value != NULL)
+ checked = *menubutton_info[i].check_value;
}
if (is_score_button)
id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0);
}
+ if (id == SCREEN_CTRL_ID_LEVELSET_INFO)
+ {
+ if (pos->x == -1 && pos->y == -1)
+ {
+ // use "SX" here to place button (ignore draw offsets)
+ x = SX + SXSIZE - 2 * TILESIZE;
+ y = SY + SYSIZE - 2 * TILESIZE;
+
+ // special compatibility handling for "BD2K3" graphics set
+ if (strPrefix(leveldir_current->identifier, "BD2K3"))
+ x = SX + TILESIZE + MINI_TILESIZE;
+
+ // special compatibility handling for "jue0" graphics set
+ if (strPrefix(artwork.gfx_current_identifier, "jue0"))
+ {
+ x = SX + SXSIZE - 4 * TILESIZE;
+ y = SY + SYSIZE - 3 * TILESIZE;
+ }
+ }
+ }
+
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_IMAGE_ID, gfx_unpressed,
GDI_CHECKED, checked,
GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1,
GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2,
- GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1a, gd_y1a,
- GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2a, gd_y2a,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed_alt, gd_x1a, gd_y1a,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed_alt, gd_x2a, gd_y2a,
GDI_DIRECT_DRAW, FALSE,
GDI_OVERLAY_TOUCH_BUTTON, is_touch_button,
GDI_EVENT_MASK, event_mask,
PlaySolutionTape();
break;
+ case SCREEN_CTRL_ID_LEVELSET_INFO:
+ DrawInfoScreen_FromMainMenu(INFO_MODE_LEVELSET);
+ break;
+
case SCREEN_CTRL_ID_SWITCH_ECS_AGA:
setup.prefer_aga_graphics = !setup.prefer_aga_graphics;
DrawMainMenu();
"Upload all your tapes to the high score server now?", REQ_ASK))
return FALSE;
+ // when uploading tapes, make sure that high score server is enabled
+ runtime.use_api_server = setup.use_api_server = TRUE;
+
int num_tapes_uploaded = UploadTapes();
char message[100];