added setup option for using "player is pushing" graphics in BD engine
[rocksndiamonds.git] / src / screens.c
index 2a44ae7b60a3f376fcc1919b1439f44fa0458244..b9f531582208520d1563cbe8d133c814dac0fc0b 100644 (file)
@@ -7973,6 +7973,7 @@ static struct TokenInfo setup_info_engines[] =
   { TYPE_SWITCH,       &setup.bd_skip_hatching,        "Skip hatching player:"         },
   { TYPE_SWITCH,       &setup.bd_scroll_delay,         "Scroll Delay:"                 },
   { TYPE_YES_NO_AUTO,  &setup.bd_smooth_movements,     "Smooth Element Movement:"      },
+  { TYPE_YES_NO_AUTO,  &setup.bd_pushing_graphics,     "Use Player Pushing Graphics:"  },
   { TYPE_ENTER_LIST,   &execSetupChoosePaletteC64,     "Color Palette (C64):"          },
   { TYPE_STRING,       &bd_palette_c64_text,           ""                              },
   { TYPE_ENTER_LIST,   &execSetupChoosePaletteC64DTV,  "Color Palette (C64DTV):"       },