* network.c *
***********************************************************/
+#ifndef MSDOS
+
#include <unistd.h>
#include <signal.h>
#include <sys/time.h>
#include "screens.h"
#include "misc.h"
-#define MAX_PLAYER_NAME_LEN 14
-
struct NetworkClientPlayerInfo
{
byte nr;
- char name[MAX_PLAYER_NAME_LEN + 2];
+ char name[MAX_PLAYER_NAME_LEN + 1];
struct NetworkClientPlayerInfo *next;
};
buffer[8] = (unsigned char)((new_random_seed >> 8) & 0xff);
buffer[9] = (unsigned char)((new_random_seed >> 0) & 0xff);
- strcpy(&buffer[10], leveldir[leveldir_nr].name);
+ strcpy((char *)&buffer[10], leveldir[leveldir_nr].name);
SendBufferToServer(10 + strlen(leveldir[leveldir_nr].name)+1);
}
buffer[len] = 0;
Error(ERR_NETWORK_CLIENT, "client %d calls itself \"%s\"",
buffer[0], &buffer[2]);
- strncpy(player->name, &buffer[2], MAX_PLAYER_NAME_LEN);
+ strncpy(player->name, (char *)&buffer[2], MAX_PLAYER_NAME_LEN);
}
static void Handle_OP_PLAYER_CONNECTED()
{
int new_level_nr, new_leveldir_nr;
unsigned long new_random_seed;
- unsigned char *new_leveldir_name;
+ char *new_leveldir_name;
new_level_nr = (buffer[2] << 8) + buffer[3];
new_leveldir_nr = (buffer[4] << 8) + buffer[5];
new_random_seed =
(buffer[6] << 24) | (buffer[7] << 16) | (buffer[8] << 8) | (buffer[9]);
- new_leveldir_name = &buffer[10];
+ new_leveldir_name = (char *)&buffer[10];
printf("OP_START_PLAYING: %d\n", buffer[0]);
Error(ERR_NETWORK_CLIENT,
HandleNetworkingMessages();
}
}
+
+#endif /* !MSDOS */