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added separate network info structure for network options and setup values
[rocksndiamonds.git]
/
src
/
network.c
diff --git
a/src/network.c
b/src/network.c
index b55e68e7a584d5a017cd97c4faa0fe8feb99a67d..742cea5792e6a0cd639b851b12a4c92f2916c329 100644
(file)
--- a/
src/network.c
+++ b/
src/network.c
@@
-56,7
+56,7
@@
static boolean stop_network_game = FALSE;
static void SendBufferToServer(int size)
{
- if (!
options.network
)
+ if (!
network.enabled
)
return;
realbuffer[0] = realbuffer[1] = realbuffer[2] = 0;