/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2001 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* network.c *
+* network.c *
***********************************************************/
#include "libgame/libgame.h"
static void Handle_OP_START_PLAYING()
{
- struct LevelDirInfo *new_leveldir;
+ LevelDirTree *new_leveldir;
int new_level_nr;
int dummy; /* !!! HAS NO MEANING ANYMORE !!! */
unsigned long new_random_seed;
(buffer[6] << 24) | (buffer[7] << 16) | (buffer[8] << 8) | (buffer[9]);
new_leveldir_filename = (char *)&buffer[10];
- new_leveldir = getLevelDirInfoFromFilename(new_leveldir_filename);
+ new_leveldir = getTreeInfoFromFilename(leveldir_first,new_leveldir_filename);
if (new_leveldir == NULL)
{
Error(ERR_WARN, "no such level directory: '%s'", new_leveldir_filename);