static void Handle_OP_START_PLAYING()
{
- struct LevelDirInfo *new_leveldir;
+ LevelDirTree *new_leveldir;
int new_level_nr;
int dummy; /* !!! HAS NO MEANING ANYMORE !!! */
unsigned long new_random_seed;
(buffer[6] << 24) | (buffer[7] << 16) | (buffer[8] << 8) | (buffer[9]);
new_leveldir_filename = (char *)&buffer[10];
- new_leveldir = getLevelDirInfoFromFilename(new_leveldir_filename);
+ new_leveldir = getTreeInfoFromFilename(leveldir_first,new_leveldir_filename);
if (new_leveldir == NULL)
{
Error(ERR_WARN, "no such level directory: '%s'", new_leveldir_filename);