LoadTape(level_nr);
LoadLevel(level_nr);
-#if 1
StartGameActions(FALSE, setup.autorecord, new_random_seed);
-#else
- if (setup.autorecord)
- TapeStartRecording();
-
- if (tape.recording)
- tape.random_seed = new_random_seed;
-
- InitRND(new_random_seed);
-
- game_status = GAME_MODE_PLAYING;
- InitGame();
-#endif
}
static void Handle_OP_PAUSE_PLAYING()