added support for BD game engine to Makefile for Android
[rocksndiamonds.git] / src / netserv.h
index 6017557ab9b8f272347e55420dfc575df2ec2ee1..67bab2284dd4da847b7305532ada28e39b6dad99 100644 (file)
@@ -4,7 +4,7 @@
 // (c) 1995-2014 by Artsoft Entertainment
 //                         Holger Schemel
 //                 info@artsoft.org
-//                 http://www.artsoft.org/
+//                 https://www.artsoft.org/
 // ----------------------------------------------------------------------------
 // netserv.h
 // ============================================================================
 
 #include "main.h"
 
-#define DEFAULT_SERVER_PORT    19504
+#define DEFAULT_SERVER_PORT            19504
 
-#define PROTOCOL_VERSION_MAJOR 2
-#define PROTOCOL_VERSION_MINOR 0
-#define PROTOCOL_VERSION_PATCH 0
+#define PROTOCOL_VERSION_MAJOR         2
+#define PROTOCOL_VERSION_MINOR         0
+#define PROTOCOL_VERSION_PATCH         0
 
-#define OP_PROTOCOL_VERSION    1
-#define OP_BAD_PROTOCOL_VERSION        2
-#define OP_YOUR_NUMBER         3
-#define OP_NUMBER_WANTED       4
-#define OP_PLAYER_NAME         5
-#define OP_PLAYER_CONNECTED    6
-#define OP_PLAYER_DISCONNECTED 7
-#define OP_START_PLAYING       8
-#define OP_PAUSE_PLAYING       9
-#define OP_CONTINUE_PLAYING    10
-#define OP_STOP_PLAYING                11
-#define OP_MOVE_PLAYER         12
-#define OP_BROADCAST_MESSAGE   13
+#define OP_PROTOCOL_VERSION            1
+#define OP_BAD_PROTOCOL_VERSION                2
+#define OP_YOUR_NUMBER                 3
+#define OP_NUMBER_WANTED               4
+#define OP_PLAYER_NAME                 5
+#define OP_PLAYER_CONNECTED            6
+#define OP_PLAYER_DISCONNECTED         7
+#define OP_START_PLAYING               8
+#define OP_PAUSE_PLAYING               9
+#define OP_CONTINUE_PLAYING            10
+#define OP_STOP_PLAYING                        11
+#define OP_MOVE_PLAYER                 12
+#define OP_BROADCAST_MESSAGE           13
+#define OP_LEVEL_FILE                  14
 
-#define MAX_BUFFER_SIZE                4096
+#define MAX_BUFFER_SIZE                        4096
+#define MAX_PACKET_SIZE                        1048576
 
 
 struct NetworkBuffer
@@ -56,7 +58,7 @@ int putNetwork32BitInteger(byte *, int);
 char *getNetworkString(byte *);
 int putNetworkString(byte *, char *);
 
-struct NetworkBuffer *newNetworkBuffer();
+struct NetworkBuffer *newNetworkBuffer(void);
 void initNetworkBufferForReceiving(struct NetworkBuffer *);
 void initNetworkBufferForReading(struct NetworkBuffer *);
 void initNetworkBufferForWriting(struct NetworkBuffer *, int, int);
@@ -72,6 +74,10 @@ int getNetworkBuffer32BitInteger(struct NetworkBuffer *);
 void putNetworkBuffer32BitInteger(struct NetworkBuffer *, int);
 char *getNetworkBufferString(struct NetworkBuffer *);
 void putNetworkBufferString(struct NetworkBuffer *, char *);
+int getNetworkBufferFile(struct NetworkBuffer *, char *);
+int putNetworkBufferFile(struct NetworkBuffer *, char *);
+
+void dumpNetworkBuffer(struct NetworkBuffer *);
 
 int NetworkServerThread(void *);
 void NetworkServer(int, int);