-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* netserv.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// https://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// netserv.h
+// ============================================================================
#ifndef NETSERV_H
#define NETSERV_H
#define DEFAULT_SERVER_PORT 19504
-#define PROTOCOL_VERSION_1 1
-#define PROTOCOL_VERSION_2 2
-#define PROTOCOL_VERSION_3 0
+#define PROTOCOL_VERSION_MAJOR 2
+#define PROTOCOL_VERSION_MINOR 0
+#define PROTOCOL_VERSION_PATCH 0
#define OP_PROTOCOL_VERSION 1
#define OP_BAD_PROTOCOL_VERSION 2
#define OP_PAUSE_PLAYING 9
#define OP_CONTINUE_PLAYING 10
#define OP_STOP_PLAYING 11
-#define OP_MOVE_FIGURE 12
+#define OP_MOVE_PLAYER 12
#define OP_BROADCAST_MESSAGE 13
+#define OP_LEVEL_FILE 14
#define MAX_BUFFER_SIZE 4096
+#define MAX_PACKET_SIZE 1048576
+
+struct NetworkBuffer
+{
+ unsigned int max_size;
+ unsigned int size;
+ unsigned int pos;
+
+ byte *buffer;
+};
+
+
+int getNetwork8BitInteger(byte *);
+int putNetwork8BitInteger(byte *, int);
+int getNetwork16BitInteger(byte *);
+int putNetwork16BitInteger(byte *, int);
+int getNetwork32BitInteger(byte *);
+int putNetwork32BitInteger(byte *, int);
+char *getNetworkString(byte *);
+int putNetworkString(byte *, char *);
+
+struct NetworkBuffer *newNetworkBuffer(void);
+void initNetworkBufferForReceiving(struct NetworkBuffer *);
+void initNetworkBufferForReading(struct NetworkBuffer *);
+void initNetworkBufferForWriting(struct NetworkBuffer *, int, int);
+
+int receiveNetworkBufferBytes(struct NetworkBuffer *, TCPsocket, int);
+int receiveNetworkBufferPacket(struct NetworkBuffer *, TCPsocket);
+
+int getNetworkBuffer8BitInteger(struct NetworkBuffer *);
+void putNetworkBuffer8BitInteger(struct NetworkBuffer *, int);
+int getNetworkBuffer16BitInteger(struct NetworkBuffer *);
+void putNetworkBuffer16BitInteger(struct NetworkBuffer *, int);
+int getNetworkBuffer32BitInteger(struct NetworkBuffer *);
+void putNetworkBuffer32BitInteger(struct NetworkBuffer *, int);
+char *getNetworkBufferString(struct NetworkBuffer *);
+void putNetworkBufferString(struct NetworkBuffer *, char *);
+int getNetworkBufferFile(struct NetworkBuffer *, char *);
+int putNetworkBufferFile(struct NetworkBuffer *, char *);
+
+void dumpNetworkBuffer(struct NetworkBuffer *);
+
+int NetworkServerThread(void *);
void NetworkServer(int, int);
#endif