#ifndef NETSERV_H
#define NETSERV_H
-#define DEFAULTPORT 19504
+#include "main.h"
-#define PROT_VERS_1 1
-#define PROT_VERS_2 2
-#define PROT_VERS_3 0
+#define DEFAULT_SERVER_PORT 19504
+
+#define PROTOCOL_VERSION_1 1
+#define PROTOCOL_VERSION_2 2
+#define PROTOCOL_VERSION_3 0
#define OP_PROTOCOL_VERSION 1
#define OP_BAD_PROTOCOL_VERSION 2
-#define OP_PLAYER_CONNECTED 3
-#define OP_PLAYER_DISCONNECTED 4
-#define OP_YOUR_NUMBER 5
-#define OP_NUMBER_WANTED 6
-#define OP_NICKNAME 7
+#define OP_YOUR_NUMBER 3
+#define OP_NUMBER_WANTED 4
+#define OP_PLAYER_NAME 5
+#define OP_PLAYER_CONNECTED 6
+#define OP_PLAYER_DISCONNECTED 7
#define OP_START_PLAYING 8
-#define OP_MOVE_FIGURE 9
-
-#define OP_LOST 10
-#define OP_GONE 11
-#define OP_CLEAR 12
-#define OP_LINES 13
-#define OP_GROW 14
-#define OP_MODE 15
-#define OP_LEVEL 16
-#define OP_BOT 17
-#define OP_KILL 18
-#define OP_PAUSE 19
-#define OP_CONT 20
-#define OP_BADVERS 21
-#define OP_MSG 22
-#define OP_YOUARE 23
-#define OP_LINESTO 24
-#define OP_WON 25
-#define OP_ZERO 26
+#define OP_PAUSE_PLAYING 9
+#define OP_CONTINUE_PLAYING 10
+#define OP_STOP_PLAYING 11
+#define OP_MOVE_FIGURE 12
+#define OP_BROADCAST_MESSAGE 13
#define MAX_BUFFER_SIZE 4096