if (FD_ISSET(lfd, &fds))
{
- int newfd, slen;
+ int newfd;
+ socklen_t slen;
slen = sizeof(saddr);
newfd = accept(lfd, (struct sockaddr *)&saddr, &slen);
break;
}
- switch(buffer[1])
+ switch (buffer[1])
{
case OP_PLAYER_NAME:
Handle_OP_PLAYER_NAME(player, len);