struct MenuPosInfo next_level;
struct MenuPosInfo prev_score;
struct MenuPosInfo next_score;
+ struct MenuPosInfo play_tape;
};
struct MenuScoresInfo
{
struct MenuPosInfo busy_initial;
struct MenuPosInfo busy;
+ struct MenuPosInfo busy_playfield;
};
struct MenuInfo
boolean updated;
boolean uploaded;
+ boolean tape_downloaded;
boolean force_last_added;
struct ScoreEntry entry[MAX_SCORE_ENTRIES];
extern int game_status;
extern int game_status_last_screen;
extern boolean level_editor_test_game;
+extern boolean score_info_tape_play;
extern boolean network_playing;
extern int key_joystick_mapping;